Player Matchup

Sol
Sol
Dbom20
Sol
Level 69
God Stats
16W - 10L
1,438 SR
Queue Stats
243W - 245L
1,358 Elo+
Solo
Cu Chulainn
Cu Chulainn
JOHNNY 1173033
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Javier32146
Danzaburou
Level 66
God Stats
4W - 4L
1,502 SR
Queue Stats
19W - 25L
1,383 Elo+
Party 3
Cerberus
Cerberus
LAMART3300
Cerberus
Level 58
God Stats
11W - 17L
1,418 SR
Queue Stats
234W - 276L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
doublebassdrum
Gilgamesh
Level 61
God Stats
27W - 29L
1,234 SR
Queue Stats
449W - 555L
1,373 Elo+
Solo
Team Averages
Level 56
1,418 SR
1,391 Elo+

VS

Team Averages
Level 52
1,526 SR
1,319 Elo+
Gilgamesh
Gilgamesh
CelestialMage_21
Gilgamesh
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 97L
1,264 Elo+
Party 2
Cernunnos
Cernunnos
CelticXxhydraxX
Cernunnos
Level 58
God Stats
10W - 6L
1,664 SR
Queue Stats
629W - 621L
1,338 Elo+
Party 1
Ravana
Ravana
NordicXxhydraxX
Ravana
Level 45
God Stats
13W - 15L
1,560 SR
Queue Stats
555W - 562L
1,354 Elo+
Party 1
Tiamat
Tiamat
SongofTheAbyss
Tiamat
Level 69
God Stats
2W - 7L
1,219 SR
Queue Stats
228W - 251L
1,293 Elo+
Party 2
Ganesha
Ganesha
SoulXxhydraxX
Ganesha
Level 42
God Stats
0W - 1L
1,687 SR
Queue Stats
182W - 209L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dbom20
Sol
15
6 / 3 / 8
9,526
529
12,905
15,051
4,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
JOHNNY 1173033
Cu Chulainn
17
8 / 2 / 0
10,375
576
8,658
8,902
6,743
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Javier32146
Danzaburou
17
12 / 3 / 5
11,094
616
14,965
11,992
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
LAMART3300
Cerberus
14
6 / 4 / 17
9,593
533
9,201
15,207
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
doublebassdrum
Gilgamesh
16
6 / 1 / 8
9,535
530
9,229
13,607
9,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
2 / 8 / 0
9,154
509
6,118
14,184
7,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
CelticXxhydraxX
Cernunnos
14
5 / 6 / 2
9,235
513
10,813
14,886
4,776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 2
8,415
468
7,681
11,295
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 8 / 0
8,310
462
9,514
15,343
9,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
12
0 / 9 / 9
8,304
461
5,948
17,671
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
38
Kills
12
13
Deaths
38
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
2
8
0
0.25
L
Cernunnos
CelticXxhydraxX
Cernunnos
5
6
2
1
W
Sol
Dbom20
Sol
6
3
8
3.33
W
Cu Chulainn
JOHNNY 1173033
Cu Chulainn
8
2
0
4
W
Danzaburou
Javier32146
Danzaburou
12
3
5
4.83
W
Cerberus
LAMART3300
Cerberus
6
4
17
3.63
L
3
7
2
0.57
L
2
8
0
0.25
L
Ganesha
0
9
9
0.5
W
Gilgamesh
doublebassdrum
Gilgamesh
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,958
Damage
40,074
64,759
Taken
73,379
37,903
Mitigated
39,713
21,260
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
6,118
1,711
0
343
14,184
7,076
1,178
190
13,994
0
44,012
L
Cernunnos
CelticXxhydraxX
Cernunnos
10,813
3,942
0
5,337
14,886
4,776
0
2,311
12,575
0
66,640
W
Sol
Dbom20
Sol
12,905
2,709
0
7,452
15,051
4,964
1,513
5,950
8,685
61,142
0
W
Cu Chulainn
JOHNNY 1173033
Cu Chulainn
8,658
2,506
0
307
8,902
6,743
758
0
8,902
347
52,149
W
Danzaburou
Javier32146
Danzaburou
14,965
8,558
0
5,407
11,992
4,207
0
1,880
10,112
0
75,638
W
Cerberus
LAMART3300
Cerberus
9,201
1,675
0
3,225
15,207
12,602
414
4,222
10,837
19,157
0
L
7,681
3,357
0
3,052
11,295
3,857
160
5,990
5,305
0
46,589
L
9,514
1,554
270
4,514
15,343
9,572
410
8,218
7,125
42,561
0
L
Ganesha
5,948
1,233
0
609
17,671
14,432
0
5,587
12,084
13,349
0
W
Gilgamesh
doublebassdrum
Gilgamesh
9,229
3,132
0
4,869
13,607
9,387
0
2,712
10,761
0
62,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,123
Gold Earned
43,418
490
Minions Killed
387
0
Camps Cleared
0
1,694,597
Distance Traveled
1,508,321
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,154
509
93
5
0
309,266
4
L
Cernunnos
9,235
513
123
7
0
295,105
5
W
Sol
9,526
529
119
7
0
328,178
1
W
Cu Chulainn
10,375
576
112
6
0
334,170
0
W
Danzaburou
11,094
616
120
7
0
342,835
4
W
Cerberus
9,593
533
31
2
0
330,101
1
L
Ravana
8,415
468
88
5
0
348,586
3
L
Tiamat
8,310
462
74
4
0
276,413
9
L
Ganesha
8,304
461
9
1
0
278,951
3
W
Gilgamesh
9,535
530
108
6
0
359,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role