Player Matchup

Da Ji
Da Ji
GIOMW
Da Ji
Level 26
God Stats
1W - 3L
1,261 SR
Queue Stats
116W - 112L
1,515 Elo+
Solo
Ymir
Ymir
Reinsolide
Ymir
Level 29
God Stats
21W - 19L
1,550 SR
Queue Stats
158W - 181L
1,464 Elo+
Solo
Chaac
Chaac
Vikram122
Chaac
Level 7
God Stats
21W - 7L
1,654 SR
Queue Stats
38W - 19L
1,493 Elo+
Solo
Hachiman
Hachiman
damianburic1986
Hachiman
Level 27
God Stats
4W - 2L
1,486 SR
Queue Stats
246W - 220L
1,561 Elo+
Solo
Cu Chulainn
Cu Chulainn
kingkek42
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,432 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,493 Elo+

VS

Team Averages
Level 23
1,509 SR
1,447 Elo+
Gilgamesh
Gilgamesh
AL_le_Glouton
Gilgamesh
Level 22
God Stats
4W - 6L
1,705 SR
Queue Stats
40W - 42L
1,317 Elo+
Party 1
Ra
Ra
Akva_Discoteka
Ra
Level 30
God Stats
2W - 6L
1,337 SR
Queue Stats
300W - 312L
1,458 Elo+
Solo
Loki
Loki
TheFmilyH-D_Vava
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 26L
1,301 Elo+
Party 1
Janus
Janus
Ullr rice
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 43L
1,645 Elo+
Solo
Chernobog
Chernobog
the-des-troyer22
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GIOMW
Da Ji
11
5 / 2 / 2
6,943
579
3,541
6,105
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
5,601
467
2,143
5,901
3,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Vikram122
Chaac
12
4 / 2 / 1
7,164
597
5,714
6,295
3,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
11
5 / 2 / 1
6,787
566
3,082
7,151
2,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
kingkek42
Cu Chulainn
12
7 / 3 / 4
7,127
594
6,466
9,065
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AL_le_Glouton
Gilgamesh
9
1 / 7 / 0
5,480
457
4,424
9,442
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 3 / 2
7,367
614
3,612
5,068
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 6 / 1
5,134
428
2,337
6,343
1,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Ullr rice
Janus
12
3 / 2 / 4
6,765
564
4,617
5,654
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
11
0 / 3 / 4
6,401
533
2,774
5,624
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
21
Kills
10
12
Deaths
21
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AL_le_Glouton
Gilgamesh
1
7
0
0.14
L
4
3
2
1.67
W
Da Ji
GIOMW
Da Ji
5
2
2
3
W
0
3
1
0.17
L
2
6
1
0.42
L
Janus
Ullr rice
Janus
3
2
4
2.5
W
Chaac
Vikram122
Chaac
4
2
1
2.25
W
Hachiman
5
2
1
2.75
W
Cu Chulainn
kingkek42
Cu Chulainn
7
3
4
3
L
Chernobog
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,946
Damage
17,764
34,517
Taken
32,131
17,562
Mitigated
10,185
7,999
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AL_le_Glouton
Gilgamesh
4,424
1,688
0
1,083
9,442
3,585
228
532
8,910
0
23,397
L
3,612
418
27
1,724
5,068
1,656
0
130
4,938
39,395
0
W
Da Ji
GIOMW
Da Ji
3,541
678
0
2,284
6,105
2,182
0
697
5,386
0
27,486
W
2,143
704
0
446
5,901
3,806
0
957
4,934
23,238
0
L
2,337
697
0
22
6,343
1,715
72
204
6,139
0
14,133
L
Janus
Ullr rice
Janus
4,617
507
0
925
5,654
1,349
0
280
5,374
38,734
0
W
Chaac
Vikram122
Chaac
5,714
874
0
1,397
6,295
3,575
0
1,827
4,326
0
44,967
W
Hachiman
3,082
1,303
0
2,974
7,151
2,268
756
3,495
3,562
0
27,190
W
Cu Chulainn
kingkek42
Cu Chulainn
6,466
1,566
0
898
9,065
5,731
720
985
8,080
3,312
24,875
L
Chernobog
2,774
1,480
0
488
5,624
1,880
0
1,733
3,891
0
38,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
31,147
285
Minions Killed
340
0
Camps Cleared
0
1,091,702
Distance Traveled
1,104,452
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,480
457
54
5
0
193,050
0
L
Ra
7,367
614
95
8
0
225,002
0
W
Da Ji
6,943
579
57
5
0
227,542
0
W
Ymir
5,601
467
43
4
0
229,701
4
L
Loki
5,134
428
27
2
0
220,642
1
L
Janus
6,765
564
81
7
0
235,153
2
W
Chaac
7,164
597
84
7
0
220,709
0
W
Hachiman
6,787
566
46
4
0
213,751
3
W
Cu Chulainn
7,127
594
55
5
0
199,999
1
L
Chernobog
6,401
533
83
7
0
230,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role