Player Matchup

Gilgamesh
Gilgamesh
DeepSeaHexapus
Gilgamesh
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
30W - 32L
1,296 Elo+
Solo
The Morrigan
The Morrigan
Kharon_VI
The Morrigan
Level 84
God Stats
3W - 6L
1,780 SR
Queue Stats
266W - 280L
1,563 Elo+
Solo
Anhur
Anhur
Raigon1971
Anhur
Level 64
God Stats
11W - 19L
1,553 SR
Queue Stats
398W - 464L
1,504 Elo+
Solo
Team Averages
Level 59
1,611 SR
1,454 Elo+

VS

Team Averages
Level 80
1,513 SR
1,439 Elo+
Hachiman
Hachiman
GarQTPi
Hachiman
Level 17
God Stats
1W - 3L
1,291 SR
Queue Stats
2W - 4L
1,261 Elo+
Solo
Gilgamesh
Gilgamesh
Ivantura
Gilgamesh
Level 125
God Stats
5W - 5L
1,689 SR
Queue Stats
184W - 181L
1,651 Elo+
Solo
Agni
Agni
ga2_aKate
Agni
Level 99
God Stats
64W - 53L
1,559 SR
Queue Stats
818W - 717L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeepSeaHexapus
Gilgamesh
12
0 / 11 / 6
10,076
530
3,078
15,564
8,484
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Boots

Boots

+6%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
Kharon_VI
The Morrigan
16
6 / 4 / 4
12,290
647
12,570
10,501
4,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
4 / 3 / 6
11,926
628
9,434
14,377
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GarQTPi
Hachiman
15
3 / 4 / 9
11,840
623
7,347
7,718
2,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Ivantura
Gilgamesh
18
11 / 0 / 4
13,833
728
17,028
12,959
13,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
16
4 / 6 / 13
12,481
657
11,027
11,491
3,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
10
Kills
18
18
Deaths
10
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeepSeaHexapus
Gilgamesh
0
11
6
0.27
W
Hachiman
GarQTPi
Hachiman
3
4
9
1.88
W
Gilgamesh
Ivantura
Gilgamesh
11
0
4
13
L
The Morrigan
Kharon_VI
The Morrigan
6
4
4
2
L
Anhur
4
3
6
2.33
W
Agni
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,082
Damage
35,402
40,442
Taken
32,168
18,859
Mitigated
19,245
6,393
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeepSeaHexapus
Gilgamesh
3,078
509
0
505
15,564
8,484
0
3,935
11,629
0
10,773
W
Hachiman
GarQTPi
Hachiman
7,347
5,192
0
515
7,718
2,451
1,316
2,744
4,974
0
31,083
W
Gilgamesh
Ivantura
Gilgamesh
17,028
3,852
0
1,088
12,959
13,073
1,189
2,536
10,423
0
87,541
L
The Morrigan
Kharon_VI
The Morrigan
12,570
2,161
907
2,673
10,501
4,808
0
3,337
7,100
68,487
4,427
L
Anhur
9,434
5,946
0
2,308
14,377
5,567
0
3,846
10,531
0
55,252
W
Agni
11,027
142
0
1,973
11,491
3,721
496
4,399
7,092
52,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,292
Gold Earned
38,154
198
Minions Killed
223
0
Camps Cleared
0
871,235
Distance Traveled
1,032,717
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,076
530
27
1
0
237,585
4
W
Hachiman
11,840
623
51
3
0
310,759
9
W
Gilgamesh
13,833
728
98
5
0
401,439
2
L
The Morrigan
12,290
647
82
4
0
320,859
5
L
Anhur
11,926
628
89
5
0
312,791
4
W
Agni
12,481
657
74
4
0
320,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role