Player Matchup

Zeus
Zeus
Infinite_Square
Zeus
Level 20
God Stats
68W - 38L
1,549 SR
Queue Stats
396W - 391L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Mhmcat
Gilgamesh
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 18L
1,383 Elo+
Party 1
Serqet
Serqet
mag0072003
Serqet
Level 24
God Stats
12W - 18L
1,471 SR
Queue Stats
428W - 443L
1,393 Elo+
Solo
Tiamat
Tiamat
sslaveknight
Tiamat
Level 8
God Stats
1W - 5L
1,370 SR
Queue Stats
4W - 10L
1,312 Elo+
Party 1
Scylla
Scylla
vish111
Scylla
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,263 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,372 Elo+

VS

Team Averages
Level 23
1,513 SR
1,398 Elo+
Gilgamesh
Gilgamesh
Apolline96
Gilgamesh
Level 28
God Stats
16W - 11L
1,500 SR
Queue Stats
19W - 17L
1,342 Elo+
Solo
Da Ji
Da Ji
CKTawab
Da Ji
Level 24
God Stats
471W - 387L
1,596 SR
Queue Stats
780W - 760L
1,471 Elo+
Solo
Tiamat
Tiamat
SpyderGALAX
Tiamat
Level 28
God Stats
2W - 1L
1,468 SR
Queue Stats
24W - 32L
1,377 Elo+
Solo
Artemis
Artemis
daddyyy07
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,335 Elo+
Solo
Merlin
Merlin
ferchenko
Merlin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
10,964
997
9,764
12,312
4,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Mhmcat
Gilgamesh
16
3 / 6 / 5
10,345
940
10,173
17,346
10,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
mag0072003
Serqet
17
3 / 10 / 8
11,206
1,019
8,530
16,951
7,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
16
0 / 8 / 8
9,758
887
6,366
13,821
6,620
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
vish111
Scylla
17
5 / 8 / 5
11,682
1,062
11,781
11,933
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

63

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apolline96
Gilgamesh
18
11 / 5 / 7
12,977
1,180
16,505
12,898
7,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
CKTawab
Da Ji
18
17 / 2 / 9
13,653
1,241
15,447
9,362
4,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
17
4 / 3 / 16
11,124
1,011
11,658
11,396
10,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
daddyyy07
Artemis
18
4 / 3 / 18
11,432
1,039
10,515
9,632
3,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
ferchenko
Merlin
19
2 / 1 / 23
11,381
1,035
10,346
8,424
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
111
14
Kills
38
38
Deaths
14
32
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Apolline96
Gilgamesh
11
5
7
2.9
W
Da Ji
CKTawab
Da Ji
17
2
9
10.75
L
3
6
6
1
L
Gilgamesh
Mhmcat
Gilgamesh
3
6
5
0.92
W
Tiamat
4
3
16
4
W
Artemis
daddyyy07
Artemis
4
3
18
4.33
W
Merlin
ferchenko
Merlin
2
1
23
13.5
L
Serqet
mag0072003
Serqet
3
10
8
0.7
L
Tiamat
0
8
8
0.5
L
Scylla
vish111
Scylla
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,614
Damage
64,471
72,363
Taken
51,712
33,280
Mitigated
29,298
5,208
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Apolline96
Gilgamesh
16,505
3,159
0
1,394
12,898
7,347
0
7,027
5,461
0
31,315
W
Da Ji
CKTawab
Da Ji
15,447
3,877
0
234
9,362
4,077
0
5,001
3,966
0
21,628
L
9,764
1,796
0
262
12,312
4,413
0
3,828
8,484
29,648
0
L
Gilgamesh
Mhmcat
Gilgamesh
10,173
2,321
0
778
17,346
10,438
0
3,967
13,379
49
30,144
W
Tiamat
11,658
1,612
54
3,719
11,396
10,885
0
6,767
4,116
22,891
0
W
Artemis
daddyyy07
Artemis
10,515
3,152
0
0
9,632
3,885
0
4,801
4,769
0
27,835
W
Merlin
ferchenko
Merlin
10,346
336
676
937
8,424
3,104
0
3,922
4,060
38,126
0
L
Serqet
mag0072003
Serqet
8,530
2,794
0
558
16,951
7,157
0
4,437
12,514
0
18,262
L
Tiamat
6,366
1,250
651
2,456
13,821
6,620
0
4,788
9,033
15,843
0
L
Scylla
vish111
Scylla
11,781
1,575
0
503
11,933
4,652
0
4,984
6,949
31,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,955
Gold Earned
60,567
216
Minions Killed
175
5
Camps Cleared
9
951,451
Distance Traveled
928,959
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,977
1,180
25
2
4
153,728
0
W
Da Ji
13,653
1,241
15
1
2
214,240
0
L
Zeus
10,964
997
48
4
1
183,021
0
L
Gilgamesh
10,345
940
50
5
1
209,622
0
W
Tiamat
11,124
1,011
34
3
2
203,951
0
W
Artemis
11,432
1,039
49
4
1
165,232
1
W
Merlin
11,381
1,035
52
5
0
191,808
0
L
Serqet
11,206
1,019
21
2
2
206,125
0
L
Tiamat
9,758
887
33
3
0
173,921
0
L
Scylla
11,682
1,062
64
6
1
178,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role