Player Matchup

Nemesis
Nemesis
Infamouseddie50
Nemesis
Level 66
God Stats
4W - 2L
1,827 SR
Queue Stats
83W - 86L
1,420 Elo+
Party 3
Vulcan
Vulcan
MorbentGhost25
Vulcan
Level 21
God Stats
13W - 14L
1,478 SR
Queue Stats
82W - 81L
1,482 Elo+
Party 3
Izanami
Izanami
ShadowPayne7
Izanami
Level 42
God Stats
1W - 4L
1,315 SR
Queue Stats
138W - 159L
1,459 Elo+
Party 3
Gilgamesh
Gilgamesh
Sunburn13
Gilgamesh
Level 84
God Stats
2W - 3L
1,315 SR
Queue Stats
232W - 226L
1,427 Elo+
Party 3
Ymir
Ymir
Velocityupri
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 52
1,487 SR
1,458 Elo+

VS

Team Averages
Level 69
1,530 SR
1,460 Elo+
Thanatos
Thanatos
Asimilate
Thanatos
Level 28
God Stats
4W - 10L
1,698 SR
Queue Stats
217W - 204L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
BurningMan003
Gilgamesh
Level 116
God Stats
10W - 9L
1,459 SR
Queue Stats
376W - 371L
1,442 Elo+
Party 1
Izanami
Izanami
cyromarine
Izanami
Level 42
God Stats
12W - 14L
1,626 SR
Queue Stats
51W - 46L
1,488 Elo+
Party 2
Guan Yu
Guan Yu
ow-GOD-of-WAR-wo
Guan Yu
Level 39
God Stats
2W - 2L
1,432 SR
Queue Stats
136W - 134L
1,350 Elo+
Party 1
Tiamat
Tiamat
supe-saiyan-blue
Tiamat
Level 120
God Stats
4W - 4L
1,434 SR
Queue Stats
86W - 81L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 3
8,419
421
8,660
17,729
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 6 / 0
8,954
448
3,816
10,634
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ShadowPayne7
Izanami
15
4 / 5 / 1
9,172
459
13,702
18,323
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Sunburn13
Gilgamesh
16
4 / 5 / 2
10,043
502
10,456
17,949
13,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 5 / 4
9,694
485
10,011
14,656
11,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asimilate
Thanatos
18
16 / 1 / 5
11,967
598
15,609
17,023
7,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
BurningMan003
Gilgamesh
17
5 / 7 / 5
11,373
569
14,641
18,674
11,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
cyromarine
Izanami
16
3 / 3 / 4
10,321
516
11,238
10,809
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 5
8,459
423
4,726
15,351
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 0 / 6
11,749
587
12,708
11,187
9,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
14
Kills
30
30
Deaths
15
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Asimilate
Thanatos
16
1
5
18.5
W
Gilgamesh
BurningMan003
Gilgamesh
5
7
5
1.07
L
2
9
3
0.39
L
0
6
0
0
L
Izanami
ShadowPayne7
Izanami
4
5
1
0.9
L
Gilgamesh
Sunburn13
Gilgamesh
4
5
2
1
L
4
5
4
1.2
W
Izanami
cyromarine
Izanami
3
3
4
1.67
W
0
4
5
0.63
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,645
Damage
58,922
79,291
Taken
73,044
40,121
Mitigated
43,495
17,014
Healing
30,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Asimilate
Thanatos
15,609
5,361
0
15,873
17,023
7,672
441
2,701
14,236
0
77,233
W
Gilgamesh
BurningMan003
Gilgamesh
14,641
4,247
0
909
18,674
11,433
1,775
1,165
17,509
0
61,194
L
8,660
3,760
0
3,098
17,729
5,383
211
2,957
14,634
0
48,256
L
3,816
1,235
255
1,650
10,634
3,674
699
4,328
6,094
56,049
0
L
Izanami
ShadowPayne7
Izanami
13,702
8,977
441
7,779
18,323
5,538
0
433
17,886
0
79,077
L
Gilgamesh
Sunburn13
Gilgamesh
10,456
3,082
0
2,736
17,949
13,749
104
3,314
14,483
0
57,860
L
10,011
2,487
401
654
14,656
11,777
0
1,086
13,486
44,436
0
W
Izanami
cyromarine
Izanami
11,238
6,745
0
950
10,809
3,547
3,154
3,234
7,575
0
71,196
W
4,726
1,387
1,334
4,820
15,351
11,268
184
3,321
12,030
0
20,866
W
12,708
1,540
0
6,802
11,187
9,575
392
3,094
7,867
77,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,282
Gold Earned
53,869
545
Minions Killed
575
0
Camps Cleared
0
1,848,711
Distance Traveled
1,867,168
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,967
598
120
6
0
413,242
3
W
Gilgamesh
11,373
569
113
6
0
355,016
2
L
Nemesis
8,419
421
83
4
0
411,081
1
L
Vulcan
8,954
448
147
7
0
348,540
1
L
Izanami
9,172
459
144
7
0
342,234
3
L
Gilgamesh
10,043
502
111
6
0
381,869
1
L
Ymir
9,694
485
60
3
0
364,987
0
W
Izanami
10,321
516
145
7
0
360,658
5
W
Guan Yu
8,459
423
32
2
0
366,161
0
W
Tiamat
11,749
587
165
8
0
372,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role