Player Matchup

Khepri
Khepri
JUBJB
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
NingYan
Baron Samedi
Level 143
God Stats
4W - 2L
1,709 SR
Queue Stats
215W - 133L
1,645 Elo+
Party 2
Discordia
Discordia
Whispeг
Discordia
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Party 2
Hera
Hera
你笑起来像个小仙女
Hera
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 64L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
富强民主文明自由平等公正法制爱国
Heimdallr
Level 155
God Stats
8W - 3L
1,496 SR
Queue Stats
510W - 397L
1,520 Elo+
Party 2
Team Averages
Level 139
1,541 SR
1,583 Elo+

VS

Team Averages
Level 134
1,451 SR
1,491 Elo+
Ymir
Ymir
RottenDragoon1
Ymir
Level 150
God Stats
9W - 9L
1,341 SR
Queue Stats
690W - 712L
1,521 Elo+
Solo
Fenrir
Fenrir
RëxôNä
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SFJxRockwellRuns
Anubis
Level 142
God Stats
5W - 5L
1,554 SR
Queue Stats
266W - 269L
1,543 Elo+
Party 1
Yemoja
Yemoja
Slay1nMantis
Yemoja
Level 143
God Stats
1W - 3L
1,172 SR
Queue Stats
325W - 348L
1,379 Elo+
Solo
Medusa
Medusa
XbradywX
Medusa
Level 154
God Stats
4W - 1L
1,691 SR
Queue Stats
225W - 206L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JUBJB
Khepri
15
3 / 5 / 20
10,195
784
5,073
17,352
19,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
NingYan
Baron Samedi
18
4 / 5 / 21
10,843
834
12,093
15,886
15,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Whispeг
Discordia
20
13 / 2 / 16
11,934
918
15,938
12,646
8,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 23
10,631
818
12,696
8,988
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 4 / 25
11,866
913
23,019
17,321
10,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 13
10,050
773
8,843
19,357
20,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
RëxôNä
Fenrir
16
1 / 6 / 8
9,102
700
5,781
15,441
15,461
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 10 / 10
10,596
815
13,057
16,696
9,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
15
1 / 5 / 8
9,690
745
4,242
14,454
16,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
XbradywX
Medusa
19
9 / 6 / 8
11,169
859
19,676
13,653
6,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
66
33
Kills
19
19
Deaths
34
105
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Khepri
JUBJB
Khepri
3
5
20
2.6
W
Baron Samedi
NingYan
Baron Samedi
4
5
21
2.9
L
4
7
13
1.5
L
Fenrir
RëxôNä
Fenrir
1
6
8
0.83
L
4
10
10
0.9
L
Yemoja
1
5
8
1
W
Discordia
Whispeг
Discordia
13
2
16
10.5
L
Medusa
XbradywX
Medusa
9
6
8
2.17
W
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,819
Damage
51,599
72,193
Taken
79,601
58,755
Mitigated
68,591
26,985
Healing
23,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
JUBJB
Khepri
5,073
358
1,006
1,825
17,352
19,617
297
4,689
12,663
6,826
0
W
Baron Samedi
NingYan
Baron Samedi
12,093
495
5,558
5,126
15,886
15,714
182
7,047
8,839
23,603
0
L
8,843
878
1,100
1,548
19,357
20,455
32
11,006
7,955
22,571
0
L
Fenrir
RëxôNä
Fenrir
5,781
1,628
1,160
2,265
15,441
15,461
0
9,184
5,953
0
12,383
L
13,057
270
2,220
2,928
16,696
9,721
388
8,379
8,075
28,980
0
L
Yemoja
4,242
204
5,287
2,486
14,454
16,721
62
8,937
5,070
13,112
0
W
Discordia
Whispeг
Discordia
15,938
1,707
2,956
3,079
12,646
8,859
1,051
4,810
7,836
27,584
0
L
Medusa
XbradywX
Medusa
19,676
7,635
976
3,411
13,653
6,233
2,526
6,657
6,748
0
34,304
W
12,696
3,467
1,155
1,056
8,988
4,564
956
4,559
4,429
26,613
0
W
23,019
13,064
1,020
4,204
17,321
10,001
3,331
5,037
12,284
0
50,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,469
Gold Earned
50,607
144
Minions Killed
121
0
Camps Cleared
0
1,086,117
Distance Traveled
1,140,344
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,195
784
4
0
0
225,381
0
W
Baron Samedi
10,843
834
25
2
0
206,365
1
L
Ymir
10,050
773
19
1
0
181,877
0
L
Fenrir
9,102
700
18
1
0
303,319
3
L
Anubis
10,596
815
37
3
0
188,473
0
L
Yemoja
9,690
745
12
1
0
217,648
0
W
Discordia
11,934
918
25
2
0
229,076
3
L
Medusa
11,169
859
35
3
0
249,027
0
W
Hera
10,631
818
31
2
0
204,844
4
W
Heimdallr
11,866
913
59
5
0
220,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role