Player Matchup

Ares
Ares
BerakDarah
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,451 Elo+
Solo
Merlin
Merlin
DeadRewind
Merlin
Level 21
God Stats
2W - 7L
1,423 SR
Queue Stats
86W - 65L
1,591 Elo+
Solo
Awilix
Awilix
artemis_or_troll
Awilix
Level 26
God Stats
11W - 10L
1,556 SR
Queue Stats
127W - 123L
1,668 Elo+
Solo
Izanami
Izanami
iSlayerrr
Izanami
Level 23
God Stats
16W - 17L
1,616 SR
Queue Stats
34W - 28L
1,576 Elo+
Solo
Tyr
Tyr
lastofus_gfan
Tyr
Level 24
God Stats
5W - 8L
1,458 SR
Queue Stats
42W - 44L
1,534 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,564 Elo+

VS

Team Averages
Level 42
1,486 SR
1,617 Elo+
Aphrodite
Aphrodite
Kataur
Aphrodite
Level 13
God Stats
6W - 6L
1,500 SR
Queue Stats
44W - 44L
1,607 Elo+
Party 1
Thanatos
Thanatos
NavarNightarrow
Thanatos
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 147L
1,516 Elo+
Party 1
Ra
Ra
NooBwarriorZ
Ra
Level 14
God Stats
1W - 1L
1,350 SR
Queue Stats
42W - 21L
1,665 Elo+
Party 2
Ares
Ares
jzbabyfacekilla
Ares
Level 22
God Stats
25W - 23L
1,472 SR
Queue Stats
78W - 73L
1,534 Elo+
Solo
Apollo
Apollo
rMooV
Apollo
Level 14
God Stats
10W - 5L
1,607 SR
Queue Stats
42W - 16L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,621
375
2,755
12,240
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Merlin
DeadRewind
Merlin
14
5 / 4 / 1
7,777
518
8,890
8,069
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 3
7,790
519
5,367
8,944
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
iSlayerrr
Izanami
12
1 / 5 / 0
6,944
463
5,260
8,237
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 3 / 1
6,836
456
5,122
13,187
13,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kataur
Aphrodite
12
0 / 3 / 6
7,277
485
6,549
8,508
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
4 / 7 / 4
7,577
505
6,139
13,231
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 3 / 2
8,773
585
6,884
7,157
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 0 / 13
8,258
551
4,358
9,865
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
rMooV
Apollo
15
12 / 0 / 8
9,652
643
10,982
8,321
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
12
Kills
22
23
Deaths
13
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Merlin
DeadRewind
Merlin
5
4
1
1.38
W
Aphrodite
Kataur
Aphrodite
0
3
6
1
W
Thanatos
4
7
4
0.86
W
5
3
2
2
L
3
3
3
1.5
L
Izanami
iSlayerrr
Izanami
1
5
0
0.2
W
1
0
13
7.5
L
3
3
1
1.17
W
Apollo
rMooV
Apollo
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,394
Damage
34,912
50,677
Taken
47,082
29,394
Mitigated
21,820
7,920
Healing
23,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,755
396
0
879
12,240
7,576
0
3,335
8,871
10,645
0
L
Merlin
DeadRewind
Merlin
8,890
695
0
782
8,069
2,940
0
3,121
4,830
42,811
0
W
Aphrodite
Kataur
Aphrodite
6,549
729
2,006
4,274
8,508
3,058
666
842
7,598
38,204
0
W
Thanatos
6,139
2,103
0
7,083
13,231
5,090
0
836
12,341
0
32,370
W
6,884
714
666
2,494
7,157
2,729
710
3,131
3,742
58,089
0
L
5,367
2,419
0
2,498
8,944
2,964
0
1,901
7,015
0
45,774
L
Izanami
iSlayerrr
Izanami
5,260
3,682
0
1,705
8,237
2,490
1,034
1,944
6,259
0
50,767
W
4,358
530
0
2,980
9,865
7,961
341
3,220
6,435
23,555
0
L
5,122
938
171
1,885
13,187
13,424
0
7,202
5,911
0
23,336
W
Apollo
rMooV
Apollo
10,982
6,156
0
4,121
8,321
2,982
741
2,902
5,321
0
58,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
41,537
324
Minions Killed
392
0
Camps Cleared
0
1,299,945
Distance Traveled
1,353,292
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,621
375
17
1
0
229,537
1
L
Merlin
7,777
518
75
5
0
266,940
1
W
Aphrodite
7,277
485
87
6
0
265,274
1
W
Thanatos
7,577
505
55
4
0
273,294
0
W
Ra
8,773
585
118
8
0
289,101
2
L
Awilix
7,790
519
93
6
0
276,391
3
L
Izanami
6,944
463
94
6
0
244,420
0
W
Ares
8,258
551
31
2
0
266,393
4
L
Tyr
6,836
456
45
3
0
282,657
0
W
Apollo
9,652
643
101
7
0
259,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role