Player Matchup

Raijin
Raijin
AlloPkTez
Raijin
Level 13
God Stats
8W - 7L
1,654 SR
Queue Stats
32W - 27L
1,469 Elo+
Solo
Arachne
Arachne
Kakarakukuri
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Sosa1312
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Sotek97
Gilgamesh
Level 29
God Stats
10W - 9L
1,562 SR
Queue Stats
17W - 14L
1,466 Elo+
Party 2
Cupid
Cupid
urosaki3
Cupid
Level 30
God Stats
6W - 2L
1,863 SR
Queue Stats
74W - 56L
1,664 Elo+
Solo
Team Averages
Level 21
1,616 SR
1,520 Elo+

VS

Team Averages
Level 21
1,335 SR
1,557 Elo+
Neith
Neith
FnTnv ITA
Neith
Level 16
God Stats
1W - 1L
1,280 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Khepri
Khepri
Hugo 2k9
Khepri
Level 24
God Stats
0W - 2L
1,072 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Shinjodeku
Bakasura
Level 21
God Stats
3W - 1L
1,149 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Merlin
Merlin
hEePo99
Merlin
Level 25
God Stats
8W - 11L
1,676 SR
Queue Stats
26W - 16L
1,638 Elo+
Solo
Guan Yu
Guan Yu
pablosky1186
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 59L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AlloPkTez
Raijin
16
3 / 2 / 4
9,944
523
8,337
7,893
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Kakarakukuri
Arachne
16
5 / 0 / 3
9,959
524
6,138
12,535
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
14
2 / 3 / 13
8,602
453
3,158
10,678
9,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Sotek97
Gilgamesh
17
3 / 6 / 0
10,134
533
7,338
11,773
5,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
urosaki3
Cupid
17
13 / 3 / 4
10,598
558
17,489
16,251
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FnTnv ITA
Neith
11
0 / 10 / 4
7,056
371
4,134
12,297
4,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Hugo 2k9
Khepri
12
0 / 7 / 5
7,402
390
2,669
11,425
8,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Shinjodeku
Bakasura
14
3 / 4 / 6
9,265
488
4,364
11,541
5,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
hEePo99
Merlin
16
2 / 4 / 2
10,046
529
7,385
8,195
2,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
pablosky1186
Guan Yu
18
9 / 1 / 0
11,382
599
13,943
13,224
13,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
26
Kills
14
14
Deaths
26
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
AlloPkTez
Raijin
3
2
4
2.5
L
Neith
FnTnv ITA
Neith
0
10
4
0.2
L
Khepri
Hugo 2k9
Khepri
0
7
5
0.36
W
Arachne
Kakarakukuri
Arachne
5
0
3
6.5
L
Bakasura
Shinjodeku
Bakasura
3
4
6
1.5
W
Ymir
2
3
13
2.83
W
Gilgamesh
Sotek97
Gilgamesh
3
6
0
0.5
L
Merlin
hEePo99
Merlin
2
4
2
0.75
L
Guan Yu
pablosky1186
Guan Yu
9
1
0
9
W
Cupid
urosaki3
Cupid
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,460
Damage
32,495
59,130
Taken
56,682
28,216
Mitigated
35,123
15,933
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AlloPkTez
Raijin
8,337
522
0
460
7,893
2,281
594
2,383
5,340
62,471
0
L
Neith
FnTnv ITA
Neith
4,134
1,606
246
2,214
12,297
4,154
617
2,993
9,220
0
20,228
L
Khepri
Hugo 2k9
Khepri
2,669
162
99
99
11,425
8,708
405
3,332
8,023
31,125
0
W
Arachne
Kakarakukuri
Arachne
6,138
3,908
0
5,270
12,535
5,216
0
3,405
9,033
0
66,306
L
Bakasura
Shinjodeku
Bakasura
4,364
2,962
0
2,388
11,541
5,473
0
1,513
9,956
0
42,404
W
Ymir
3,158
691
0
2,001
10,678
9,440
846
2,268
7,849
20,223
0
W
Gilgamesh
Sotek97
Gilgamesh
7,338
1,933
0
313
11,773
5,439
1,605
2,339
9,059
0
48,095
L
Merlin
hEePo99
Merlin
7,385
391
0
1,124
8,195
2,958
0
1,638
6,459
63,170
0
L
Guan Yu
pablosky1186
Guan Yu
13,943
2,837
621
7,395
13,224
13,830
541
1,575
11,529
11,067
54,104
W
Cupid
urosaki3
Cupid
17,489
10,472
165
7,724
16,251
5,840
3,872
2,750
13,451
0
83,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,237
Gold Earned
45,151
497
Minions Killed
482
0
Camps Cleared
0
1,875,032
Distance Traveled
1,698,177
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,944
523
131
7
0
353,626
3
L
Neith
7,056
371
45
2
0
267,298
2
L
Khepri
7,402
390
43
2
0
325,440
0
W
Arachne
9,959
524
108
6
0
469,001
4
L
Bakasura
9,265
488
103
5
0
392,228
1
W
Ymir
8,602
453
36
2
0
364,607
1
W
Gilgamesh
10,134
533
90
5
0
351,545
2
L
Merlin
10,046
529
156
8
0
333,905
9
L
Guan Yu
11,382
599
135
7
0
379,306
5
W
Cupid
10,598
558
132
7
0
336,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role