Player Matchup

Gilgamesh
Gilgamesh
AceGinga
Gilgamesh
Level 118
God Stats
0W - 1L
1,680 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Artemis
Artemis
CheapNEazy
Artemis
Level 146
God Stats
5W - 4L
1,524 SR
Queue Stats
253W - 237L
1,581 Elo+
Solo
Agni
Agni
Goldencrow95
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
HaydoW
Serqet
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
327W - 215L
1,735 Elo+
Solo
Apollo
Apollo
KingStarfire
Apollo
Level 106
God Stats
49W - 56L
1,461 SR
Queue Stats
54W - 65L
1,433 Elo+
Solo
Team Averages
Level 132
1,533 SR
1,550 Elo+

VS

Team Averages
Level 134
1,535 SR
1,523 Elo+
Ravana
Ravana
ChingJr
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HiiLyte
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MailedMilk
Achilles
Level 123
God Stats
10W - 11L
1,474 SR
Queue Stats
313W - 288L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
Mayhem4517
Gilgamesh
Level 126
God Stats
17W - 12L
1,701 SR
Queue Stats
221W - 191L
1,638 Elo+
Solo
Ra
Ra
ThePlay2Win
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceGinga
Gilgamesh
13
4 / 7 / 0
8,172
545
9,133
15,836
7,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
CheapNEazy
Artemis
14
1 / 2 / 2
7,931
529
5,961
11,360
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 2
7,154
477
5,003
7,858
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
HaydoW
Serqet
11
6 / 3 / 2
8,036
536
8,076
11,564
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
10
0 / 9 / 2
6,659
444
4,944
13,069
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChingJr
Ravana
17
7 / 1 / 6
9,957
664
11,340
7,940
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
HiiLyte
Neith
15
1 / 2 / 3
8,342
556
5,759
8,179
2,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MailedMilk
Achilles
13
6 / 2 / 7
8,118
541
8,892
11,268
8,404
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Mayhem4517
Gilgamesh
16
8 / 3 / 4
9,219
615
11,495
13,300
9,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 5
8,141
543
3,345
6,525
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
11
Kills
26
26
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AceGinga
Gilgamesh
4
7
0
0.57
L
Artemis
CheapNEazy
Artemis
1
2
2
1
W
Ravana
ChingJr
Ravana
7
1
6
10
L
0
5
2
0.2
L
Serqet
HaydoW
Serqet
6
3
2
2.33
W
Neith
HiiLyte
Neith
1
2
3
1.25
L
Apollo
0
9
2
0.11
W
Achilles
MailedMilk
Achilles
6
2
7
4.75
W
Gilgamesh
Mayhem4517
Gilgamesh
8
3
4
3.33
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,117
Damage
40,831
59,687
Taken
47,212
26,020
Mitigated
28,890
11,779
Healing
16,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AceGinga
Gilgamesh
9,133
1,971
0
2,212
15,836
7,757
0
473
15,325
442
38,870
L
Artemis
CheapNEazy
Artemis
5,961
2,623
0
5,282
11,360
3,585
0
459
10,875
0
56,125
W
Ravana
ChingJr
Ravana
11,340
3,722
0
3,711
7,940
6,044
0
964
6,312
0
74,651
L
5,003
286
0
371
7,858
2,504
0
654
7,142
50,211
0
L
Serqet
HaydoW
Serqet
8,076
1,696
0
3,447
11,564
7,794
0
1,418
10,068
0
21,546
W
Neith
HiiLyte
Neith
5,759
2,204
0
3,618
8,179
2,855
0
98
7,835
0
58,230
L
Apollo
4,944
2,323
0
467
13,069
4,380
0
141
12,928
0
41,405
W
Achilles
MailedMilk
Achilles
8,892
1,782
0
1,238
11,268
8,404
0
1,870
9,398
0
33,507
W
Gilgamesh
Mayhem4517
Gilgamesh
11,495
4,315
0
5,945
13,300
9,176
274
563
12,737
4
51,557
W
3,345
207
1,301
1,078
6,525
2,411
0
1,797
4,598
39,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
43,777
393
Minions Killed
466
0
Camps Cleared
0
1,374,245
Distance Traveled
1,596,303
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,172
545
80
5
0
272,513
4
L
Artemis
7,931
529
110
7
0
242,052
5
W
Ravana
9,957
664
148
10
0
352,175
4
L
Agni
7,154
477
95
6
0
292,680
9
L
Serqet
8,036
536
33
2
0
309,309
4
W
Neith
8,342
556
118
8
0
285,277
5
L
Apollo
6,659
444
75
5
0
257,691
0
W
Achilles
8,118
541
47
3
0
347,384
3
W
Gilgamesh
9,219
615
79
5
0
312,358
2
W
Ra
8,141
543
74
5
0
299,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role