Player Matchup

Tyr
Tyr
Platinum III
Gunvaldar18
Tyr
Platinum III
Level 129
God Stats
6W - 6L
1,800 SR
Queue Stats
85W - 75L
1,610 MMR
Solo
Bacchus
Bacchus
Gold II
Haukka
Bacchus
Gold II
Level 93
God Stats
1W - 1L
1,389 SR
Queue Stats
89W - 90L
1,614 MMR
Solo
Cupid
Cupid
Gold III
Petsogris
Cupid
Gold III
Level 160
God Stats
1W - 0L
1,563 SR
Queue Stats
39W - 31L
1,616 MMR
Solo
Hera
Hera
Gold III
Rubicu01
Hera
Gold III
Level 155
God Stats
9W - 7L
1,725 SR
Queue Stats
101W - 84L
1,628 MMR
Solo
Nemesis
Nemesis
Platinum V
ÈmanuelKapusta
Nemesis
Platinum V
Level 47
God Stats
9W - 1L
1,819 SR
Queue Stats
47W - 26L
1,978 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,659 SR
1,689 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,551 SR
1,565 MMR
Khepri
Khepri
Gold IV
JohnathanHawk
Khepri
Gold IV
Level 106
God Stats
1W - 3L
1,343 SR
Queue Stats
40W - 49L
1,378 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
SkelletMeduson
Sun Wukong
Platinum V
Level 139
God Stats
28W - 27L
1,619 SR
Queue Stats
188W - 175L
1,730 MMR
Solo
Kukulkan
Kukulkan
Gold V
Vasili1979
Kukulkan
Gold V
Level 47
God Stats
5W - 3L
1,567 SR
Queue Stats
7W - 7L
1,507 MMR
Solo
Fenrir
Fenrir
Gold I
valucsan
Fenrir
Gold I
Level 121
God Stats
10W - 5L
1,726 SR
Queue Stats
143W - 108L
1,612 MMR
Party 1
Medusa
Medusa
Bronze III
worldofhabbo
Medusa
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
10,231
602
8,656
11,474
12,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Haukka
Bacchus
13
1 / 1 / 9
8,411
495
6,141
7,337
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
Petsogris
Cupid
16
5 / 1 / 2
10,034
590
8,654
8,115
2,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
16
0 / 3 / 2
9,756
574
5,029
5,494
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 1 / 2
10,874
640
13,494
11,856
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetTiamatTsukuyomiAphroditeScylla

VS

Bans
AthenaCu ChulainnNu WaApolloJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,823
401
2,854
11,886
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SkelletMeduson
Sun Wukong
14
0 / 3 / 0
7,859
462
4,139
13,612
10,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Vasili1979
Kukulkan
15
0 / 5 / 2
8,903
524
3,436
8,368
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
valucsan
Fenrir
13
5 / 3 / 1
8,485
499
6,974
14,800
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
11
1 / 4 / 1
6,637
390
2,788
7,277
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
6
6
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Bacchus
Haukka
Bacchus
1
1
9
5.5
L
0
4
1
0.13
W
Cupid
Petsogris
Cupid
5
1
2
6
W
Hera
0
3
2
0.33
L
Sun Wukong
SkelletMeduson
Sun Wukong
0
3
0
0
L
Kukulkan
Vasili1979
Kukulkan
0
5
2
0.2
L
Fenrir
valucsan
Fenrir
5
3
1
1.83
L
Medusa
1
4
1
0.38
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,974
Damage
20,191
44,276
Taken
55,943
28,977
Mitigated
31,097
16,637
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,656
1,881
0
5,653
11,474
12,380
0
549
10,925
0
70,391
W
Bacchus
Haukka
Bacchus
6,141
874
0
2,478
7,337
5,486
0
1,598
5,739
22,684
0
L
2,854
136
0
2,566
11,886
7,699
0
1,955
9,931
29,089
0
W
Cupid
Petsogris
Cupid
8,654
5,227
100
5,708
8,115
2,900
2,156
1,109
7,006
0
72,576
W
Hera
5,029
904
0
689
5,494
1,927
1,078
1,121
4,373
68,496
0
L
Sun Wukong
SkelletMeduson
Sun Wukong
4,139
773
0
3,912
13,612
10,395
0
0
13,612
0
52,848
L
Kukulkan
Vasili1979
Kukulkan
3,436
250
0
1,299
8,368
2,960
0
3,918
4,272
65,271
0
L
Fenrir
valucsan
Fenrir
6,974
2,182
0
3,217
14,800
8,102
0
3,426
11,302
0
45,044
L
Medusa
2,788
618
0
1,875
7,277
1,941
0
1,621
5,656
0
21,421
W
13,494
7,896
0
2,009
11,856
6,284
162
1,913
9,943
0
86,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,306
Gold Earned
38,707
601
Minions Killed
466
0
Camps Cleared
0
1,704,383
Distance Traveled
1,601,980
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,231
602
142
8
0
357,623
3
W
Bacchus
8,411
495
26
2
0
326,334
6
L
Khepri
6,823
401
51
3
0
340,678
6
W
Cupid
10,034
590
144
8
0
290,564
4
W
Hera
9,756
574
177
10
0
333,826
8
L
Sun Wukong
7,859
462
129
8
0
308,529
2
L
Kukulkan
8,903
524
144
8
0
294,312
8
L
Fenrir
8,485
499
86
5
0
372,907
5
L
Medusa
6,637
390
56
3
0
285,554
1
W
Nemesis
10,874
640
112
7
0
396,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role