Player Matchup

Sol
Sol
ColeMendoza21
Sol
Level 24
God Stats
0W - 2L
1,268 SR
Queue Stats
29W - 39L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
DBL-D0105
Gilgamesh
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 49L
1,345 Elo+
Party 2
Fenrir
Fenrir
Durandal-Tycho
Fenrir
Level 35
God Stats
4W - 10L
1,368 SR
Queue Stats
100W - 104L
1,421 Elo+
Party 2
Skadi
Skadi
Love-as-a-Weapon
Skadi
Level 58
God Stats
58W - 49L
1,474 SR
Queue Stats
224W - 235L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
VelveteenMoogle
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,389 Elo+
Party 2
Team Averages
Level 34
1,422 SR
1,380 Elo+

VS

Team Averages
Level 74
1,526 SR
1,492 Elo+
Merlin
Merlin
Icantdienow
Merlin
Level 160
God Stats
8W - 6L
1,268 SR
Queue Stats
404W - 351L
1,544 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ImTheLastShadow
Tsukuyomi
Level 36
God Stats
50W - 17L
1,738 SR
Queue Stats
766W - 654L
1,451 Elo+
Party 3
Artemis
Artemis
My Zero Hour
Artemis
Level 17
God Stats
2W - 7L
1,500 SR
Queue Stats
42W - 39L
1,401 Elo+
Party 3
Gilgamesh
Gilgamesh
temp-945306
Gilgamesh
Level 129
God Stats
33W - 29L
1,352 SR
Queue Stats
884W - 793L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
xXcomplex_deathX
Cthulhu
Level 29
God Stats
35W - 20L
1,770 SR
Queue Stats
434W - 397L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
8,936
426
7,659
15,785
4,609
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
DBL-D0105
Gilgamesh
15
0 / 8 / 2
9,439
449
4,549
15,235
12,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 6 / 0
10,411
496
9,135
20,067
8,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 9 / 3
9,561
455
8,823
15,645
4,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 6 / 3
8,455
403
6,533
16,852
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
14 / 2 / 6
13,207
629
21,771
9,435
4,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ImTheLastShadow
Tsukuyomi
20
8 / 3 / 7
13,069
622
11,585
13,971
9,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
My Zero Hour
Artemis
16
2 / 4 / 2
9,822
468
6,594
9,889
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
temp-945306
Gilgamesh
19
10 / 1 / 11
12,802
610
17,721
17,061
16,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 9
11,348
540
8,563
15,301
14,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
11
Kills
38
38
Deaths
12
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Gilgamesh
DBL-D0105
Gilgamesh
0
8
2
0.13
L
5
6
0
0.83
W
Merlin
14
2
6
8.5
W
Tsukuyomi
ImTheLastShadow
Tsukuyomi
8
3
7
3.83
L
2
9
3
0.39
W
Artemis
My Zero Hour
Artemis
2
4
2
0.75
L
2
6
3
0.58
W
Gilgamesh
temp-945306
Gilgamesh
10
1
11
15.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,699
Damage
66,234
83,584
Taken
65,657
39,479
Mitigated
48,198
9,989
Healing
18,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,659
2,507
0
1,961
15,785
4,609
345
5,934
9,463
40,214
0
L
Gilgamesh
DBL-D0105
Gilgamesh
4,549
434
0
615
15,235
12,123
413
1,227
13,693
0
45,989
L
9,135
2,198
0
2,450
20,067
8,252
0
4,994
14,708
0
54,759
W
Merlin
21,771
803
0
2,389
9,435
4,375
1,519
2,777
6,633
106,334
0
W
Tsukuyomi
ImTheLastShadow
Tsukuyomi
11,585
2,239
0
6,096
13,971
9,449
2,986
2,458
11,488
241
100,904
L
8,823
4,270
381
2,816
15,645
4,691
180
6,619
8,869
0
55,016
W
Artemis
My Zero Hour
Artemis
6,594
2,745
0
3,436
9,889
3,376
2,121
1,044
8,670
0
41,515
L
6,533
212
0
1,766
16,852
9,804
128
10,920
5,653
31,028
0
W
Gilgamesh
temp-945306
Gilgamesh
17,721
4,512
0
2,793
17,061
16,910
2,385
4,147
12,839
0
76,019
W
8,563
365
1,532
2,077
15,301
14,088
77
3,271
11,835
44,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,802
Gold Earned
60,248
406
Minions Killed
617
0
Camps Cleared
0
1,828,138
Distance Traveled
2,059,341
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,936
426
81
4
0
330,507
4
L
Gilgamesh
9,439
449
106
5
0
347,748
2
L
Fenrir
10,411
496
87
4
0
397,873
0
W
Merlin
13,207
629
160
8
0
407,265
0
W
Tsukuyomi
13,069
622
178
8
0
427,500
2
L
Skadi
9,561
455
88
4
0
337,652
0
W
Artemis
9,822
468
77
4
0
369,505
5
L
Cthulhu
8,455
403
44
2
0
414,358
4
W
Gilgamesh
12,802
610
129
6
0
415,933
0
W
Cthulhu
11,348
540
73
3
0
439,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role