Player Matchup

Thor
Thor
Bryan97CR
Thor
Level 6
God Stats
6W - 15L
1,500 SR
Queue Stats
27W - 52L
1,500 Elo+
Party 3
Terra
Terra
M3Dimension
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 38L
1,258 Elo+
Party 2
Chang'e
Chang'e
ReYYaN12
Chang'e
Level 26
God Stats
11W - 14L
1,458 SR
Queue Stats
27W - 27L
1,395 Elo+
Solo
Amaterasu
Amaterasu
SixiesK
Amaterasu
Level 32
God Stats
4W - 4L
1,445 SR
Queue Stats
71W - 109L
1,330 Elo+
Party 2
Artemis
Artemis
xXPiniCRXx
Artemis
Level 18
God Stats
19W - 36L
1,408 SR
Queue Stats
112W - 205L
1,270 Elo+
Party 3
Team Averages
Level 20
1,462 SR
1,351 Elo+

VS

Team Averages
Level 15
1,525 SR
1,391 Elo+
Pele
Pele
AndreaMage
Pele
Level 17
God Stats
14W - 11L
1,450 SR
Queue Stats
70W - 56L
1,302 Elo+
Solo
Bellona
Bellona
CaveFly
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,367 Elo+
Party 1
Nemesis
Nemesis
GodKaioz
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,367 Elo+
Party 1
Discordia
Discordia
SakuraRabbit
Discordia
Level 21
God Stats
8W - 4L
1,675 SR
Queue Stats
66W - 50L
1,461 Elo+
Solo
Neith
Neith
Wizard101Pro22
Neith
Level 27
God Stats
7W - 2L
1,502 SR
Queue Stats
467W - 475L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 6 / 0
7,949
442
2,470
13,356
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 7 / 3
7,039
391
1,007
15,299
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
ReYYaN12
Chang'e
12
2 / 9 / 1
7,707
428
3,625
10,715
2,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SixiesK
Amaterasu
14
7 / 7 / 0
9,262
515
9,522
14,192
10,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
xXPiniCRXx
Artemis
9
0 / 6 / 2
6,569
365
2,726
9,107
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
8,413
467
1,005
8,548
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
CaveFly
Bellona
16
6 / 4 / 3
10,128
563
5,846
11,015
8,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
GodKaioz
Nemesis
12
3 / 5 / 10
9,032
502
5,222
11,418
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
SakuraRabbit
Discordia
17
13 / 0 / 2
11,114
617
14,550
8,002
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 0 / 3
11,367
632
17,044
12,142
4,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
11
Kills
34
35
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Thor
2
6
0
0.33
W
Bellona
CaveFly
Bellona
6
4
3
1.88
W
Nemesis
GodKaioz
Nemesis
3
5
10
1.6
L
0
7
3
0.21
L
Chang'e
ReYYaN12
Chang'e
2
9
1
0.28
W
Discordia
SakuraRabbit
Discordia
13
0
2
14
L
Amaterasu
SixiesK
Amaterasu
7
7
0
1
W
12
0
3
13.5
L
Artemis
xXPiniCRXx
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,350
Damage
43,667
62,669
Taken
51,125
31,523
Mitigated
26,376
13,343
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,005
54
0
1,213
8,548
5,716
0
518
8,030
0
46,672
L
Thor
2,470
786
0
2,668
13,356
4,251
0
6,826
6,232
0
36,683
W
Bellona
CaveFly
Bellona
5,846
2,093
0
1,584
11,015
8,267
434
465
10,550
0
47,643
W
Nemesis
GodKaioz
Nemesis
5,222
3,051
0
1,748
11,418
5,006
810
857
10,561
0
31,163
L
1,007
390
242
1,966
15,299
10,913
463
1,983
13,188
11,216
0
L
Chang'e
ReYYaN12
Chang'e
3,625
776
1,343
2,029
10,715
2,424
1,042
1,155
9,437
27,736
0
W
Discordia
SakuraRabbit
Discordia
14,550
1,535
0
2,419
8,002
2,662
1,215
1,360
6,642
55,288
0
L
Amaterasu
SixiesK
Amaterasu
9,522
3,548
0
3,621
14,192
10,730
1,184
1,850
12,169
0
46,555
W
17,044
10,872
0
4,340
12,142
4,725
3,034
1,432
10,710
0
78,268
L
Artemis
xXPiniCRXx
Artemis
2,726
1,230
0
1,474
9,107
3,205
0
2,483
6,396
0
30,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,526
Gold Earned
50,054
257
Minions Killed
435
0
Camps Cleared
0
1,497,892
Distance Traveled
1,773,483
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,413
467
85
5
0
309,521
0
L
Thor
7,949
442
64
4
0
330,096
1
W
Bellona
10,128
563
77
4
0
361,792
2
W
Nemesis
9,032
502
52
3
0
396,522
3
L
Terra
7,039
391
19
1
0
337,937
0
L
Chang'e
7,707
428
46
3
0
329,744
0
W
Discordia
11,114
617
105
6
0
380,310
2
L
Amaterasu
9,262
515
82
5
0
295,207
1
W
Neith
11,367
632
116
6
0
325,338
0
L
Artemis
6,569
365
46
3
0
204,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role