Player Matchup

Thanatos
Thanatos
DankPopeye300
Thanatos
Level 21
God Stats
2W - 1L
1,728 SR
Queue Stats
21W - 10L
1,729 Elo+
Party 3
Gilgamesh
Gilgamesh
Kingstonqw23
Gilgamesh
Level 124
God Stats
36W - 33L
1,502 SR
Queue Stats
707W - 768L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
Mountain353
Cthulhu
Level 5
God Stats
2W - 4L
1,346 SR
Queue Stats
2W - 7L
1,308 Elo+
Party 1
Janus
Janus
Swolax
Janus
Level 85
God Stats
8W - 4L
1,688 SR
Queue Stats
216W - 200L
1,674 Elo+
Party 3
Xbalanque
Xbalanque
weeblewobble503
Xbalanque
Level 40
God Stats
2W - 2L
1,410 SR
Queue Stats
182W - 288L
1,344 Elo+
Party 1
Team Averages
Level 55
1,535 SR
1,485 Elo+

VS

Team Averages
Level 69
1,468 SR
1,371 Elo+
Izanami
Izanami
Dadpysz
Izanami
Level 42
God Stats
20W - 25L
1,389 SR
Queue Stats
60W - 74L
1,362 Elo+
Party 2
Ganesha
Ganesha
Kawlinn
Ganesha
Level 157
God Stats
0W - 4L
1,252 SR
Queue Stats
104W - 139L
1,484 Elo+
Solo
Eset
Eset
TOXICxRAINBOW31
Eset
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,341 Elo+
Party 2
Mercury
Mercury
baIdaddy
Mercury
Level 62
God Stats
1W - 2L
1,696 SR
Queue Stats
112W - 150L
1,348 Elo+
Party 2
Gilgamesh
Gilgamesh
name is turtIe
Gilgamesh
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 58L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DankPopeye300
Thanatos
20
8 / 4 / 2
12,794
533
10,956
23,120
9,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Kingstonqw23
Gilgamesh
19
9 / 3 / 5
12,790
533
26,123
20,039
14,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Mountain353
Cthulhu
14
2 / 11 / 3
9,887
412
4,286
20,102
21,477
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Swolax
Janus
20
16 / 1 / 8
16,292
679
31,396
14,594
5,884
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
weeblewobble503
Xbalanque
14
0 / 5 / 8
9,861
411
4,645
13,224
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dadpysz
Izanami
18
14 / 10 / 2
12,992
541
19,822
25,552
9,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Kawlinn
Ganesha
15
1 / 4 / 9
10,695
446
7,302
18,534
23,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 9 / 2
9,920
413
6,649
16,776
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
baIdaddy
Mercury
16
1 / 8 / 6
10,659
444
8,980
18,391
8,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
name is turtIe
Gilgamesh
19
5 / 4 / 3
12,001
500
15,007
23,618
21,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
35
Kills
23
24
Deaths
35
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dadpysz
Izanami
14
10
2
1.5
W
Thanatos
DankPopeye300
Thanatos
8
4
2
2.25
L
Ganesha
Kawlinn
Ganesha
1
4
9
1.38
W
Gilgamesh
Kingstonqw23
Gilgamesh
9
3
5
3.83
W
Cthulhu
Mountain353
Cthulhu
2
11
3
0.32
W
Janus
Swolax
Janus
16
1
8
20
L
2
9
2
0.33
L
Mercury
baIdaddy
Mercury
1
8
6
0.5
L
Gilgamesh
name is turtIe
Gilgamesh
5
4
3
1.63
W
Xbalanque
weeblewobble503
Xbalanque
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,406
Damage
57,760
91,079
Taken
102,871
55,082
Mitigated
69,430
29,108
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dadpysz
Izanami
19,822
15,214
585
9,288
25,552
9,825
3,734
10,419
15,133
0
85,942
W
Thanatos
DankPopeye300
Thanatos
10,956
2,687
0
18,781
23,120
9,756
0
2,739
20,267
0
96,069
L
Ganesha
Kawlinn
Ganesha
7,302
430
0
750
18,534
23,315
0
6,371
12,163
37,713
0
W
Gilgamesh
Kingstonqw23
Gilgamesh
26,123
8,231
0
3,462
20,039
14,083
544
1,396
18,571
0
66,972
W
Cthulhu
Mountain353
Cthulhu
4,286
1,191
0
1,978
20,102
21,477
1,270
2,631
17,427
46,833
0
W
Janus
Swolax
Janus
31,396
2,355
0
3,310
14,594
5,884
660
5,005
9,343
155,399
0
L
6,649
304
377
2,762
16,776
6,050
132
10,167
6,609
56,057
0
L
Mercury
baIdaddy
Mercury
8,980
5,526
486
784
18,391
8,595
276
2,661
15,730
0
72,176
L
Gilgamesh
name is turtIe
Gilgamesh
15,007
3,166
426
6,302
23,618
21,645
1,178
6,064
17,554
0
66,196
W
Xbalanque
weeblewobble503
Xbalanque
4,645
3,101
0
1,577
13,224
3,882
576
1,666
11,520
0
31,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,624
Gold Earned
56,267
604
Minions Killed
505
0
Camps Cleared
0
2,291,457
Distance Traveled
2,218,411
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,992
541
148
6
0
375,305
1
W
Thanatos
12,794
533
148
6
0
447,305
1
L
Ganesha
10,695
446
40
2
0
464,418
6
W
Gilgamesh
12,790
533
79
3
0
460,887
0
W
Cthulhu
9,887
412
52
2
0
426,835
5
W
Janus
16,292
679
256
11
0
495,151
4
L
Eset
9,920
413
106
4
0
429,345
2
L
Mercury
10,659
444
101
4
0
457,839
1
L
Gilgamesh
12,001
500
110
5
0
491,504
0
W
Xbalanque
9,861
411
69
3
0
461,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role