Player Matchup

Athena
Athena
A45smalls
Athena
Level 29
God Stats
12W - 13L
1,855 SR
Queue Stats
190W - 248L
1,350 Elo+
Solo
Janus
Janus
DavEvil
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,191 Elo+
Party 3
Kali
Kali
HotWench420
Kali
Level 25
God Stats
8W - 8L
1,666 SR
Queue Stats
145W - 216L
1,225 Elo+
Party 1
Cernunnos
Cernunnos
ItsaMoose710
Cernunnos
Level 24
God Stats
47W - 60L
1,378 SR
Queue Stats
77W - 104L
1,293 Elo+
Party 1
Gilgamesh
Gilgamesh
VRScyla
Gilgamesh
Level 17
God Stats
0W - 2L
1,241 SR
Queue Stats
34W - 44L
1,257 Elo+
Party 3
Team Averages
Level 23
1,528 SR
1,263 Elo+

VS

Team Averages
Level 18
1,554 SR
1,312 Elo+
Artemis
Artemis
BiG_BOI_Ik
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 47L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
BloodyDoctor25
Gilgamesh
Level 28
God Stats
7W - 3L
1,769 SR
Queue Stats
25W - 19L
1,374 Elo+
Solo
Ares
Ares
David Oswald
Ares
Level 18
God Stats
38W - 44L
1,479 SR
Queue Stats
129W - 195L
1,251 Elo+
Party 2
Kukulkan
Kukulkan
Lhordez
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,269 Elo+
Party 2
Chaac
Chaac
leobardd
Chaac
Level 18
God Stats
6W - 2L
1,521 SR
Queue Stats
14W - 17L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
A45smalls
Athena
17
6 / 6 / 9
12,857
476
15,059
37,429
32,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
DavEvil
Janus
16
1 / 7 / 7
11,553
428
12,446
15,287
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 3 / 5
15,496
574
17,677
25,352
13,747
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
ItsaMoose710
Cernunnos
20
6 / 10 / 7
13,251
491
18,081
28,136
12,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
VRScyla
Gilgamesh
18
7 / 10 / 4
12,802
474
22,200
27,986
18,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BiG_BOI_Ik
Artemis
20
20 / 5 / 4
16,555
613
42,133
27,439
12,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
BloodyDoctor25
Gilgamesh
17
4 / 7 / 5
11,701
433
17,974
20,570
14,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 5 / 12
11,404
422
8,269
23,202
24,186
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Lhordez
Kukulkan
19
0 / 7 / 12
13,053
483
10,283
15,021
6,865
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
leobardd
Chaac
18
10 / 7 / 10
13,419
497
18,117
27,775
22,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
79
31
Kills
36
36
Deaths
31
32
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Athena
A45smalls
Athena
6
6
9
1.75
W
Artemis
BiG_BOI_Ik
Artemis
20
5
4
4.4
W
Gilgamesh
BloodyDoctor25
Gilgamesh
4
7
5
0.93
L
Janus
DavEvil
Janus
1
7
7
0.64
W
2
5
12
1.6
L
11
3
5
4.5
L
Cernunnos
ItsaMoose710
Cernunnos
6
10
7
0.95
W
Kukulkan
Lhordez
Kukulkan
0
7
12
0.86
L
Gilgamesh
VRScyla
Gilgamesh
7
10
4
0.9
W
Chaac
leobardd
Chaac
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,463
Damage
96,776
134,190
Taken
114,007
82,536
Mitigated
80,236
26,381
Healing
37,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
A45smalls
Athena
15,059
3,658
0
9,602
37,429
32,727
1,160
6,973
30,456
42,811
0
W
Artemis
BiG_BOI_Ik
Artemis
42,133
33,975
0
15,954
27,439
12,477
6,956
6,354
20,675
0
114,692
W
Gilgamesh
BloodyDoctor25
Gilgamesh
17,974
4,057
1,393
5,529
20,570
14,442
3,330
5,334
15,134
171
58,480
L
Janus
DavEvil
Janus
12,446
1,183
0
453
15,287
5,589
1,488
2,345
12,942
42,962
0
W
8,269
1,749
0
3,770
23,202
24,186
75
5,605
17,549
25,705
0
L
17,677
8,620
0
4,908
25,352
13,747
0
3,471
21,881
0
96,981
L
Cernunnos
ItsaMoose710
Cernunnos
18,081
9,463
0
10,260
28,136
12,224
3,615
3,610
24,526
0
109,925
W
Kukulkan
Lhordez
Kukulkan
10,283
2,309
0
2,224
15,021
6,865
2,295
3,979
10,928
69,017
0
L
Gilgamesh
VRScyla
Gilgamesh
22,200
7,953
0
1,158
27,986
18,249
1,494
2,241
25,745
0
69,867
W
Chaac
leobardd
Chaac
18,117
5,100
0
8,575
27,775
22,266
469
5,419
22,216
0
68,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,959
Gold Earned
66,132
508
Minions Killed
498
0
Camps Cleared
0
2,316,035
Distance Traveled
2,263,173
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,857
476
48
2
0
512,866
4
W
Artemis
16,555
613
164
6
0
419,994
2
W
Gilgamesh
11,701
433
67
2
0
476,187
0
L
Janus
11,553
428
82
3
0
432,182
0
W
Ares
11,404
422
22
1
0
497,843
5
L
Kali
15,496
574
132
5
0
524,315
0
L
Cernunnos
13,251
491
138
5
0
387,021
0
W
Kukulkan
13,053
483
144
5
0
385,976
1
L
Gilgamesh
12,802
474
108
4
0
459,651
0
W
Chaac
13,419
497
101
4
0
483,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role