Player Matchup

Neith
Neith
Bronze III
BenFr0
Neith
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,221 MMR
Solo
Fenrir
Fenrir
Gold V
ChillZebra
Fenrir
Gold V
Level 127
God Stats
11W - 14L
1,456 SR
Queue Stats
137W - 137L
1,294 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
DeutscherGott
Zhong Kui
Gold II
Level 109
God Stats
1W - 5L
1,756 SR
Queue Stats
18W - 16L
1,703 MMR
Solo
Sobek
Sobek
Gold V
RyanGosIing
Sobek
Gold V
Level 145
God Stats
2W - 3L
1,929 SR
Queue Stats
25W - 28L
1,391 MMR
Solo
Janus
Janus
Gold V
zFunWiz
Janus
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,628 SR
1,422 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,693 SR
1,358 MMR
Cu Chulainn
Cu Chulainn
Silver I
BudweiserCranker
Cu Chulainn
Silver I
Level 67
God Stats
104W - 73L
1,492 SR
Queue Stats
606W - 610L
1,158 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
GankDuo
Erlang Shen
Diamond III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Gummycatt
Hou Yi
Silver I
Level 126
God Stats
7W - 4L
1,667 SR
Queue Stats
167W - 181L
1,054 MMR
Solo
The Morrigan
The Morrigan
Platinum I
nZeIdris
The Morrigan
Platinum I
Level 67
God Stats
9W - 1L
2,003 SR
Queue Stats
42W - 17L
2,327 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
xxGoatGuyxx
Kuzenbo
Silver III
Level 107
God Stats
5W - 6L
1,800 SR
Queue Stats
492W - 487L
752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BenFr0
Neith
16
0 / 7 / 1
10,016
385
3,927
14,565
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ChillZebra
Fenrir
16
2 / 9 / 1
10,497
404
6,224
23,274
9,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
DeutscherGott
Zhong Kui
20
5 / 5 / 1
13,162
506
21,754
27,977
23,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 4 / 3
11,059
425
7,358
22,960
30,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
zFunWiz
Janus
18
0 / 6 / 2
11,062
425
8,401
15,922
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneAthenaApolloSetTiamat

VS

Bans
Guan YuSusanoAnhurTsukuyomiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BudweiserCranker
Cu Chulainn
20
2 / 4 / 10
14,068
541
15,807
31,270
26,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
GankDuo
Erlang Shen
20
12 / 2 / 10
16,444
632
25,278
22,513
14,448
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Gummycatt
Hou Yi
20
3 / 2 / 3
14,084
542
6,526
16,774
6,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
nZeIdris
The Morrigan
20
14 / 1 / 6
15,579
599
26,992
10,824
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
xxGoatGuyxx
Kuzenbo
18
0 / 0 / 10
12,775
491
8,321
18,783
27,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
8
Kills
31
31
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
BenFr0
Neith
0
7
1
0.07
W
Cu Chulainn
BudweiserCranker
Cu Chulainn
2
4
10
1.75
L
Fenrir
ChillZebra
Fenrir
2
9
1
0.28
L
Zhong Kui
DeutscherGott
Zhong Kui
5
5
1
1.1
W
Erlang Shen
GankDuo
Erlang Shen
12
2
10
8.5
W
Hou Yi
Gummycatt
Hou Yi
3
2
3
2.25
L
1
4
3
0.63
W
The Morrigan
nZeIdris
The Morrigan
14
1
6
17
W
Kuzenbo
xxGoatGuyxx
Kuzenbo
0
0
10
5
L
Janus
zFunWiz
Janus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,664
Damage
82,924
104,698
Taken
100,164
72,476
Mitigated
79,875
22,151
Healing
40,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BenFr0
Neith
3,927
970
0
1,963
14,565
4,605
0
6,098
8,467
0
66,943
W
Cu Chulainn
BudweiserCranker
Cu Chulainn
15,807
3,873
0
12,021
31,270
26,153
1,746
15,969
15,265
0
88,400
L
Fenrir
ChillZebra
Fenrir
6,224
1,265
0
1,302
23,274
9,218
0
9,251
14,019
0
69,370
L
Zhong Kui
DeutscherGott
Zhong Kui
21,754
2,769
0
12,528
27,977
23,736
204
1,944
26,027
108,515
0
W
Erlang Shen
GankDuo
Erlang Shen
25,278
14,347
0
11,481
22,513
14,448
1,882
10,631
11,870
0
154,615
W
Hou Yi
Gummycatt
Hou Yi
6,526
3,254
0
8,453
16,774
6,657
8,299
6,035
10,715
0
104,870
L
7,358
503
0
5,883
22,960
30,133
0
9,189
13,759
40,080
0
W
The Morrigan
nZeIdris
The Morrigan
26,992
4,546
0
3,514
10,824
5,584
2,120
6,228
4,450
145,151
0
W
Kuzenbo
xxGoatGuyxx
Kuzenbo
8,321
2,985
0
5,480
18,783
27,033
657
5,918
12,743
42,482
0
L
Janus
zFunWiz
Janus
8,401
577
0
475
15,922
4,784
0
9,012
6,910
96,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,796
Gold Earned
72,950
694
Minions Killed
781
0
Camps Cleared
0
2,216,022
Distance Traveled
2,519,808
35
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,016
385
123
5
0
343,772
6
W
Cu Chulainn
14,068
541
151
6
0
487,397
6
L
Fenrir
10,497
404
111
4
0
451,959
13
L
Zhong Kui
13,162
506
214
8
0
411,879
2
W
Erlang Shen
16,444
632
194
7
0
561,521
6
W
Hou Yi
14,084
542
177
7
0
428,689
9
L
Sobek
11,059
425
43
2
0
507,408
6
W
The Morrigan
15,579
599
198
8
0
513,069
10
W
Kuzenbo
12,775
491
61
2
0
529,132
10
L
Janus
11,062
425
203
8
0
501,004
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role