Player Matchup

Olorun
Olorun
Black_Chief400
Olorun
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,493 Elo+
Solo
Achilles
Achilles
Da Papa Bowser
Achilles
Level 63
God Stats
9W - 6L
1,469 SR
Queue Stats
46W - 32L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
X4NNN
Gilgamesh
Level 77
God Stats
7W - 7L
1,316 SR
Queue Stats
197W - 186L
1,476 Elo+
Solo
Fenrir
Fenrir
dms4822
Fenrir
Level 100
God Stats
1W - 1L
1,308 SR
Queue Stats
322W - 311L
1,489 Elo+
Solo
Merlin
Merlin
night hawk10656
Merlin
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 187L
1,481 Elo+
Solo
Team Averages
Level 93
1,419 SR
1,483 Elo+

VS

Team Averages
Level 64
1,517 SR
1,489 Elo+
Gilgamesh
Gilgamesh
Hibana Bnana
Gilgamesh
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,694 Elo+
Solo
Cerberus
Cerberus
MrNvrDieAlone410
Cerberus
Level 45
God Stats
0W - 4L
1,289 SR
Queue Stats
103W - 124L
1,570 Elo+
Solo
Apollo
Apollo
Spine Fuzz
Apollo
Level 101
God Stats
10W - 10L
1,508 SR
Queue Stats
490W - 533L
1,412 Elo+
Solo
Janus
Janus
V-_implex
Janus
Level 39
God Stats
22W - 31L
1,373 SR
Queue Stats
341W - 412L
1,380 Elo+
Solo
Loki
Loki
VL_Lijah
Loki
Level 85
God Stats
23W - 20L
1,913 SR
Queue Stats
161W - 173L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
9,614
566
11,224
12,915
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
14
3 / 1 / 9
8,577
505
8,699
13,554
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
X4NNN
Gilgamesh
15
0 / 6 / 4
8,889
523
7,220
14,066
10,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
dms4822
Fenrir
15
4 / 4 / 4
9,485
558
5,651
11,832
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 3
9,668
569
6,340
5,304
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hibana Bnana
Gilgamesh
17
9 / 2 / 2
10,340
608
14,633
13,609
13,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
2 / 4 / 1
7,635
449
7,482
13,426
7,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Spine Fuzz
Apollo
12
1 / 5 / 2
7,466
439
7,480
11,054
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Janus
V-_implex
Janus
11
0 / 3 / 0
7,030
414
618
5,221
1,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
2 / 3 / 2
8,505
500
6,677
12,432
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
14
14
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Achilles
3
1
9
7.5
L
Gilgamesh
Hibana Bnana
Gilgamesh
9
2
2
5
L
2
4
1
0.63
L
Apollo
Spine Fuzz
Apollo
1
5
2
0.4
L
Janus
V-_implex
Janus
0
3
0
0
L
Loki
2
3
2
1
W
Gilgamesh
X4NNN
Gilgamesh
0
6
4
0.33
W
Fenrir
dms4822
Fenrir
4
4
4
1.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,134
Damage
36,890
57,671
Taken
55,742
32,200
Mitigated
30,296
19,661
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,224
6,172
999
9,529
12,915
4,674
1,854
3,391
9,524
74,304
0
W
Achilles
8,699
2,950
0
2,992
13,554
9,943
129
3,688
9,866
0
27,522
L
Gilgamesh
Hibana Bnana
Gilgamesh
14,633
3,653
0
3,965
13,609
13,135
498
1,987
11,538
0
72,379
L
7,482
441
0
3,040
13,426
7,917
0
5,583
7,596
40,031
0
L
Apollo
Spine Fuzz
Apollo
7,480
5,096
0
2,300
11,054
3,934
0
4,563
6,052
0
34,866
L
Janus
V-_implex
Janus
618
58
0
1,420
5,221
1,183
0
1,574
3,415
33,975
0
L
Loki
6,677
1,162
0
3,734
12,432
4,127
624
3,292
8,937
0
56,970
W
Gilgamesh
X4NNN
Gilgamesh
7,220
1,528
0
1,496
14,066
10,610
1,509
0
14,066
0
51,018
W
Fenrir
dms4822
Fenrir
5,651
1,398
0
4,218
11,832
4,937
0
154
11,678
0
49,670
W
6,340
339
0
427
5,304
2,036
783
867
4,437
54,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
40,976
494
Minions Killed
469
0
Camps Cleared
0
1,661,914
Distance Traveled
1,396,946
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,614
566
128
8
0
313,966
3
W
Achilles
8,577
505
46
3
0
357,661
2
L
Gilgamesh
10,340
608
131
8
0
333,830
0
L
Cerberus
7,635
449
85
5
0
262,649
3
L
Apollo
7,466
439
58
3
0
269,589
3
L
Janus
7,030
414
80
5
0
180,224
2
L
Loki
8,505
500
115
7
0
350,654
9
W
Gilgamesh
8,889
523
106
6
0
314,384
0
W
Fenrir
9,485
558
88
5
0
355,504
3
W
Merlin
9,668
569
126
7
0
320,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role