Player Matchup

Olorun
Olorun
BanProdigy
Olorun
Level 18
God Stats
1W - 2L
1,215 SR
Queue Stats
67W - 62L
1,360 Elo+
Solo
Ymir
Ymir
Hocajuboo
Ymir
Level 13
God Stats
2W - 3L
1,337 SR
Queue Stats
7W - 13L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
ImmortalThorin
Sun Wukong
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,597 Elo+
Solo
Neith
Neith
Kra1zz
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,441 Elo+
Party 1
Vulcan
Vulcan
RedWeeb247
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 101L
1,390 Elo+
Solo
Team Averages
Level 15
1,410 SR
1,439 Elo+

VS

Team Averages
Level 15
1,545 SR
1,349 Elo+
Guan Yu
Guan Yu
Hallowermayz
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,033 Elo+
Solo
Athena
Athena
JackxDon
Athena
Level 23
God Stats
1W - 6L
1,703 SR
Queue Stats
220W - 239L
1,483 Elo+
Party 2
Ravana
Ravana
SiameseTroll
Ravana
Level 8
God Stats
3W - 2L
1,703 SR
Queue Stats
5W - 7L
1,392 Elo+
Solo
Apollo
Apollo
TJ232
Apollo
Level 26
God Stats
13W - 13L
1,433 SR
Queue Stats
97W - 96L
1,412 Elo+
Party 2
Merlin
Merlin
xDavito
Merlin
Level 16
God Stats
12W - 12L
1,385 SR
Queue Stats
37W - 38L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BanProdigy
Olorun
17
5 / 1 / 1
10,903
574
3,385
15,165
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
0 / 6 / 6
7,580
399
1,780
10,953
5,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
ImmortalThorin
Sun Wukong
17
11 / 0 / 7
11,544
608
17,326
14,967
10,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Kra1zz
Neith
12
0 / 3 / 7
7,983
420
3,756
6,715
1,814
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
RedWeeb247
Vulcan
15
3 / 4 / 6
9,752
513
9,638
11,625
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hallowermayz
Guan Yu
8
0 / 5 / 0
6,258
329
1,552
6,022
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
JackxDon
Athena
13
2 / 1 / 6
8,578
451
4,021
13,790
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
13
1 / 5 / 1
8,196
431
5,556
11,633
5,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
TJ232
Apollo
12
5 / 4 / 2
8,050
424
5,510
9,796
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
xDavito
Merlin
12
2 / 4 / 4
8,120
427
14,260
9,500
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
19
Kills
10
14
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
BanProdigy
Olorun
5
1
1
5.5
L
Guan Yu
Hallowermayz
Guan Yu
0
5
0
0
W
Ymir
0
6
6
0.5
W
Sun Wukong
ImmortalThorin
Sun Wukong
11
0
7
14.5
L
Athena
JackxDon
Athena
2
1
6
5
W
Neith
Kra1zz
Neith
0
3
7
1.17
W
Vulcan
RedWeeb247
Vulcan
3
4
6
1.5
L
Ravana
1
5
1
0.3
L
Apollo
TJ232
Apollo
5
4
2
1.5
L
Merlin
xDavito
Merlin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,885
Damage
30,899
59,425
Taken
50,741
27,294
Mitigated
30,199
23,539
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BanProdigy
Olorun
3,385
1,259
1,240
7,524
15,165
5,193
1,167
4,507
10,516
86,747
0
L
Guan Yu
Hallowermayz
Guan Yu
1,552
508
0
818
6,022
4,008
312
0
6,022
0
15,053
W
Ymir
1,780
245
0
1,046
10,953
5,649
0
5,247
5,542
13,108
0
W
Sun Wukong
ImmortalThorin
Sun Wukong
17,326
5,065
0
7,112
14,967
10,720
1,140
4,301
10,443
0
80,583
L
Athena
JackxDon
Athena
4,021
1,388
0
3,386
13,790
12,595
0
3,538
10,138
23,174
0
W
Neith
Kra1zz
Neith
3,756
2,965
0
1,714
6,715
1,814
1,035
3,395
3,208
0
36,151
W
Vulcan
RedWeeb247
Vulcan
9,638
1,905
796
4,107
11,625
3,918
570
5,088
6,163
52,456
0
L
Ravana
5,556
1,193
0
4,194
11,633
5,319
0
4,613
6,933
0
57,620
L
Apollo
TJ232
Apollo
5,510
3,841
0
1,583
9,796
4,739
945
2,824
6,836
0
50,417
L
Merlin
xDavito
Merlin
14,260
724
0
0
9,500
3,538
150
3,259
6,009
49,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,762
Gold Earned
39,202
404
Minions Killed
345
0
Camps Cleared
0
1,668,336
Distance Traveled
1,502,742
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,903
574
132
7
0
291,202
0
L
Guan Yu
6,258
329
32
2
0
184,279
1
W
Ymir
7,580
399
23
1
0
311,883
4
W
Sun Wukong
11,544
608
122
6
0
394,139
2
L
Athena
8,578
451
40
2
0
329,084
5
W
Neith
7,983
420
52
3
0
319,331
0
W
Vulcan
9,752
513
75
4
0
351,781
0
L
Ravana
8,196
431
104
5
0
351,031
4
L
Apollo
8,050
424
76
4
0
309,844
1
L
Merlin
8,120
427
93
5
0
328,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role