Player Matchup

Hercules
Hercules
DE-NERO_
Hercules
Level 142
God Stats
2W - 1L
1,249 SR
Queue Stats
51W - 45L
1,643 Elo+
Party 1
Izanami
Izanami
DW17KP42
Izanami
Level 117
God Stats
8W - 7L
1,661 SR
Queue Stats
262W - 254L
1,538 Elo+
Party 1
Janus
Janus
Rangsdisciple
Janus
Level 139
God Stats
6W - 11L
1,616 SR
Queue Stats
200W - 220L
1,525 Elo+
Party 1
Team Averages
Level 133
1,509 SR
1,569 Elo+

VS

Team Averages
Level 47
1,515 SR
1,328 Elo+
Odin
Odin
Cadbury-_-chicks
Odin
Level 67
God Stats
3W - 5L
1,544 SR
Queue Stats
65W - 79L
1,473 Elo+
Party 2
Fenrir
Fenrir
KevinEleven01
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,256 Elo+
Party 2
Discordia
Discordia
KooleBeans
Discordia
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DE-NERO_
Hercules
11
3 / 1 / 10
9,221
768
6,453
11,877
10,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DW17KP42
Izanami
13
8 / 0 / 4
9,644
804
7,781
3,949
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 3 / 11
8,846
737
5,516
6,623
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,236
603
6,647
10,424
3,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 5 / 3
7,546
629
3,805
9,355
3,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
KooleBeans
Discordia
10
2 / 4 / 1
7,529
627
4,930
5,927
1,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Hercules
DE-NERO_
Hercules
3
1
10
8
W
Izanami
DW17KP42
Izanami
8
0
4
10
L
1
5
3
0.5
L
Discordia
KooleBeans
Discordia
2
4
1
0.63
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,750
Damage
15,382
22,449
Taken
25,706
14,060
Mitigated
8,997
5,680
Healing
1,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,647
503
0
550
10,424
3,934
0
2,017
8,205
0
30,410
W
Hercules
DE-NERO_
Hercules
6,453
2,251
441
2,850
11,877
10,399
312
2,363
9,514
0
17,113
W
Izanami
DW17KP42
Izanami
7,781
5,628
0
700
3,949
1,663
1,481
953
2,996
0
50,410
L
3,805
864
0
1,006
9,355
3,277
0
1,443
7,814
0
12,339
L
Discordia
KooleBeans
Discordia
4,930
265
0
250
5,927
1,786
0
1,570
4,143
17,432
0
W
5,516
239
0
1,689
6,623
1,998
328
1,634
4,989
35,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
22,311
169
Minions Killed
81
0
Camps Cleared
0
646,099
Distance Traveled
578,299
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,236
603
45
4
0
195,410
3
W
Hercules
9,221
768
12
1
0
217,742
2
W
Izanami
9,644
804
98
8
0
222,024
4
L
Fenrir
7,546
629
20
2
0
196,240
2
L
Discordia
7,529
627
16
1
0
186,649
2
W
Janus
8,846
737
59
5
0
206,333
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role