Player Matchup

Bellona
Bellona
Gyeoulbyul
Bellona
Level 145
God Stats
18W - 16L
1,526 SR
Queue Stats
1,065W - 973L
1,539 Elo+
Party 2
Jormungandr
Jormungandr
PepsiPerfection
Jormungandr
Level 147
God Stats
6W - 14L
1,360 SR
Queue Stats
500W - 516L
1,522 Elo+
Solo
Medusa
Medusa
almost vegan
Medusa
Level 158
God Stats
13W - 22L
1,323 SR
Queue Stats
713W - 658L
1,554 Elo+
Party 2
Hera
Hera
ethereal lilith
Hera
Level 127
God Stats
38W - 22L
1,854 SR
Queue Stats
991W - 903L
1,509 Elo+
Party 2
Cupid
Cupid
juicy juicex
Cupid
Level 109
God Stats
3W - 4L
1,331 SR
Queue Stats
375W - 342L
1,514 Elo+
Solo
Team Averages
Level 137
1,479 SR
1,527 Elo+

VS

Team Averages
Level 128
1,599 SR
1,498 Elo+
Fenrir
Fenrir
BansoDaRuler
Fenrir
Level 89
God Stats
7W - 10L
1,772 SR
Queue Stats
37W - 41L
1,455 Elo+
Party 1
Anhur
Anhur
BluntsAndRoses
Anhur
Level 158
God Stats
40W - 26L
1,696 SR
Queue Stats
226W - 225L
1,554 Elo+
Party 1
Tiamat
Tiamat
Logic-_-904
Tiamat
Level 114
God Stats
7W - 5L
1,525 SR
Queue Stats
37W - 41L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
MajLraep
Gilgamesh
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 84L
1,482 Elo+
Party 1
Ares
Ares
OrionIsAGod
Ares
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 34L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gyeoulbyul
Bellona
16
7 / 6 / 3
10,402
547
13,092
18,418
16,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
PepsiPerfection
Jormungandr
14
6 / 7 / 10
9,438
497
14,218
17,807
12,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
15
4 / 6 / 5
9,473
499
8,770
16,263
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 8
8,931
470
12,275
11,207
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 9 / 6
8,927
470
7,139
13,880
7,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 6 / 3
10,594
558
10,717
15,210
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
11 / 5 / 5
11,490
605
17,184
18,525
7,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
5 / 4 / 8
10,314
543
9,119
12,132
10,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
MajLraep
Gilgamesh
16
2 / 6 / 9
10,194
537
11,815
19,657
16,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 4 / 16
10,577
557
12,804
20,197
19,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
73
25
Kills
32
32
Deaths
25
32
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
6
3
1.75
W
11
5
5
2.7
L
Bellona
Gyeoulbyul
Bellona
7
6
3
1.42
W
Tiamat
5
4
8
2.25
W
Gilgamesh
MajLraep
Gilgamesh
2
6
9
1.08
W
5
4
16
3.25
L
Jormungandr
PepsiPerfection
Jormungandr
6
7
10
1.57
L
Medusa
4
6
5
1.08
L
3
4
8
1.75
L
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,494
Damage
61,639
77,575
Taken
85,721
45,555
Mitigated
63,753
13,137
Healing
25,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,717
1,706
0
4,860
15,210
9,704
213
3,082
12,062
0
48,980
W
17,184
9,839
0
7,480
18,525
7,248
3,517
5,944
12,445
0
74,137
L
Bellona
Gyeoulbyul
Bellona
13,092
9,104
0
4,228
18,418
16,593
946
2,832
15,541
239
63,217
W
Tiamat
9,119
1,436
1,239
4,917
12,132
10,352
617
4,300
7,690
52,605
0
W
Gilgamesh
MajLraep
Gilgamesh
11,815
2,947
0
4,601
19,657
16,807
1,045
1,927
17,698
0
60,173
W
12,804
780
0
2,056
20,197
19,642
57
10,881
9,136
33,389
0
L
Jormungandr
PepsiPerfection
Jormungandr
14,218
3,552
167
921
17,807
12,739
0
7,728
9,845
43,855
0
L
Medusa
8,770
3,913
0
3,627
16,263
5,336
195
3,436
12,756
0
57,307
L
12,275
3,255
0
2,042
11,207
3,623
143
4,270
6,684
48,378
0
L
7,139
3,075
394
1,758
13,880
7,264
507
2,966
10,826
0
40,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
53,169
467
Minions Killed
447
0
Camps Cleared
0
1,528,291
Distance Traveled
1,667,431
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,594
558
81
4
0
343,780
0
W
Anhur
11,490
605
112
6
0
314,490
2
L
Bellona
10,402
547
132
7
0
290,313
1
W
Tiamat
10,314
543
101
5
0
323,761
1
W
Gilgamesh
10,194
537
123
6
0
325,992
0
W
Ares
10,577
557
30
2
0
359,408
4
L
Jormungandr
9,438
497
67
4
0
292,613
0
L
Medusa
9,473
499
103
5
0
312,857
1
L
Hera
8,931
470
107
6
0
319,624
4
L
Cupid
8,927
470
58
3
0
312,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role