Player Matchup

Raijin
Raijin
DoubledLoki
Raijin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 36L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
IxallgoodxI
Gilgamesh
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
486W - 432L
1,503 Elo+
Party 1
Scylla
Scylla
TxGameWarrior2
Scylla
Level 155
God Stats
3W - 1L
1,810 SR
Queue Stats
69W - 44L
1,515 Elo+
Party 1
Yemoja
Yemoja
hghghghghgh
Yemoja
Level 146
God Stats
1W - 1L
1,273 SR
Queue Stats
42W - 37L
1,537 Elo+
Party 1
Cerberus
Cerberus
shamtin
Cerberus
Level 89
God Stats
11W - 3L
1,412 SR
Queue Stats
270W - 227L
1,477 Elo+
Party 1
Team Averages
Level 137
1,499 SR
1,489 Elo+

VS

Team Averages
Level 116
1,445 SR
1,503 Elo+
Bacchus
Bacchus
HiJynxx
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,494 Elo+
Solo
Horus
Horus
NEXYIA
Horus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 245L
1,526 Elo+
Party 2
Freya
Freya
Sol the little
Freya
Level 68
God Stats
4W - 0L
1,666 SR
Queue Stats
227W - 209L
1,579 Elo+
Solo
Ravana
Ravana
SourPinkKush808
Ravana
Level 119
God Stats
2W - 1L
1,318 SR
Queue Stats
235W - 229L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pandachowman
Ah Muzen Cab
Level 125
God Stats
2W - 2L
1,243 SR
Queue Stats
119W - 122L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
15 / 4 / 14
15,272
764
28,738
17,291
9,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Gilgamesh
IxallgoodxI
Gilgamesh
17
3 / 8 / 21
12,212
611
22,297
24,680
28,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
16 / 4 / 15
15,902
795
35,960
16,781
7,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
20
2 / 2 / 30
12,677
634
11,084
19,787
20,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
shamtin
Cerberus
20
2 / 5 / 29
13,668
683
15,549
36,414
40,973
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HiJynxx
Bacchus
20
2 / 7 / 14
12,906
645
21,291
40,249
52,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
NEXYIA
Horus
20
6 / 8 / 13
13,376
669
10,476
27,512
37,798
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 7 / 10
16,216
811
24,641
23,875
10,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 8 / 8
12,067
603
7,120
14,676
8,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
pandachowman
Ah Muzen Cab
20
4 / 8 / 14
13,843
692
31,042
23,656
10,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
82
38
Kills
23
23
Deaths
38
109
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Raijin
15
4
14
5.5
W
Bacchus
HiJynxx
Bacchus
2
7
14
1.29
L
Gilgamesh
IxallgoodxI
Gilgamesh
3
8
21
1.69
W
Horus
NEXYIA
Horus
6
8
13
1.56
W
8
7
10
1.86
W
3
8
8
0.88
L
16
4
15
5.88
L
Yemoja
2
2
30
8.5
W
Ah Muzen Cab
pandachowman
Ah Muzen Cab
4
8
14
1.38
L
Cerberus
shamtin
Cerberus
2
5
29
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,628
Damage
94,570
114,953
Taken
129,968
107,206
Mitigated
118,718
47,146
Healing
52,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
28,738
2,811
925
1,434
17,291
9,037
2,384
10,027
7,264
63,684
0
W
Bacchus
HiJynxx
Bacchus
21,291
1,602
3,547
11,780
40,249
52,360
110
25,961
14,197
32,889
0
L
Gilgamesh
IxallgoodxI
Gilgamesh
22,297
5,029
2,382
2,432
24,680
28,382
25
10,498
14,182
0
31,030
W
Horus
NEXYIA
Horus
10,476
4,606
6,152
6,481
27,512
37,798
345
16,787
10,725
0
19,138
W
24,641
7,127
2,062
8,256
23,875
10,165
1,424
18,843
5,012
53,331
0
W
7,120
1,778
3,405
2,103
14,676
8,016
954
12,184
2,492
0
16,511
L
35,960
2,334
2,358
1,485
16,781
7,821
2,297
7,287
9,494
66,263
0
L
Yemoja
11,084
3,016
20,483
5,457
19,787
20,993
1,469
9,467
10,320
19,299
0
W
Ah Muzen Cab
pandachowman
Ah Muzen Cab
31,042
10,928
2,392
6,692
23,656
10,379
2,603
17,441
6,211
0
79,034
L
Cerberus
shamtin
Cerberus
15,549
418
1,231
8,959
36,414
40,973
378
8,653
27,425
27,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,731
Gold Earned
68,408
235
Minions Killed
192
0
Camps Cleared
0
1,543,967
Distance Traveled
1,548,030
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
15,272
764
90
5
0
295,211
2
W
Bacchus
12,906
645
17
1
0
311,461
0
L
Gilgamesh
12,212
611
17
1
0
319,521
0
W
Horus
13,376
669
13
1
0
318,363
1
W
Freya
16,216
811
77
4
0
319,377
1
W
Ravana
12,067
603
12
1
0
270,750
2
L
Scylla
15,902
795
69
3
0
328,322
2
L
Yemoja
12,677
634
29
1
0
277,684
0
W
Ah Muzen Cab
13,843
692
73
4
0
328,079
2
L
Cerberus
13,668
683
30
2
0
323,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role