Player Matchup

Ravana
Ravana
Asimilate
Ravana
Level 28
God Stats
1W - 3L
1,304 SR
Queue Stats
217W - 204L
1,556 Elo+
Party 2
Bacchus
Bacchus
PaullyBambinooo
Bacchus
Level 109
God Stats
7W - 5L
1,500 SR
Queue Stats
93W - 88L
1,390 Elo+
Party 2
Gilgamesh
Gilgamesh
awesomefrith34
Gilgamesh
Level 140
God Stats
23W - 21L
1,722 SR
Queue Stats
279W - 253L
1,564 Elo+
Party 2
Anhur
Anhur
cyromarine
Anhur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,498 Elo+
Party 2
Tiamat
Tiamat
supe-saiyan-blue
Tiamat
Level 120
God Stats
4W - 4L
1,547 SR
Queue Stats
86W - 81L
1,498 Elo+
Party 2
Team Averages
Level 88
1,515 SR
1,501 Elo+

VS

Team Averages
Level 86
1,666 SR
1,494 Elo+
Gilgamesh
Gilgamesh
Cardonalalito
Gilgamesh
Level 98
God Stats
30W - 18L
1,744 SR
Queue Stats
223W - 221L
1,499 Elo+
Party 1
Apollo
Apollo
ChrisCzrs
Apollo
Level 47
God Stats
13W - 7L
1,708 SR
Queue Stats
329W - 276L
1,527 Elo+
Party 1
Tiamat
Tiamat
Juanmi_MB17
Tiamat
Level 106
God Stats
16W - 8L
1,734 SR
Queue Stats
697W - 735L
1,427 Elo+
Solo
Nike
Nike
RazaPhysics
Nike
Level 136
God Stats
7W - 7L
1,643 SR
Queue Stats
92W - 114L
1,443 Elo+
Solo
Ra
Ra
xXShirtlessBoyXx
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Asimilate
Ravana
13
8 / 1 / 2
7,958
663
4,335
5,138
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 4
5,917
493
6,639
8,368
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
awesomefrith34
Gilgamesh
13
4 / 1 / 3
7,537
628
5,172
7,065
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
9
0 / 2 / 3
5,523
460
1,626
6,378
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 4
6,946
579
4,080
4,877
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cardonalalito
Gilgamesh
12
2 / 5 / 2
6,911
576
4,133
10,920
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
ChrisCzrs
Apollo
12
5 / 2 / 0
6,758
563
5,326
9,225
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
10
0 / 1 / 4
5,503
459
2,532
4,928
3,889
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 5 / 1
6,140
512
3,881
7,428
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 1 / 0
4,277
356
423
1,095
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
8
8
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
Asimilate
Ravana
8
1
2
9
L
Gilgamesh
Cardonalalito
Gilgamesh
2
5
2
0.6
L
Apollo
ChrisCzrs
Apollo
5
2
0
2.5
L
Tiamat
0
1
4
2
W
1
2
4
1.5
L
1
5
1
0.3
W
Gilgamesh
awesomefrith34
Gilgamesh
4
1
3
5.5
W
Anhur
0
2
3
0.75
W
1
2
4
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
16,295
31,826
Taken
33,596
15,187
Mitigated
16,548
13,273
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Asimilate
Ravana
4,335
1,298
0
2,153
5,138
2,129
264
151
4,987
0
39,190
L
Gilgamesh
Cardonalalito
Gilgamesh
4,133
960
0
3,574
10,920
4,407
0
2,810
7,968
0
36,456
L
Apollo
ChrisCzrs
Apollo
5,326
3,347
0
3,461
9,225
2,733
0
4,377
4,754
0
34,261
L
Tiamat
2,532
203
278
2,338
4,928
3,889
0
1,896
2,935
18,468
0
W
6,639
961
0
3,087
8,368
4,856
362
1,515
6,807
19,268
0
L
3,881
718
0
325
7,428
5,269
796
809
6,619
131
25,849
W
Gilgamesh
awesomefrith34
Gilgamesh
5,172
1,239
0
3,913
7,065
3,625
701
80
6,635
0
35,992
W
Anhur
1,626
1,038
0
2,240
6,378
1,802
528
742
5,636
0
19,138
W
4,080
350
0
1,880
4,877
2,775
798
547
4,330
34,491
0
L
423
0
0
373
1,095
250
0
414
601
6,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
29,589
313
Minions Killed
236
0
Camps Cleared
0
1,150,141
Distance Traveled
938,897
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,958
663
87
7
0
257,774
2
L
Gilgamesh
6,911
576
73
6
0
228,314
3
L
Apollo
6,758
563
64
5
0
220,828
0
L
Tiamat
5,503
459
36
3
0
232,902
1
W
Bacchus
5,917
493
36
3
0
229,052
3
L
Nike
6,140
512
50
4
0
207,764
0
W
Gilgamesh
7,537
628
71
6
0
249,826
0
W
Anhur
5,523
460
38
3
0
198,765
2
W
Tiamat
6,946
579
81
7
0
214,724
2
L
Ra
4,277
356
13
1
0
49,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role