Player Matchup

Athena
Athena
Kimchiarch
Athena
Level 138
God Stats
1W - 1L
1,762 SR
Queue Stats
28W - 21L
1,621 Elo+
Party 2
Sol
Sol
Mingli
Sol
Level 66
God Stats
1W - 1L
1,550 SR
Queue Stats
5W - 6L
1,597 Elo+
Party 2
Gilgamesh
Gilgamesh
that1guycole
Gilgamesh
Level 70
God Stats
1W - 2L
1,494 SR
Queue Stats
36W - 32L
1,569 Elo+
Party 2
Team Averages
Level 91
1,602 SR
1,596 Elo+

VS

Team Averages
Level 74
1,464 SR
1,544 Elo+
Awilix
Awilix
Nuggetson51849
Awilix
Level 100
God Stats
2W - 11L
1,330 SR
Queue Stats
480W - 535L
1,539 Elo+
Party 1
He Bo
He Bo
dbrohg
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 42L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
tHaT0NEgUY101
Gilgamesh
Level 80
God Stats
16W - 14L
1,561 SR
Queue Stats
201W - 207L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kimchiarch
Athena
12
4 / 0 / 13
9,041
822
5,298
9,665
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sol
Mingli
Sol
12
2 / 1 / 13
7,998
727
3,350
4,649
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
that1guycole
Gilgamesh
12
12 / 1 / 6
9,675
880
12,468
8,886
6,155
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,138
649
5,108
8,097
2,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
dbrohg
He Bo
10
1 / 6 / 1
7,048
641
5,631
8,183
2,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
tHaT0NEgUY101
Gilgamesh
8
0 / 6 / 1
6,385
580
4,165
10,458
5,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
2
2
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
Kimchiarch
Athena
4
0
13
10.5
W
Sol
Mingli
Sol
2
1
13
8.5
L
1
6
1
0.25
L
He Bo
dbrohg
He Bo
1
6
1
0.25
L
Gilgamesh
tHaT0NEgUY101
Gilgamesh
0
6
1
0.08
W
Gilgamesh
that1guycole
Gilgamesh
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,116
Damage
14,904
23,200
Taken
26,738
14,345
Mitigated
11,416
6,555
Healing
2,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Kimchiarch
Athena
5,298
1,953
0
4,034
9,665
6,623
584
2,266
7,399
16,670
0
W
Sol
Mingli
Sol
3,350
720
0
2,066
4,649
1,567
2,035
1,478
3,171
31,006
0
L
5,108
1,873
0
28
8,097
2,968
0
2,051
6,046
0
22,864
L
He Bo
dbrohg
He Bo
5,631
985
0
1,090
8,183
2,617
0
3,282
4,901
22,311
0
L
Gilgamesh
tHaT0NEgUY101
Gilgamesh
4,165
776
0
1,139
10,458
5,831
0
3,357
7,101
0
24,681
W
Gilgamesh
that1guycole
Gilgamesh
12,468
3,992
0
455
8,886
6,155
872
1,943
6,943
0
28,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
20,571
114
Minions Killed
114
0
Camps Cleared
0
643,628
Distance Traveled
557,996
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,041
822
23
2
0
225,679
4
W
Sol
7,998
727
64
6
0
190,178
2
L
Awilix
7,138
649
48
4
0
174,960
3
L
He Bo
7,048
641
36
3
0
181,114
0
L
Gilgamesh
6,385
580
30
3
0
201,922
2
W
Gilgamesh
9,675
880
27
2
0
227,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role