Player Matchup

Jormungandr
Jormungandr
Nyudes
Jormungandr
Level 33
God Stats
22W - 25L
1,537 SR
Queue Stats
155W - 146L
1,574 Elo+
Solo
Nu Wa
Nu Wa
SadiztikAbyss
Nu Wa
Level 14
God Stats
11W - 6L
1,592 SR
Queue Stats
63W - 71L
1,631 Elo+
Solo
Erlang Shen
Erlang Shen
djmkjbkdf
Erlang Shen
Level 28
God Stats
54W - 53L
1,518 SR
Queue Stats
118W - 96L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hardcovks
Ah Muzen Cab
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,459 Elo+
Solo
Mercury
Mercury
peskeybikes5
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,531 Elo+

VS

Team Averages
Level 17
1,528 SR
1,528 Elo+
Izanami
Izanami
CCLTCN
Izanami
Level 23
God Stats
24W - 18L
1,642 SR
Queue Stats
88W - 74L
1,517 Elo+
Party 1
Achilles
Achilles
GriffinLol
Achilles
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 111L
1,674 Elo+
Party 1
Ra
Ra
ImSurta
Ra
Level 6
God Stats
8W - 7L
1,500 SR
Queue Stats
8W - 8L
1,304 Elo+
Party 1
Thor
Thor
RICOCHE60
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Gilgamesh
Gilgamesh
jeremiahh22
Gilgamesh
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 107L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nyudes
Jormungandr
13
4 / 1 / 9
8,281
552
4,597
7,609
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 8
9,194
613
11,161
5,111
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
djmkjbkdf
Erlang Shen
16
6 / 1 / 1
9,393
626
5,765
6,991
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
hardcovks
Ah Muzen Cab
15
7 / 1 / 3
9,045
603
12,452
8,453
4,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
peskeybikes5
Mercury
14
2 / 1 / 4
8,343
556
3,342
7,952
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CCLTCN
Izanami
10
1 / 6 / 1
6,360
424
4,093
10,151
3,041
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
GriffinLol
Achilles
11
2 / 5 / 1
6,817
454
7,250
11,758
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 1
6,618
441
862
7,261
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
1 / 5 / 0
6,734
449
2,377
9,419
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
jeremiahh22
Gilgamesh
9
0 / 5 / 1
5,958
397
3,094
13,142
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
25
Kills
5
5
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
CCLTCN
Izanami
1
6
1
0.25
L
Achilles
GriffinLol
Achilles
2
5
1
0.5
L
1
4
1
0.38
W
Jormungandr
Nyudes
Jormungandr
4
1
9
8.5
L
Thor
1
5
0
0.2
W
6
1
8
10
W
Erlang Shen
djmkjbkdf
Erlang Shen
6
1
1
6.5
W
Ah Muzen Cab
hardcovks
Ah Muzen Cab
7
1
3
8.5
L
Gilgamesh
jeremiahh22
Gilgamesh
0
5
1
0.1
W
Mercury
peskeybikes5
Mercury
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,317
Damage
17,676
36,116
Taken
51,731
18,494
Mitigated
19,668
13,785
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CCLTCN
Izanami
4,093
2,419
0
2,503
10,151
3,041
0
2,029
8,122
0
38,413
L
Achilles
GriffinLol
Achilles
7,250
1,881
0
1,953
11,758
4,314
0
6,070
5,688
0
35,520
L
862
375
224
2,107
7,261
2,220
35
2,521
4,740
29,696
0
W
Jormungandr
Nyudes
Jormungandr
4,597
1,541
0
3,040
7,609
5,422
395
0
7,609
24,820
0
L
Thor
2,377
644
0
1,158
9,419
3,657
0
919
8,500
0
33,597
W
11,161
3,906
0
900
5,111
1,651
1,188
290
4,781
55,515
0
W
Erlang Shen
djmkjbkdf
Erlang Shen
5,765
2,844
0
1,760
6,991
4,124
1,452
125
6,866
0
45,787
W
Ah Muzen Cab
hardcovks
Ah Muzen Cab
12,452
8,169
0
4,933
8,453
4,102
3,030
428
8,025
0
59,971
L
Gilgamesh
jeremiahh22
Gilgamesh
3,094
490
0
2,707
13,142
6,436
170
4,219
8,923
1,019
21,128
W
Mercury
peskeybikes5
Mercury
3,342
922
0
3,152
7,952
3,195
405
147
7,805
0
40,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,256
Gold Earned
32,487
435
Minions Killed
331
0
Camps Cleared
0
1,410,284
Distance Traveled
1,342,535
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,360
424
82
5
0
249,608
3
L
Achilles
6,817
454
70
5
0
285,488
2
L
Ra
6,618
441
69
5
0
228,577
0
W
Jormungandr
8,281
552
46
3
0
273,025
5
L
Thor
6,734
449
69
5
0
297,568
0
W
Nu Wa
9,194
613
98
7
0
266,394
2
W
Erlang Shen
9,393
626
99
7
0
308,366
2
W
Ah Muzen Cab
9,045
603
99
7
0
261,969
1
L
Gilgamesh
5,958
397
41
3
0
281,294
8
W
Mercury
8,343
556
93
6
0
300,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role