Player Matchup

Kukulkan
Kukulkan
Achaigua
Kukulkan
Level 23
God Stats
23W - 20L
1,545 SR
Queue Stats
145W - 152L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
Cooooorbin
Aphrodite
Level 25
God Stats
17W - 10L
1,651 SR
Queue Stats
115W - 119L
1,432 Elo+
Party 2
King Arthur
King Arthur
MrTorchyMan
King Arthur
Level 9
God Stats
21W - 15L
1,559 SR
Queue Stats
36W - 36L
1,401 Elo+
Solo
Cabrakan
Cabrakan
ScottyDontKnow91
Cabrakan
Level 27
God Stats
45W - 29L
1,552 SR
Queue Stats
88W - 84L
1,416 Elo+
Party 2
Medusa
Medusa
megapewer
Medusa
Level 12
God Stats
2W - 8L
1,311 SR
Queue Stats
7W - 23L
1,144 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,364 Elo+

VS

Team Averages
Level 25
1,514 SR
1,483 Elo+
Thor
Thor
DragonLord2468
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,513 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KngOfThieves1
Tsukuyomi
Level 20
God Stats
8W - 9L
1,601 SR
Queue Stats
51W - 45L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
Osmosip
Baba Yaga
Level 27
God Stats
7W - 5L
1,657 SR
Queue Stats
99W - 67L
1,623 Elo+
Solo
Cerberus
Cerberus
RANGARVK
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
gollo el huno
Jing Wei
Level 44
God Stats
13W - 20L
1,314 SR
Queue Stats
84W - 147L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Achaigua
Kukulkan
20
15 / 6 / 23
16,661
1,190
41,100
21,403
9,789
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Cooooorbin
Aphrodite
20
10 / 8 / 27
16,195
1,157
16,983
24,281
18,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MrTorchyMan
King Arthur
20
3 / 6 / 27
14,587
1,042
13,708
42,321
46,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
14 / 6 / 23
16,468
1,176
31,873
35,283
53,515
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
megapewer
Medusa
20
3 / 12 / 25
13,697
978
16,961
22,048
13,978
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 16 / 13
12,934
924
7,702
25,889
9,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
KngOfThieves1
Tsukuyomi
20
4 / 13 / 18
14,318
1,023
19,708
25,997
10,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Osmosip
Baba Yaga
20
14 / 2 / 19
17,449
1,246
53,285
13,546
6,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
RANGARVK
Cerberus
20
8 / 6 / 26
16,670
1,191
27,355
38,939
49,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
gollo el huno
Jing Wei
20
11 / 8 / 19
16,327
1,166
29,462
27,054
10,457
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
133
45
Kills
38
38
Deaths
45
125
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Achaigua
Kukulkan
15
6
23
4.42
W
Aphrodite
Cooooorbin
Aphrodite
10
8
27
2.94
L
1
16
13
0.47
L
Tsukuyomi
KngOfThieves1
Tsukuyomi
4
13
18
1
W
King Arthur
MrTorchyMan
King Arthur
3
6
27
2.75
L
Baba Yaga
Osmosip
Baba Yaga
14
2
19
11.75
L
Cerberus
RANGARVK
Cerberus
8
6
26
3.5
W
14
6
23
4.25
L
Jing Wei
gollo el huno
Jing Wei
11
8
19
2.56
W
Medusa
megapewer
Medusa
3
12
25
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,625
Damage
137,512
145,336
Taken
131,425
141,591
Mitigated
87,216
32,949
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Achaigua
Kukulkan
41,100
3,290
0
0
21,403
9,789
0
12,374
9,029
77,464
0
W
Aphrodite
Cooooorbin
Aphrodite
16,983
5,445
13,583
9,510
24,281
18,293
0
15,579
8,702
36,129
0
L
7,702
1,211
0
0
25,889
9,718
0
21,140
4,749
0
23,305
L
Tsukuyomi
KngOfThieves1
Tsukuyomi
19,708
5,857
0
1,004
25,997
10,909
0
15,192
10,805
0
37,839
W
King Arthur
MrTorchyMan
King Arthur
13,708
2,992
675
7,474
42,321
46,016
0
19,926
22,395
0
34,193
L
Baba Yaga
Osmosip
Baba Yaga
53,285
5,210
515
3,066
13,546
6,407
0
8,111
5,435
97,149
0
L
Cerberus
RANGARVK
Cerberus
27,355
2,245
0
10,622
38,939
49,725
0
25,608
13,331
71,372
0
W
31,873
4,257
0
414
35,283
53,515
0
22,027
13,256
51,296
0
L
Jing Wei
gollo el huno
Jing Wei
29,462
22,005
0
0
27,054
10,457
0
19,905
7,149
0
59,163
W
Medusa
megapewer
Medusa
16,961
8,233
0
1,293
22,048
13,978
0
10,734
11,314
0
42,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,608
Gold Earned
77,698
263
Minions Killed
360
3
Camps Cleared
8
1,218,906
Distance Traveled
1,316,061
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,661
1,190
79
6
0
246,095
0
W
Aphrodite
16,195
1,157
45
3
2
249,545
0
L
Thor
12,934
924
38
3
1
192,948
1
L
Tsukuyomi
14,318
1,023
46
3
0
260,450
0
W
King Arthur
14,587
1,042
55
4
0
293,346
0
L
Baba Yaga
17,449
1,246
84
6
4
290,484
0
L
Cerberus
16,670
1,191
128
9
0
282,522
0
W
Cabrakan
16,468
1,176
38
3
0
254,123
0
L
Jing Wei
16,327
1,166
64
5
3
289,657
0
W
Medusa
13,697
978
46
3
1
175,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role