Player Matchup

Skadi
Skadi
B TOT 03
Skadi
Level 48
God Stats
23W - 8L
1,718 SR
Queue Stats
64W - 67L
1,411 Elo+
Party 3
Tiamat
Tiamat
DHG Frostbite
Tiamat
Level 101
God Stats
10W - 8L
1,639 SR
Queue Stats
28W - 31L
1,500 Elo+
Party 3
Arachne
Arachne
NOOOAHHH
Arachne
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Nick_Kills_Pro1
Gilgamesh
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 98L
1,402 Elo+
Party 4
Ganesha
Ganesha
TheSwagMaster69
Ganesha
Level 116
God Stats
2W - 3L
1,504 SR
Queue Stats
136W - 117L
1,545 Elo+
Party 3
Team Averages
Level 74
1,572 SR
1,471 Elo+

VS

Team Averages
Level 63
1,520 SR
1,465 Elo+
Chiron
Chiron
BigDaddyCole
Chiron
Level 108
God Stats
17W - 12L
1,821 SR
Queue Stats
541W - 524L
1,586 Elo+
Party 2
Fenrir
Fenrir
Dripp01
Fenrir
Level 27
God Stats
3W - 4L
1,371 SR
Queue Stats
82W - 95L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
Paul_Protocol
Gilgamesh
Level 49
God Stats
11W - 7L
1,395 SR
Queue Stats
93W - 103L
1,352 Elo+
Party 1
Merlin
Merlin
bookaaj
Merlin
Level 89
God Stats
34W - 38L
1,626 SR
Queue Stats
391W - 404L
1,509 Elo+
Party 2
Chaac
Chaac
shemilkskam
Chaac
Level 43
God Stats
2W - 2L
1,389 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
B TOT 03
Skadi
12
4 / 5 / 0
6,712
516
5,811
6,866
1,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 3
7,568
582
4,032
6,298
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NOOOAHHH
Arachne
12
6 / 2 / 1
7,793
599
7,717
6,002
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Nick_Kills_Pro1
Gilgamesh
10
1 / 4 / 2
6,008
462
4,251
8,516
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 5
6,232
479
4,784
9,915
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
4 / 2 / 8
7,932
610
9,594
9,717
3,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Dripp01
Fenrir
10
2 / 3 / 2
6,166
474
1,402
10,845
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Paul_Protocol
Gilgamesh
10
2 / 2 / 6
6,949
535
4,631
8,382
4,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
bookaaj
Merlin
13
3 / 2 / 0
7,625
587
4,261
4,929
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 0
7,882
606
6,057
10,790
8,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
16
16
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
B TOT 03
Skadi
4
5
0
0.8
L
Chiron
4
2
8
4
W
0
2
3
0.75
L
Fenrir
Dripp01
Fenrir
2
3
2
1
W
Arachne
NOOOAHHH
Arachne
6
2
1
3.25
W
Gilgamesh
Nick_Kills_Pro1
Gilgamesh
1
4
2
0.5
L
Gilgamesh
Paul_Protocol
Gilgamesh
2
2
6
2.5
W
0
3
5
0.83
L
Merlin
bookaaj
Merlin
3
2
0
1.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
25,945
37,597
Taken
44,663
16,440
Mitigated
20,826
7,889
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
B TOT 03
Skadi
5,811
3,140
0
1,234
6,866
1,560
0
446
6,408
0
31,869
L
Chiron
9,594
5,042
380
5,385
9,717
3,039
745
1,479
8,148
0
53,142
W
4,032
154
0
2,308
6,298
4,263
280
1,603
4,456
42,938
0
L
Fenrir
Dripp01
Fenrir
1,402
448
0
5,552
10,845
3,443
0
1,903
8,902
0
22,921
W
Arachne
NOOOAHHH
Arachne
7,717
5,835
0
1,258
6,002
2,400
0
997
4,911
0
42,120
W
Gilgamesh
Nick_Kills_Pro1
Gilgamesh
4,251
1,444
0
88
8,516
4,129
155
0
8,516
0
21,035
L
Gilgamesh
Paul_Protocol
Gilgamesh
4,631
1,212
0
2,363
8,382
4,179
0
3,132
5,190
0
17,593
W
4,784
892
0
3,001
9,915
4,088
0
828
9,045
19,776
0
L
Merlin
bookaaj
Merlin
4,261
302
0
969
4,929
1,854
488
1,078
3,631
43,783
0
L
6,057
1,028
0
2,733
10,790
8,311
493
818
9,942
0
40,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,313
Gold Earned
36,554
313
Minions Killed
370
0
Camps Cleared
0
1,263,247
Distance Traveled
1,214,286
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,712
516
74
6
0
238,292
1
L
Chiron
7,932
610
87
7
0
226,849
4
W
Tiamat
7,568
582
113
9
0
239,183
4
L
Fenrir
6,166
474
55
4
0
257,792
0
W
Arachne
7,793
599
80
6
0
296,132
4
W
Gilgamesh
6,008
462
43
3
0
245,053
1
L
Gilgamesh
6,949
535
35
3
0
267,193
0
W
Ganesha
6,232
479
3
0
0
244,587
7
L
Merlin
7,625
587
113
9
0
226,653
3
L
Chaac
7,882
606
80
6
0
235,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role