Player Matchup

Artemis
Artemis
IndianaTitan698
Artemis
Level 23
God Stats
3W - 1L
1,671 SR
Queue Stats
4W - 4L
1,643 Elo+
Solo
Kukulkan
Kukulkan
JunkyRug828683
Kukulkan
Level 14
God Stats
42W - 40L
1,350 SR
Queue Stats
42W - 41L
1,295 Elo+
Solo
Discordia
Discordia
KelerohaN
Discordia
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 104L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
anle251213
Sun Wukong
Level 16
God Stats
7W - 7L
1,428 SR
Queue Stats
39W - 40L
1,359 Elo+
Solo
Pele
Pele
t6hvrGv
Pele
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 116L
1,422 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,421 Elo+

VS

Team Averages
Level 23
1,413 SR
1,328 Elo+
Ullr
Ullr
Kirby080808
Ullr
Level 28
God Stats
2W - 5L
1,096 SR
Queue Stats
171W - 276L
1,204 Elo+
Party 1
Apollo
Apollo
LSMB14
Apollo
Level 15
God Stats
6W - 5L
1,521 SR
Queue Stats
9W - 9L
1,413 Elo+
Solo
Nemesis
Nemesis
PPnoodle
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,302 Elo+
Solo
Izanami
Izanami
ToxicLEC
Izanami
Level 26
God Stats
44W - 54L
1,451 SR
Queue Stats
116W - 193L
1,365 Elo+
Party 1
Bakasura
Bakasura
Twin_Wolf22
Bakasura
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 335L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 12 / 17
14,178
1,013
30,067
21,264
10,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
8 / 1 / 15
15,100
1,079
23,585
9,348
4,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
KelerohaN
Discordia
20
4 / 8 / 23
14,338
1,024
23,676
17,517
8,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
anle251213
Sun Wukong
19
2 / 8 / 18
12,876
920
12,070
26,388
26,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
t6hvrGv
Pele
20
13 / 6 / 11
16,711
1,194
15,417
17,857
9,361
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 9
13,353
954
5,468
18,431
7,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
LSMB14
Apollo
20
11 / 0 / 16
15,990
1,142
23,462
14,357
7,249
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
PPnoodle
Nemesis
20
3 / 10 / 17
13,933
995
16,920
28,650
14,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ToxicLEC
Izanami
20
11 / 11 / 15
15,827
1,131
30,225
26,621
10,527
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Twin_Wolf22
Bakasura
20
6 / 8 / 16
14,788
1,056
11,008
25,406
10,878
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
108
33
Kills
35
35
Deaths
33
84
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
12
17
1.21
W
Kukulkan
8
1
15
15.5
W
Discordia
KelerohaN
Discordia
4
8
23
1.94
L
4
4
9
2.13
L
Apollo
LSMB14
Apollo
11
0
16
19
L
Nemesis
PPnoodle
Nemesis
3
10
17
1.15
L
Izanami
ToxicLEC
Izanami
11
11
15
1.68
L
Bakasura
Twin_Wolf22
Bakasura
6
8
16
1.75
W
Sun Wukong
anle251213
Sun Wukong
2
8
18
1.38
W
Pele
t6hvrGv
Pele
13
6
11
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,815
Damage
87,083
92,374
Taken
113,465
59,498
Mitigated
50,242
5,315
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,067
21,497
0
3,030
21,264
10,827
0
0
20,867
0
47,440
W
Kukulkan
23,585
1,064
0
267
9,348
4,198
0
0
9,287
66,222
0
W
Discordia
KelerohaN
Discordia
23,676
1,820
368
881
17,517
8,171
0
0
17,517
40,812
0
L
5,468
3,800
0
18
18,431
7,479
0
6,958
11,473
0
22,191
L
Apollo
LSMB14
Apollo
23,462
18,817
0
3,681
14,357
7,249
0
5,046
9,311
0
50,900
L
Nemesis
PPnoodle
Nemesis
16,920
6,097
0
3,189
28,650
14,109
0
11,876
16,774
0
39,550
L
Izanami
ToxicLEC
Izanami
30,225
24,035
0
941
26,621
10,527
0
14,519
12,102
0
71,528
L
Bakasura
Twin_Wolf22
Bakasura
11,008
8,938
378
2,201
25,406
10,878
0
8,978
16,428
0
25,504
W
Sun Wukong
anle251213
Sun Wukong
12,070
2,753
0
370
26,388
26,941
0
0
26,058
116
23,825
W
Pele
t6hvrGv
Pele
15,417
3,220
0
399
17,857
9,361
0
0
17,857
0
60,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,203
Gold Earned
73,891
288
Minions Killed
278
12
Camps Cleared
6
1,228,469
Distance Traveled
1,143,887
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,178
1,013
47
3
2
182,085
0
W
Kukulkan
15,100
1,079
85
6
1
290,298
0
W
Discordia
14,338
1,024
29
2
0
239,099
0
L
Ullr
13,353
954
42
3
0
202,237
0
L
Apollo
15,990
1,142
51
4
3
254,505
0
L
Nemesis
13,933
995
48
3
2
234,680
1
L
Izanami
15,827
1,131
99
7
0
220,912
0
L
Bakasura
14,788
1,056
38
3
1
231,553
0
W
Sun Wukong
12,876
920
18
1
0
246,188
0
W
Pele
16,711
1,194
109
8
9
270,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role