Player Matchup

Gilgamesh
Gilgamesh
ElxTa
Gilgamesh
Level 100
God Stats
7W - 4L
1,704 SR
Queue Stats
85W - 100L
1,510 Elo+
Solo
Ullr
Ullr
Kelzedar
Ullr
Level 100
God Stats
71W - 76L
1,509 SR
Queue Stats
468W - 487L
1,472 Elo+
Solo
Olorun
Olorun
Shroomducks
Olorun
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 194L
1,537 Elo+
Solo
Hercules
Hercules
StormyZA
Hercules
Level 147
God Stats
5W - 3L
1,866 SR
Queue Stats
202W - 229L
1,444 Elo+
Solo
Ra
Ra
rusalto
Ra
Level 65
God Stats
3W - 0L
1,284 SR
Queue Stats
33W - 29L
1,447 Elo+
Solo
Team Averages
Level 98
1,573 SR
1,482 Elo+

VS

Team Averages
Level 114
1,684 SR
1,525 Elo+
Gilgamesh
Gilgamesh
DarkStormX
Gilgamesh
Level 127
God Stats
3W - 4L
1,722 SR
Queue Stats
101W - 109L
1,504 Elo+
Solo
Nike
Nike
JSiIva
Nike
Level 86
God Stats
4W - 6L
1,857 SR
Queue Stats
247W - 226L
1,522 Elo+
Party 1
King Arthur
King Arthur
THE6LAST6DRAGON6
King Arthur
Level 82
God Stats
4W - 8L
1,637 SR
Queue Stats
30W - 26L
1,602 Elo+
Solo
Olorun
Olorun
ThatWasAMistake
Olorun
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
258W - 234L
1,525 Elo+
Party 1
Zeus
Zeus
mahla18
Zeus
Level 153
God Stats
1W - 1L
1,707 SR
Queue Stats
103W - 108L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElxTa
Gilgamesh
14
7 / 0 / 6
8,567
571
9,421
10,466
6,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
16
6 / 2 / 2
9,280
619
9,374
10,998
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
12
2 / 3 / 7
7,222
481
5,187
7,824
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
StormyZA
Hercules
12
4 / 3 / 8
7,836
522
6,797
13,472
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 8
7,672
511
5,803
5,426
1,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkStormX
Gilgamesh
13
3 / 3 / 1
7,599
507
6,190
10,917
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nike
JSiIva
Nike
11
0 / 4 / 6
6,708
447
6,058
13,836
7,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

King Arthur
THE6LAST6DRAGON6
King Arthur
12
0 / 6 / 2
6,611
441
4,408
12,185
7,917
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 5 / 2
8,449
563
9,223
10,179
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
mahla18
Zeus
13
2 / 3 / 1
7,879
525
6,237
7,291
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
21
Kills
10
10
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkStormX
Gilgamesh
3
3
1
1.17
W
Gilgamesh
ElxTa
Gilgamesh
7
0
6
10
L
Nike
JSiIva
Nike
0
4
6
0.75
W
Ullr
6
2
2
3.5
W
Olorun
2
3
7
1.83
W
Hercules
StormyZA
Hercules
4
3
8
2.67
L
King Arthur
THE6LAST6DRAGON6
King Arthur
0
6
2
0.17
L
5
5
2
1.2
L
Zeus
mahla18
Zeus
2
3
1
0.83
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,582
Damage
32,116
48,186
Taken
54,408
22,627
Mitigated
27,931
19,327
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkStormX
Gilgamesh
6,190
1,677
0
2,173
10,917
5,589
0
2,760
8,157
0
43,991
W
Gilgamesh
ElxTa
Gilgamesh
9,421
2,640
0
3,685
10,466
6,633
0
2,723
7,635
0
47,890
L
Nike
JSiIva
Nike
6,058
739
0
3,337
13,836
7,611
0
5,430
8,406
0
28,230
W
Ullr
9,374
3,205
0
5,386
10,998
5,200
2,069
0
10,998
0
61,128
W
Olorun
5,187
2,237
128
3,092
7,824
2,454
644
4,309
3,451
40,869
0
W
Hercules
StormyZA
Hercules
6,797
1,294
0
4,949
13,472
6,360
0
4,908
8,482
0
17,388
L
King Arthur
THE6LAST6DRAGON6
King Arthur
4,408
605
0
147
12,185
7,917
0
394
11,791
0
26,542
L
9,223
6,827
202
4,129
10,179
4,544
740
2,235
7,944
47,137
5,283
L
Zeus
mahla18
Zeus
6,237
71
0
1,594
7,291
2,270
0
171
7,120
50,599
0
W
5,803
558
694
1,393
5,426
1,980
0
2,231
3,031
47,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,577
Gold Earned
37,246
374
Minions Killed
374
0
Camps Cleared
0
1,451,227
Distance Traveled
1,367,757
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,599
507
77
5
0
282,354
2
W
Gilgamesh
8,567
571
81
5
0
338,738
2
L
Nike
6,708
447
39
3
0
294,729
5
W
Ullr
9,280
619
117
8
0
242,103
7
W
Olorun
7,222
481
64
4
0
283,356
4
W
Hercules
7,836
522
22
1
0
279,549
1
L
King Arthur
6,611
441
50
3
0
275,333
3
L
Olorun
8,449
563
98
7
0
244,538
2
L
Zeus
7,879
525
110
7
0
270,803
2
W
Ra
7,672
511
90
6
0
307,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role