Player Matchup

Set
Set
Platinum III
Cloudious
Set
Platinum III
Level 54
God Stats
1W - 3L
1,541 SR
Queue Stats
45W - 31L
2,020 MMR
Party 2
Cupid
Cupid
Gold II
Hazyyyy
Cupid
Gold II
Level 131
God Stats
9W - 12L
1,613 SR
Queue Stats
73W - 69L
1,731 MMR
Party 2
Achilles
Achilles
Platinum I
RussianAPB
Achilles
Platinum I
Level 143
God Stats
85W - 64L
1,712 SR
Queue Stats
601W - 541L
2,080 MMR
Solo
Chang'e
Chang'e
Platinum V
ƒuzzy
Chang'e
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
心身是否悲伤
Sylvanus
Platinum III
Level 160
God Stats
1W - 7L
1,322 SR
Queue Stats
450W - 421L
1,808 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,538 SR
1,828 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,603 SR
1,761 MMR
Nemesis
Nemesis
Diamond V
Brankie
Nemesis
Diamond V
Level 147
God Stats
16W - 17L
1,635 SR
Queue Stats
744W - 725L
1,923 MMR
Solo
Hel
Hel
Platinum IV
Iganosh
Hel
Platinum IV
Level 71
God Stats
58W - 33L
1,733 SR
Queue Stats
117W - 106L
1,655 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
NonMeta777
Kuzenbo
Platinum V
Level 141
God Stats
13W - 22L
1,476 SR
Queue Stats
393W - 398L
1,662 MMR
Party 1
Chiron
Chiron
Platinum V
SachenGM
Chiron
Platinum V
Level 129
God Stats
28W - 26L
1,560 SR
Queue Stats
463W - 443L
1,711 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
bigbobs12
Cthulhu
Platinum IV
Level 128
God Stats
16W - 15L
1,610 SR
Queue Stats
185W - 166L
1,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 0
11,505
460
10,614
20,251
10,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
Hazyyyy
Cupid
20
2 / 5 / 6
13,167
527
18,036
23,074
8,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
RussianAPB
Achilles
19
2 / 11 / 2
12,444
498
11,353
26,247
18,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
ƒuzzy
Chang'e
20
1 / 6 / 3
12,859
514
13,412
23,525
21,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 7 / 3
10,543
422
10,379
25,027
26,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Guan YuTsukuyomiAthenaApolloDanzaburou

VS

Bans
ScyllaSun WukongJanusTiamatCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brankie
Nemesis
20
8 / 1 / 9
15,411
616
15,318
21,085
11,159
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
20
6 / 1 / 12
14,990
600
16,955
14,560
11,256
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
NonMeta777
Kuzenbo
18
3 / 2 / 17
12,625
505
11,234
28,388
37,142
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
SachenGM
Chiron
20
11 / 4 / 7
15,768
631
34,214
27,631
13,059
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
bigbobs12
Cthulhu
20
9 / 1 / 10
15,237
609
18,213
26,335
38,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
9
Kills
37
37
Deaths
9
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brankie
Nemesis
8
1
9
12.5
L
3
8
0
0.38
L
Cupid
Hazyyyy
Cupid
2
5
6
1
W
Hel
6
1
12
12
W
Kuzenbo
NonMeta777
Kuzenbo
3
2
17
5.75
L
Achilles
RussianAPB
Achilles
2
11
2
0.27
W
Chiron
SachenGM
Chiron
11
4
7
3.63
W
Cthulhu
bigbobs12
Cthulhu
9
1
10
14
L
Chang'e
ƒuzzy
Chang'e
1
6
3
0.42
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,794
Damage
95,934
118,124
Taken
117,999
85,983
Mitigated
110,943
37,123
Healing
66,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brankie
Nemesis
15,318
8,589
0
4,276
21,085
11,159
2,704
4,536
16,549
0
131,969
L
10,614
4,817
0
3,274
20,251
10,667
500
6,048
14,025
0
100,063
L
Cupid
Hazyyyy
Cupid
18,036
8,635
586
8,042
23,074
8,558
0
6,635
16,357
0
101,006
W
Hel
16,955
660
20,877
9,324
14,560
11,256
1,624
4,146
10,414
109,352
0
W
Kuzenbo
NonMeta777
Kuzenbo
11,234
4,191
831
5,597
28,388
37,142
1,488
6,928
21,460
42,672
0
L
Achilles
RussianAPB
Achilles
11,353
3,463
0
4,744
26,247
18,734
0
11,511
14,508
0
85,059
W
Chiron
SachenGM
Chiron
34,214
17,412
1,323
14,794
27,631
13,059
6,523
5,857
21,754
0
142,984
W
Cthulhu
bigbobs12
Cthulhu
18,213
1,123
1,100
8,866
26,335
38,327
549
8,544
17,791
95,056
0
L
Chang'e
ƒuzzy
Chang'e
13,412
523
2,779
10,965
23,525
21,462
768
9,204
14,207
100,543
0
L
10,379
1,941
1,802
4,931
25,027
26,562
0
12,268
12,499
37,953
6,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,518
Gold Earned
74,031
760
Minions Killed
744
0
Camps Cleared
0
2,251,053
Distance Traveled
2,603,013
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,411
616
176
7
0
574,261
14
L
Set
11,505
460
172
7
0
479,497
1
L
Cupid
13,167
527
183
7
0
432,480
7
W
Hel
14,990
600
201
8
0
544,328
8
W
Kuzenbo
12,625
505
58
2
0
529,946
4
L
Achilles
12,444
498
154
6
0
450,323
9
W
Chiron
15,768
631
169
7
0
417,418
4
W
Cthulhu
15,237
609
140
6
0
537,060
3
L
Chang'e
12,859
514
181
7
0
451,282
4
L
Sylvanus
10,543
422
70
3
0
437,471
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role