Player Matchup

Chaac
Chaac
KitKat_Kuk
Chaac
Level 37
God Stats
77W - 75L
1,366 SR
Queue Stats
311W - 409L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
TankHolmes18
Gilgamesh
Level 84
God Stats
29W - 32L
1,255 SR
Queue Stats
612W - 909L
1,295 Elo+
Solo
Zeus
Zeus
rockytacos11
Zeus
Level 68
God Stats
3W - 4L
1,463 SR
Queue Stats
41W - 58L
1,303 Elo+
Solo
Team Averages
Level 63
1,361 SR
1,321 Elo+

VS

Team Averages
Level 59
1,368 SR
1,379 Elo+
Ullr
Ullr
AshenMoon93
Ullr
Level 48
God Stats
52W - 76L
1,409 SR
Queue Stats
333W - 384L
1,410 Elo+
Solo
Yemoja
Yemoja
Blu kandid
Yemoja
Level 21
God Stats
7W - 10L
1,265 SR
Queue Stats
18W - 24L
1,332 Elo+
Solo
Neith
Neith
DredHeadJesus
Neith
Level 108
God Stats
16W - 27L
1,431 SR
Queue Stats
78W - 122L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
6 / 1 / 9
14,408
655
14,348
18,351
17,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
TankHolmes18
Gilgamesh
18
5 / 5 / 14
14,696
668
19,345
22,422
18,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
9 / 5 / 10
15,715
714
15,457
10,273
4,414
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 5
14,051
639
12,574
17,217
7,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Blu kandid
Yemoja
15
0 / 6 / 6
11,780
535
4,586
19,360
20,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 9 / 4
14,044
638
20,783
23,196
15,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
20
Kills
11
11
Deaths
20
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
L
Yemoja
Blu kandid
Yemoja
0
6
6
0.5
L
5
9
4
0.78
W
Chaac
6
1
9
10.5
W
Gilgamesh
TankHolmes18
Gilgamesh
5
5
14
2.4
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,150
Damage
37,943
51,046
Taken
59,773
40,325
Mitigated
44,279
18,167
Healing
16,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,574
4,745
0
2,851
17,217
7,316
85
3,997
13,220
0
76,323
L
Yemoja
Blu kandid
Yemoja
4,586
651
3,582
4,193
19,360
20,974
259
4,249
15,111
31,258
0
L
20,783
13,137
400
5,681
23,196
15,989
1,185
7,394
15,802
0
71,077
W
Chaac
14,348
3,734
0
8,998
18,351
17,379
1,223
1,071
17,280
0
75,080
W
Gilgamesh
TankHolmes18
Gilgamesh
19,345
6,802
0
8,001
22,422
18,532
420
2,538
19,884
0
73,418
W
15,457
2,578
0
1,168
10,273
4,414
1,681
1,119
9,154
71,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,819
Gold Earned
39,875
252
Minions Killed
253
0
Camps Cleared
0
1,161,137
Distance Traveled
1,014,613
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,051
639
114
5
0
370,527
5
L
Yemoja
11,780
535
41
2
0
362,584
1
L
Neith
14,044
638
98
4
0
281,502
0
W
Chaac
14,408
655
84
4
0
410,471
0
W
Gilgamesh
14,696
668
62
3
0
416,175
3
W
Zeus
15,715
714
106
5
0
334,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role