Player Matchup

Gilgamesh
Gilgamesh
DrPsyy
Gilgamesh
Level 102
God Stats
15W - 9L
1,500 SR
Queue Stats
155W - 137L
1,530 Elo+
Party 1
Bastet
Bastet
DrStar
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
K1NGDynsty
Nu Wa
Level 36
God Stats
30W - 21L
1,573 SR
Queue Stats
113W - 115L
1,457 Elo+
Solo
Skadi
Skadi
MonkeyDLofi
Skadi
Level 36
God Stats
4W - 8L
1,252 SR
Queue Stats
125W - 120L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
keepiteven
Kuzenbo
Level 49
God Stats
2W - 5L
1,330 SR
Queue Stats
372W - 417L
1,474 Elo+
Solo
Team Averages
Level 77
1,431 SR
1,485 Elo+

VS

Team Averages
Level 97
1,681 SR
1,510 Elo+
Thanatos
Thanatos
Amaterasu0917
Thanatos
Level 80
God Stats
3W - 0L
1,675 SR
Queue Stats
81W - 76L
1,502 Elo+
Solo
Scylla
Scylla
BenFr0
Scylla
Level 139
God Stats
4W - 5L
1,402 SR
Queue Stats
14W - 20L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
Bloodlegend55
Gilgamesh
Level 40
God Stats
7W - 3L
1,710 SR
Queue Stats
142W - 172L
1,417 Elo+
Solo
Ymir
Ymir
Hardships
Ymir
Level 106
God Stats
7W - 1L
1,993 SR
Queue Stats
32W - 19L
1,672 Elo+
Solo
Heimdallr
Heimdallr
HippyTrippie
Heimdallr
Level 122
God Stats
34W - 25L
1,623 SR
Queue Stats
260W - 238L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrPsyy
Gilgamesh
15
4 / 3 / 1
9,182
540
8,392
12,717
7,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
DrStar
Bastet
11
1 / 3 / 2
7,426
437
4,254
12,346
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
15
3 / 2 / 2
8,875
522
11,267
7,559
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 3
8,132
478
9,330
12,374
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
keepiteven
Kuzenbo
9
0 / 5 / 3
6,570
386
3,107
11,964
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amaterasu0917
Thanatos
13
3 / 3 / 8
8,163
480
5,812
11,712
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
BenFr0
Scylla
15
1 / 0 / 7
8,623
507
7,639
7,880
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Bloodlegend55
Gilgamesh
13
1 / 4 / 5
8,207
483
6,769
12,907
7,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
12
4 / 0 / 11
8,261
486
7,774
11,993
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
HippyTrippie
Heimdallr
16
9 / 3 / 6
9,828
578
15,688
10,039
4,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
18
18
Deaths
10
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Amaterasu0917
Thanatos
3
3
8
2.33
W
Scylla
BenFr0
Scylla
1
0
7
4.5
W
Gilgamesh
Bloodlegend55
Gilgamesh
1
4
5
0.88
L
Gilgamesh
DrPsyy
Gilgamesh
4
3
1
1.5
L
Bastet
DrStar
Bastet
1
3
2
0.67
W
Ymir
4
0
11
9.5
W
Heimdallr
HippyTrippie
Heimdallr
9
3
6
4
L
Nu Wa
3
2
2
2
L
2
5
3
0.7
L
Kuzenbo
keepiteven
Kuzenbo
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
43,682
56,960
Taken
54,531
25,850
Mitigated
26,419
13,724
Healing
20,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Amaterasu0917
Thanatos
5,812
1,588
0
8,479
11,712
3,556
160
2,622
8,928
0
32,618
W
Scylla
BenFr0
Scylla
7,639
55
0
3,074
7,880
2,442
469
2,997
4,697
63,200
0
W
Gilgamesh
Bloodlegend55
Gilgamesh
6,769
2,100
0
2,301
12,907
7,777
846
1,999
10,777
0
45,773
L
Gilgamesh
DrPsyy
Gilgamesh
8,392
2,356
0
2,958
12,717
7,860
982
2,249
10,334
0
53,065
L
Bastet
DrStar
Bastet
4,254
1,298
0
5,050
12,346
3,663
0
1,182
11,124
0
48,253
W
Ymir
7,774
1,105
0
4,087
11,993
8,628
190
4,266
7,501
28,961
0
W
Heimdallr
HippyTrippie
Heimdallr
15,688
6,570
0
2,533
10,039
4,016
971
1,627
8,254
0
70,367
L
Nu Wa
11,267
2,983
0
1,237
7,559
2,298
0
4,160
3,107
58,455
0
L
9,330
5,408
0
2,783
12,374
3,465
0
2,504
9,864
0
47,356
L
Kuzenbo
keepiteven
Kuzenbo
3,107
1,196
0
1,696
11,964
8,564
0
4,732
7,118
11,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,185
Gold Earned
43,082
409
Minions Killed
437
0
Camps Cleared
0
1,510,099
Distance Traveled
1,583,223
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,163
480
71
4
0
335,714
2
W
Scylla
8,623
507
123
7
0
309,624
5
W
Gilgamesh
8,207
483
91
5
0
323,507
0
L
Gilgamesh
9,182
540
93
5
0
358,910
1
L
Bastet
7,426
437
87
5
0
297,894
7
W
Ymir
8,261
486
41
2
0
325,339
8
W
Heimdallr
9,828
578
111
7
0
289,039
3
L
Nu Wa
8,875
522
119
7
0
310,286
3
L
Skadi
8,132
478
91
5
0
292,751
5
L
Kuzenbo
6,570
386
19
1
0
250,258
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role