Player Matchup

Geb
Geb
Ad0ra
Geb
Level 128
God Stats
1W - 3L
1,698 SR
Queue Stats
131W - 122L
1,592 Elo+
Party 1
Nox
Nox
Darrin88
Nox
Level 81
God Stats
1W - 3L
1,659 SR
Queue Stats
87W - 96L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
Taaviii
Gilgamesh
Level 41
God Stats
6W - 8L
1,429 SR
Queue Stats
40W - 46L
1,436 Elo+
Solo
Mulan
Mulan
brokenlegos
Mulan
Level 29
God Stats
14W - 20L
1,556 SR
Queue Stats
94W - 103L
1,586 Elo+
Party 1
Cupid
Cupid
nitesvision
Cupid
Level 47
God Stats
6W - 3L
1,749 SR
Queue Stats
35W - 31L
1,541 Elo+
Party 1
Team Averages
Level 65
1,618 SR
1,540 Elo+

VS

Team Averages
Level 77
1,643 SR
1,620 Elo+
Cerberus
Cerberus
Icefluffy
Cerberus
Level 14
God Stats
2W - 4L
1,719 SR
Queue Stats
30W - 29L
1,700 Elo+
Party 2
Hera
Hera
MuffinKillua
Hera
Level 28
God Stats
19W - 10L
1,854 SR
Queue Stats
157W - 98L
1,716 Elo+
Party 3
Guan Yu
Guan Yu
Nadyi
Guan Yu
Level 66
God Stats
20W - 9L
1,914 SR
Queue Stats
212W - 145L
1,713 Elo+
Party 3
Danzaburou
Danzaburou
SkorgeX
Danzaburou
Level 151
God Stats
1W - 5L
1,449 SR
Queue Stats
170W - 200L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
swegmaster10
Gilgamesh
Level 125
God Stats
1W - 2L
1,279 SR
Queue Stats
84W - 78L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ad0ra
Geb
16
5 / 6 / 9
10,200
537
11,023
15,399
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 6 / 5
9,364
493
8,593
12,154
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Taaviii
Gilgamesh
14
2 / 7 / 3
8,659
456
10,010
17,359
10,921
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

15
3 / 6 / 6
9,048
476
6,881
17,325
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 6 / 2
9,508
500
9,958
15,763
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Icefluffy
Cerberus
14
4 / 6 / 8
9,352
492
6,736
13,252
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
12 / 2 / 7
12,569
662
17,466
8,499
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
Nadyi
Guan Yu
18
6 / 3 / 10
10,971
577
15,467
16,891
20,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
SkorgeX
Danzaburou
16
1 / 3 / 6
10,367
546
8,781
13,762
5,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
swegmaster10
Gilgamesh
17
8 / 6 / 3
10,373
546
10,299
13,573
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
65
20
Kills
31
31
Deaths
20
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Geb
Ad0ra
Geb
5
6
9
1.58
L
6
6
5
1.42
W
Cerberus
Icefluffy
Cerberus
4
6
8
1.33
W
12
2
7
7.75
W
Guan Yu
Nadyi
Guan Yu
6
3
10
3.67
W
Danzaburou
SkorgeX
Danzaburou
1
3
6
1.33
L
Gilgamesh
Taaviii
Gilgamesh
2
7
3
0.5
L
3
6
6
1
L
4
6
2
0.83
W
Gilgamesh
swegmaster10
Gilgamesh
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,465
Damage
58,749
78,000
Taken
65,977
34,186
Mitigated
47,149
17,087
Healing
22,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Ad0ra
Geb
11,023
2,360
0
1,859
15,399
4,867
456
7,604
7,519
51,353
0
L
8,593
593
0
209
12,154
6,524
0
6,188
5,828
39,973
0
W
Cerberus
Icefluffy
Cerberus
6,736
572
0
1,824
13,252
10,752
0
5,042
7,757
16,762
0
W
17,466
3,710
172
3,399
8,499
3,532
1,184
3,390
4,791
97,415
0
W
Guan Yu
Nadyi
Guan Yu
15,467
2,514
1,352
7,198
16,891
20,430
657
4,842
11,689
493
64,600
W
Danzaburou
SkorgeX
Danzaburou
8,781
3,887
0
7,290
13,762
5,522
0
2,984
10,500
0
76,266
L
Gilgamesh
Taaviii
Gilgamesh
10,010
2,680
0
2,564
17,359
10,921
0
2,796
14,541
0
42,889
L
6,881
1,345
0
6,232
17,325
6,453
0
4,778
12,399
0
52,165
L
9,958
5,797
83
6,140
15,763
5,421
120
2,743
13,018
0
60,909
W
Gilgamesh
swegmaster10
Gilgamesh
10,299
3,579
0
1,686
13,573
6,913
754
1,797
11,624
0
76,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,779
Gold Earned
53,632
460
Minions Killed
556
0
Camps Cleared
0
1,718,593
Distance Traveled
1,780,776
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,200
537
98
5
0
410,149
3
L
Nox
9,364
493
65
3
0
336,302
6
W
Cerberus
9,352
492
31
2
0
346,683
7
W
Hera
12,569
662
174
9
0
370,347
8
W
Guan Yu
10,971
577
120
6
0
360,120
2
W
Danzaburou
10,367
546
125
7
0
351,836
5
L
Gilgamesh
8,659
456
76
4
0
305,448
3
L
Mulan
9,048
476
102
5
0
359,371
0
L
Cupid
9,508
500
119
6
0
307,323
3
W
Gilgamesh
10,373
546
106
6
0
351,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role