Player Matchup

Ymir
Ymir
CarranzaLR
Ymir
Level 100
God Stats
6W - 6L
1,728 SR
Queue Stats
201W - 204L
1,503 Elo+
Party 1
Fenrir
Fenrir
L0v3ly Smith
Fenrir
Level 105
God Stats
11W - 12L
1,613 SR
Queue Stats
531W - 484L
1,544 Elo+
Party 1
Merlin
Merlin
Shaparro LR
Merlin
Level 26
God Stats
3W - 8L
1,466 SR
Queue Stats
164W - 194L
1,488 Elo+
Party 1
Bellona
Bellona
Zapata LR
Bellona
Level 83
God Stats
8W - 7L
1,474 SR
Queue Stats
291W - 287L
1,534 Elo+
Party 1
Neith
Neith
Zenitsu LR
Neith
Level 69
God Stats
2W - 8L
1,152 SR
Queue Stats
354W - 393L
1,544 Elo+
Party 1
Team Averages
Level 77
1,487 SR
1,523 Elo+

VS

Team Averages
Level 113
1,603 SR
1,533 Elo+
Ra
Ra
Not My Jamon
Ra
Level 147
God Stats
5W - 5L
1,688 SR
Queue Stats
80W - 120L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
SSJSlick
Gilgamesh
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 155L
1,580 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TakuacheBear
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,598 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nlxmexiican
Kumbhakarna
Level 122
God Stats
5W - 3L
1,778 SR
Queue Stats
54W - 91L
1,364 Elo+
Party 2
King Arthur
King Arthur
oiEddieXD
King Arthur
Level 154
God Stats
9W - 11L
1,546 SR
Queue Stats
87W - 124L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 5
10,806
450
10,881
25,232
28,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
19
6 / 4 / 4
11,638
485
12,685
20,726
12,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
17
2 / 6 / 3
10,103
421
8,994
13,672
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zapata LR
Bellona
18
2 / 5 / 4
11,414
476
14,372
26,512
22,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
16
2 / 5 / 9
10,308
430
11,839
18,847
8,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 6
14,096
587
26,269
13,801
7,296
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
SSJSlick
Gilgamesh
17
3 / 5 / 9
11,399
475
11,027
15,277
10,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
TakuacheBear
Ah Muzen Cab
16
2 / 6 / 6
10,792
450
11,050
12,328
5,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
nlxmexiican
Kumbhakarna
15
6 / 5 / 4
11,168
465
7,508
21,348
18,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
oiEddieXD
King Arthur
20
3 / 1 / 10
12,632
526
19,871
26,784
30,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
18
Kills
27
27
Deaths
18
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
L
Fenrir
6
4
4
2
W
13
1
6
16
W
Gilgamesh
SSJSlick
Gilgamesh
3
5
9
1.5
L
Merlin
2
6
3
0.58
W
Ah Muzen Cab
TakuacheBear
Ah Muzen Cab
2
6
6
0.83
L
Bellona
Zapata LR
Bellona
2
5
4
0.8
L
Neith
2
5
9
1.3
W
Kumbhakarna
nlxmexiican
Kumbhakarna
6
5
4
1.6
W
King Arthur
oiEddieXD
King Arthur
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,771
Damage
75,725
104,989
Taken
89,538
78,173
Mitigated
72,883
26,306
Healing
26,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,881
2,463
0
4,607
25,232
28,817
547
7,487
17,699
54,654
0
L
Fenrir
12,685
3,044
0
5,782
20,726
12,837
0
8,191
12,410
0
80,520
W
26,269
3,112
3,224
6,344
13,801
7,296
3,825
3,820
9,741
113,477
0
W
Gilgamesh
SSJSlick
Gilgamesh
11,027
4,211
0
2,384
15,277
10,611
1,327
1,601
13,598
0
73,705
L
Merlin
8,994
490
0
1,817
13,672
5,863
81
4,862
8,714
51,414
0
W
Ah Muzen Cab
TakuacheBear
Ah Muzen Cab
11,050
6,438
0
1,819
12,328
5,602
2,667
2,801
9,474
0
68,728
L
Bellona
Zapata LR
Bellona
14,372
7,594
0
5,033
26,512
22,594
315
6,485
19,427
0
62,875
L
Neith
11,839
5,533
0
9,067
18,847
8,062
2,553
6,752
12,020
0
63,900
W
Kumbhakarna
nlxmexiican
Kumbhakarna
7,508
845
0
2,937
21,348
18,599
1,047
8,225
12,845
25,968
0
W
King Arthur
oiEddieXD
King Arthur
19,871
1,868
0
9,969
26,784
30,775
650
2,705
24,005
0
84,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,269
Gold Earned
60,087
535
Minions Killed
549
0
Camps Cleared
0
1,952,184
Distance Traveled
2,116,211
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,806
450
68
3
0
386,874
1
L
Fenrir
11,638
485
124
5
0
454,942
5
W
Ra
14,096
587
170
7
0
426,561
2
W
Gilgamesh
11,399
475
107
4
0
428,303
7
L
Merlin
10,103
421
95
4
0
384,341
0
W
Ah Muzen Cab
10,792
450
103
4
0
377,578
4
L
Bellona
11,414
476
110
5
0
391,974
3
L
Neith
10,308
430
138
6
0
334,053
0
W
Kumbhakarna
11,168
465
38
2
0
438,655
0
W
King Arthur
12,632
526
131
5
0
445,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role