Player Matchup

Gilgamesh
Gilgamesh
BroBarbossa
Gilgamesh
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 112L
1,514 Elo+
Solo
Mercury
Mercury
Ca3ooM
Mercury
Level 24
God Stats
32W - 29L
1,587 SR
Queue Stats
143W - 133L
1,491 Elo+
Solo
Medusa
Medusa
Ferrovius
Medusa
Level 29
God Stats
13W - 11L
1,421 SR
Queue Stats
195W - 184L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
WovenAsmodeus
Kuzenbo
Level 28
God Stats
7W - 3L
1,352 SR
Queue Stats
109W - 104L
1,388 Elo+
Solo
Hades
Hades
chupapito420
Hades
Level 29
God Stats
15W - 8L
1,520 SR
Queue Stats
63W - 87L
1,231 Elo+
Solo
Team Averages
Level 28
1,476 SR
1,435 Elo+

VS

Team Averages
Level 18
1,484 SR
1,370 Elo+
Cthulhu
Cthulhu
Agent-47_MARVEL
Cthulhu
Level 29
God Stats
15W - 10L
1,599 SR
Queue Stats
75W - 89L
1,381 Elo+
Solo
He Bo
He Bo
DummyBoi22
He Bo
Level 4
God Stats
1W - 2L
1,535 SR
Queue Stats
4W - 4L
1,557 Elo+
Solo
Ares
Ares
Titanium_Water
Ares
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 29L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
geo1raid2
Tsukuyomi
Level 16
God Stats
23W - 19L
1,500 SR
Queue Stats
28W - 32L
1,347 Elo+
Solo
Izanami
Izanami
ydy2070
Izanami
Level 25
God Stats
27W - 36L
1,287 SR
Queue Stats
51W - 80L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BroBarbossa
Gilgamesh
13
6 / 1 / 4
7,343
565
5,795
6,853
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Ca3ooM
Mercury
14
6 / 1 / 6
8,090
622
5,418
6,105
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Ferrovius
Medusa
14
18 / 0 / 6
9,153
704
13,651
6,560
2,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
10
2 / 2 / 12
7,003
539
4,811
8,458
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 0 / 0
4,137
318
0
0
0
Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,156
474
4,586
12,651
5,793
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
9
1 / 6 / 1
6,070
467
3,479
7,341
1,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 7 / 1
5,130
395
2,565
9,314
3,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
geo1raid2
Tsukuyomi
13
1 / 4 / 1
7,281
560
3,516
8,105
2,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ydy2070
Izanami
7
0 / 9 / 0
5,079
391
2,837
8,961
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
32
Kills
4
4
Deaths
32
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Gilgamesh
BroBarbossa
Gilgamesh
6
1
4
8
W
Mercury
Ca3ooM
Mercury
6
1
6
9
L
He Bo
1
6
1
0.25
W
Medusa
Ferrovius
Medusa
18
0
6
21
L
0
7
1
0.07
W
Kuzenbo
2
2
12
4
W
0
0
0
0
L
Tsukuyomi
geo1raid2
Tsukuyomi
1
4
1
0.38
L
Izanami
ydy2070
Izanami
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
16,983
27,976
Taken
46,372
13,614
Mitigated
16,224
4,825
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,586
215
225
2,350
12,651
5,793
203
1,317
11,334
22,715
0
W
Gilgamesh
BroBarbossa
Gilgamesh
5,795
1,410
0
692
6,853
3,101
622
1,455
5,390
0
25,546
W
Mercury
Ca3ooM
Mercury
5,418
3,080
0
509
6,105
2,202
1,062
1,561
4,522
0
49,098
L
He Bo
3,479
536
0
681
7,341
1,949
0
603
6,738
30,603
0
W
Medusa
Ferrovius
Medusa
13,651
6,621
0
2,849
6,560
2,179
1,385
2,889
3,655
0
47,842
L
2,565
794
0
1,350
9,314
3,683
167
2,125
7,189
21,405
0
W
Kuzenbo
4,811
2,616
0
775
8,458
6,132
79
4,581
3,779
13,406
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
geo1raid2
Tsukuyomi
3,516
1,291
0
2,492
8,105
2,465
0
0
8,105
0
36,096
L
Izanami
ydy2070
Izanami
2,837
2,223
0
770
8,961
2,334
386
766
8,195
0
22,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
29,716
242
Minions Killed
278
0
Camps Cleared
0
1,071,831
Distance Traveled
1,162,086
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,156
474
32
2
0
268,902
2
W
Gilgamesh
7,343
565
45
3
0
246,838
0
W
Mercury
8,090
622
108
8
0
298,645
1
L
He Bo
6,070
467
70
5
0
220,413
0
W
Medusa
9,153
704
69
5
0
247,113
3
L
Ares
5,130
395
29
2
0
232,857
0
W
Kuzenbo
7,003
539
20
2
0
279,235
0
W
Hades
4,137
318
0
0
0
0
0
L
Tsukuyomi
7,281
560
90
7
0
251,272
0
L
Izanami
5,079
391
57
4
0
188,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role