Player Matchup

Arachne
Arachne
Dark_Sw1ft_XD
Arachne
Level 86
God Stats
2W - 1L
1,671 SR
Queue Stats
153W - 171L
1,415 Elo+
Solo
Fafnir
Fafnir
Dysphorica
Fafnir
Level 122
God Stats
18W - 19L
1,532 SR
Queue Stats
1,333W - 1,671L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
Erratic Deyz
Gilgamesh
Level 99
God Stats
7W - 8L
1,500 SR
Queue Stats
29W - 37L
1,338 Elo+
Solo
Neith
Neith
Whoskaids
Neith
Level 38
God Stats
8W - 11L
1,440 SR
Queue Stats
149W - 180L
1,452 Elo+
Solo
Poseidon
Poseidon
x1zoldyck1x
Poseidon
Level 89
God Stats
24W - 34L
1,171 SR
Queue Stats
415W - 430L
1,427 Elo+
Solo
Team Averages
Level 87
1,463 SR
1,402 Elo+

VS

Team Averages
Level 78
1,389 SR
1,362 Elo+
Erlang Shen
Erlang Shen
Known_Tyrant
Erlang Shen
Level 87
God Stats
4W - 9L
1,323 SR
Queue Stats
570W - 688L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
LC Anarchy
Gilgamesh
Level 85
God Stats
6W - 6L
1,500 SR
Queue Stats
288W - 291L
1,420 Elo+
Solo
Chiron
Chiron
R3XYS3XY21
Chiron
Level 69
God Stats
5W - 3L
1,477 SR
Queue Stats
82W - 72L
1,308 Elo+
Party 1
Sylvanus
Sylvanus
WlCKeD Dreams
Sylvanus
Level 129
God Stats
1W - 4L
1,361 SR
Queue Stats
180W - 233L
1,425 Elo+
Solo
Ra
Ra
Ziggler_23
Ra
Level 18
God Stats
0W - 3L
1,282 SR
Queue Stats
35W - 36L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
18 / 2 / 3
11,981
599
18,024
17,125
9,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Dysphorica
Fafnir
15
4 / 0 / 10
10,469
523
7,184
11,823
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Erratic Deyz
Gilgamesh
18
5 / 3 / 3
13,175
659
8,549
17,454
9,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Whoskaids
Neith
17
8 / 2 / 6
10,776
539
25,777
16,276
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
x1zoldyck1x
Poseidon
18
3 / 2 / 5
11,758
588
8,818
8,225
3,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Known_Tyrant
Erlang Shen
14
3 / 9 / 5
9,926
496
11,159
18,730
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
LC Anarchy
Gilgamesh
16
3 / 7 / 1
9,932
497
10,605
15,543
10,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
R3XYS3XY21
Chiron
14
1 / 7 / 2
8,875
444
9,710
17,029
5,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
WlCKeD Dreams
Sylvanus
12
0 / 9 / 3
7,937
397
8,305
23,713
12,245
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
2 / 6 / 1
9,532
477
2,577
13,625
5,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
38
Kills
9
9
Deaths
38
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
18
2
3
9.75
W
Fafnir
Dysphorica
Fafnir
4
0
10
9
W
Gilgamesh
Erratic Deyz
Gilgamesh
5
3
3
2.17
L
Erlang Shen
Known_Tyrant
Erlang Shen
3
9
5
0.61
L
Gilgamesh
LC Anarchy
Gilgamesh
3
7
1
0.5
L
Chiron
R3XYS3XY21
Chiron
1
7
2
0.29
W
Neith
Whoskaids
Neith
8
2
6
5.5
L
Sylvanus
WlCKeD Dreams
Sylvanus
0
9
3
0.17
L
2
6
1
0.42
W
Poseidon
x1zoldyck1x
Poseidon
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,352
Damage
42,356
70,903
Taken
88,640
40,464
Mitigated
41,762
17,379
Healing
23,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
18,024
14,467
0
3,494
17,125
9,051
331
1,375
15,750
0
74,130
W
Fafnir
Dysphorica
Fafnir
7,184
1,531
0
2,334
11,823
12,756
948
2,355
9,468
26,942
0
W
Gilgamesh
Erratic Deyz
Gilgamesh
8,549
2,334
0
2,505
17,454
9,453
1,896
860
16,594
0
76,654
L
Erlang Shen
Known_Tyrant
Erlang Shen
11,159
5,946
0
3,910
18,730
8,112
0
2,543
15,981
0
42,523
L
Gilgamesh
LC Anarchy
Gilgamesh
10,605
2,976
0
2,485
15,543
10,765
0
1,641
13,848
0
58,006
L
Chiron
R3XYS3XY21
Chiron
9,710
4,075
819
4,177
17,029
5,562
0
2,287
14,738
0
53,288
W
Neith
Whoskaids
Neith
25,777
14,021
0
7,361
16,276
6,145
1,144
4,808
11,468
0
85,699
L
Sylvanus
WlCKeD Dreams
Sylvanus
8,305
2,308
2,293
6,287
23,713
12,245
0
3,376
20,337
29,191
0
L
2,577
552
30
3,367
13,625
5,078
0
5,535
7,734
57,816
0
W
Poseidon
x1zoldyck1x
Poseidon
8,818
414
0
1,685
8,225
3,059
2,437
1,484
6,741
72,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,159
Gold Earned
46,202
565
Minions Killed
415
0
Camps Cleared
0
1,849,911
Distance Traveled
1,674,625
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,981
599
102
5
0
406,736
3
W
Fafnir
10,469
523
39
2
0
400,026
2
W
Gilgamesh
13,175
659
139
7
0
341,675
0
L
Erlang Shen
9,926
496
69
3
0
373,781
0
L
Gilgamesh
9,932
497
99
5
0
354,456
3
L
Chiron
8,875
444
103
5
0
307,191
4
W
Neith
10,776
539
117
6
0
329,122
1
L
Sylvanus
7,937
397
49
2
0
277,535
7
L
Ra
9,532
477
95
5
0
361,662
2
W
Poseidon
11,758
588
168
8
0
372,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role