Player Matchup

Cerberus
Cerberus
CCLTCN
Cerberus
Level 23
God Stats
8W - 11L
1,576 SR
Queue Stats
88W - 74L
1,527 Elo+
Party 3
Ymir
Ymir
GriffinLol
Ymir
Level 19
God Stats
8W - 3L
1,862 SR
Queue Stats
122W - 111L
1,696 Elo+
Party 3
Anhur
Anhur
ImSurta
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 3
Bakasura
Bakasura
JoseFrancoMC
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
Nyudes
Chang'e
Level 33
God Stats
7W - 9L
1,559 SR
Queue Stats
155W - 146L
1,586 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,562 Elo+

VS

Team Averages
Level 28
1,483 SR
1,547 Elo+
Neith
Neith
Alazaar
Neith
Level 25
God Stats
4W - 6L
1,416 SR
Queue Stats
13W - 18L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
Elegiez
Gilgamesh
Level 29
God Stats
5W - 4L
1,501 SR
Queue Stats
78W - 75L
1,626 Elo+
Party 1
Tiamat
Tiamat
PropheticFenris
Tiamat
Level 27
God Stats
4W - 5L
1,396 SR
Queue Stats
71W - 83L
1,523 Elo+
Party 2
Xing Tian
Xing Tian
Veraan99
Xing Tian
Level 29
God Stats
16W - 17L
1,603 SR
Queue Stats
61W - 51L
1,647 Elo+
Party 1
Ao Kuang
Ao Kuang
peskeybikes5
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CCLTCN
Cerberus
7
0 / 5 / 0
4,543
454
2,151
6,734
3,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 4 / 2
5,557
556
4,654
7,329
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
ImSurta
Anhur
6
1 / 4 / 1
4,439
444
1,836
4,521
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bakasura
JoseFrancoMC
Bakasura
8
1 / 2 / 0
4,887
489
2,067
6,555
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Nyudes
Chang'e
9
1 / 2 / 0
5,310
531
2,778
5,169
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alazaar
Neith
9
2 / 2 / 5
6,040
604
4,791
4,606
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Elegiez
Gilgamesh
12
5 / 0 / 1
6,998
700
4,870
3,659
1,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
5,878
588
1,752
3,765
1,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xing Tian
Veraan99
Xing Tian
10
8 / 1 / 3
6,589
659
5,913
7,330
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
peskeybikes5
Ao Kuang
10
2 / 1 / 1
5,886
589
2,184
5,504
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
17
17
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Alazaar
Neith
2
2
5
2.25
L
Cerberus
CCLTCN
Cerberus
0
5
0
0
W
Gilgamesh
Elegiez
Gilgamesh
5
0
1
5.5
L
2
4
2
0.75
L
Anhur
ImSurta
Anhur
1
4
1
0.38
L
Bakasura
JoseFrancoMC
Bakasura
1
2
0
0.5
L
Chang'e
Nyudes
Chang'e
1
2
0
0.5
W
0
1
1
0.5
W
Xing Tian
Veraan99
Xing Tian
8
1
3
9.5
W
Ao Kuang
peskeybikes5
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,486
Damage
19,510
30,308
Taken
24,864
11,735
Mitigated
9,072
7,318
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alazaar
Neith
4,791
2,915
0
1,136
4,606
1,355
1,042
2,304
2,302
0
25,105
L
Cerberus
CCLTCN
Cerberus
2,151
177
0
906
6,734
3,400
0
1,708
5,026
16,595
0
W
Gilgamesh
Elegiez
Gilgamesh
4,870
1,080
0
927
3,659
1,936
568
1,396
2,209
0
32,893
L
4,654
1,493
0
884
7,329
3,338
99
2,114
5,215
15,906
0
L
Anhur
ImSurta
Anhur
1,836
1,660
0
806
4,521
1,153
185
2,347
2,174
0
8,599
L
Bakasura
JoseFrancoMC
Bakasura
2,067
1,324
0
1,853
6,555
2,371
140
1,531
4,978
0
19,510
L
Chang'e
Nyudes
Chang'e
2,778
163
64
2,805
5,169
1,473
41
2,095
3,066
21,060
0
W
1,752
143
0
1,362
3,765
1,734
777
633
3,053
29,959
0
W
Xing Tian
Veraan99
Xing Tian
5,913
1,565
0
1,231
7,330
2,465
40
2,687
4,476
17,648
0
W
Ao Kuang
peskeybikes5
Ao Kuang
2,184
803
0
2,848
5,504
1,582
350
2,288
3,094
21,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,736
Gold Earned
31,391
191
Minions Killed
297
0
Camps Cleared
0
868,033
Distance Traveled
944,367
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,040
604
59
6
0
166,933
1
L
Cerberus
4,543
454
40
4
0
177,644
3
W
Gilgamesh
6,998
700
78
8
0
174,398
2
L
Ymir
5,557
556
20
2
0
174,086
0
L
Anhur
4,439
444
15
2
0
113,128
0
L
Bakasura
4,887
489
43
4
0
212,922
1
L
Chang'e
5,310
531
73
7
0
190,253
3
W
Tiamat
5,878
588
68
7
0
185,509
1
W
Xing Tian
6,589
659
34
3
0
195,832
3
W
Ao Kuang
5,886
589
58
6
0
221,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role