Player Matchup

Jormungandr
Jormungandr
L4ntern
Jormungandr
Level 76
God Stats
1W - 1L
1,182 SR
Queue Stats
61W - 34L
1,692 Elo+
Party 1
Mulan
Mulan
SkorchedEarth
Mulan
Level 159
God Stats
2W - 1L
1,693 SR
Queue Stats
162W - 97L
1,689 Elo+
Party 3
Tiamat
Tiamat
banmeagain56865
Tiamat
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
fisj
Ah Muzen Cab
Level 27
God Stats
8W - 4L
1,474 SR
Queue Stats
50W - 32L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
mjmc
Gilgamesh
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 50L
1,599 Elo+
Party 1
Team Averages
Level 83
1,470 SR
1,585 Elo+

VS

Team Averages
Level 92
1,564 SR
1,655 Elo+
Izanami
Izanami
Hypnaa
Izanami
Level 48
God Stats
41W - 32L
1,615 SR
Queue Stats
495W - 456L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
SpitToFit
Gilgamesh
Level 124
God Stats
20W - 13L
1,742 SR
Queue Stats
160W - 137L
1,682 Elo+
Party 2
Chronos
Chronos
WhipMeGrammy
Chronos
Level 145
God Stats
0W - 6L
1,266 SR
Queue Stats
419W - 382L
1,630 Elo+
Party 2
Ravana
Ravana
XilKnight
Ravana
Level 132
God Stats
1W - 2L
1,417 SR
Queue Stats
259W - 236L
1,669 Elo+
Party 2
Jormungandr
Jormungandr
pisdoffsquirrel
Jormungandr
Level 12
God Stats
1W - 1L
1,781 SR
Queue Stats
3W - 2L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
L4ntern
Jormungandr
13
4 / 2 / 7
7,979
499
9,263
12,287
7,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
11 / 5 / 6
10,056
629
14,417
13,058
10,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 3 / 7
9,981
624
9,913
10,691
7,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
fisj
Ah Muzen Cab
15
2 / 3 / 4
8,611
538
6,020
11,531
4,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
mjmc
Gilgamesh
16
8 / 2 / 2
9,786
612
11,418
13,252
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hypnaa
Izanami
14
5 / 8 / 2
9,541
596
8,791
13,469
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SpitToFit
Gilgamesh
15
3 / 5 / 1
8,987
562
8,728
14,878
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
WhipMeGrammy
Chronos
13
1 / 3 / 4
7,710
482
7,904
11,225
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
XilKnight
Ravana
11
5 / 8 / 3
7,881
493
7,475
13,051
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
pisdoffsquirrel
Jormungandr
10
1 / 7 / 2
6,407
400
5,559
12,165
7,054
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
31
Kills
15
15
Deaths
31
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Hypnaa
Izanami
5
8
2
0.75
W
Jormungandr
L4ntern
Jormungandr
4
2
7
3.75
W
11
5
6
2.8
L
Gilgamesh
SpitToFit
Gilgamesh
3
5
1
0.7
L
Chronos
WhipMeGrammy
Chronos
1
3
4
1
L
Ravana
XilKnight
Ravana
5
8
3
0.81
W
6
3
7
3.17
W
Ah Muzen Cab
fisj
Ah Muzen Cab
2
3
4
1.33
W
Gilgamesh
mjmc
Gilgamesh
8
2
2
4.5
L
Jormungandr
pisdoffsquirrel
Jormungandr
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,031
Damage
38,457
60,819
Taken
64,788
39,035
Mitigated
29,080
24,608
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Hypnaa
Izanami
8,791
4,571
0
1,963
13,469
4,849
0
6,067
7,050
0
53,573
W
Jormungandr
L4ntern
Jormungandr
9,263
2,419
270
4,789
12,287
7,689
0
4,463
7,824
34,518
0
W
14,417
3,550
0
5,207
13,058
10,239
129
2,082
10,976
0
64,354
L
Gilgamesh
SpitToFit
Gilgamesh
8,728
2,869
0
3,627
14,878
8,212
205
588
14,266
0
56,045
L
Chronos
WhipMeGrammy
Chronos
7,904
3,133
0
3,313
11,225
3,900
540
5,364
5,807
48,165
3,631
L
Ravana
XilKnight
Ravana
7,475
2,703
0
1,853
13,051
5,065
0
4,398
8,562
0
27,985
W
9,913
1,400
0
5,267
10,691
7,955
210
294
10,397
65,159
0
W
Ah Muzen Cab
fisj
Ah Muzen Cab
6,020
1,588
0
3,927
11,531
4,925
1,110
4,892
6,639
0
59,759
W
Gilgamesh
mjmc
Gilgamesh
11,418
4,012
0
5,148
13,252
8,227
0
1,223
11,299
144
52,531
L
Jormungandr
pisdoffsquirrel
Jormungandr
5,559
858
274
1,318
12,165
7,054
234
2,382
9,783
22,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
40,526
497
Minions Killed
448
0
Camps Cleared
0
1,573,236
Distance Traveled
1,444,169
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,541
596
137
9
0
248,446
4
W
Jormungandr
7,979
499
53
3
0
290,630
2
W
Mulan
10,056
629
103
6
0
317,367
3
L
Gilgamesh
8,987
562
107
7
0
288,124
5
L
Chronos
7,710
482
108
7
0
306,246
1
L
Ravana
7,881
493
50
3
0
303,479
1
W
Tiamat
9,981
624
126
8
0
297,439
6
W
Ah Muzen Cab
8,611
538
111
7
0
335,102
2
W
Gilgamesh
9,786
612
104
7
0
332,698
7
L
Jormungandr
6,407
400
46
3
0
297,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role