Player Matchup

Ares
Ares
BeeWink
Ares
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 46L
1,557 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BigChungus25
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,612 Elo+
Party 2
Vulcan
Vulcan
BtrThnSquirrel
Vulcan
Level 89
God Stats
0W - 3L
1,322 SR
Queue Stats
278W - 281L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
jwjake911
Gilgamesh
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 47L
1,398 Elo+
Party 2
Mulan
Mulan
tyklar
Mulan
Level 86
God Stats
4W - 3L
1,167 SR
Queue Stats
266W - 270L
1,414 Elo+
Party 2
Team Averages
Level 56
1,398 SR
1,499 Elo+

VS

Team Averages
Level 59
1,483 SR
1,521 Elo+
Gilgamesh
Gilgamesh
GrinderOfGrunts
Gilgamesh
Level 69
God Stats
1W - 2L
1,376 SR
Queue Stats
315W - 298L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
TheGreatestMango
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ThrasenDezzNuts
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
Vanhuslin
Sylvanus
Level 65
God Stats
85W - 85L
1,517 SR
Queue Stats
93W - 103L
1,489 Elo+
Party 1
Anubis
Anubis
dzhang24
Anubis
Level 49
God Stats
104W - 117L
1,520 SR
Queue Stats
110W - 123L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BeeWink
Ares
15
1 / 7 / 11
11,269
490
9,198
21,330
19,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
BigChungus25
Ah Muzen Cab
16
4 / 8 / 4
10,710
466
14,265
17,813
7,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 6 / 4
12,805
557
20,475
13,781
7,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
jwjake911
Gilgamesh
18
5 / 4 / 3
11,948
519
9,239
14,826
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
tyklar
Mulan
15
6 / 8 / 5
10,665
464
14,245
22,137
20,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrinderOfGrunts
Gilgamesh
20
10 / 2 / 7
13,766
599
17,397
19,625
15,828
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
TheGreatestMango
Danzaburou
20
11 / 2 / 4
14,900
648
15,647
20,846
8,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 11 / 4
10,696
465
5,824
14,973
5,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Vanhuslin
Sylvanus
16
2 / 7 / 13
11,729
510
4,196
19,685
14,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
dzhang24
Anubis
20
8 / 5 / 14
13,673
594
15,299
23,266
10,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
75
25
Kills
33
33
Deaths
27
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ares
BeeWink
Ares
1
7
11
0.93
L
Ah Muzen Cab
BigChungus25
Ah Muzen Cab
4
8
4
0.75
L
9
6
4
1.83
W
Gilgamesh
GrinderOfGrunts
Gilgamesh
10
2
7
6.75
W
Danzaburou
TheGreatestMango
Danzaburou
11
2
4
6.5
W
2
11
4
0.36
W
Sylvanus
Vanhuslin
Sylvanus
2
7
13
1.21
W
Anubis
dzhang24
Anubis
8
5
14
3
L
Gilgamesh
jwjake911
Gilgamesh
5
4
3
1.63
L
Mulan
tyklar
Mulan
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,422
Damage
58,363
89,887
Taken
98,395
63,864
Mitigated
54,350
14,150
Healing
41,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BeeWink
Ares
9,198
274
0
2,075
21,330
19,494
292
8,470
12,780
30,862
0
L
Ah Muzen Cab
BigChungus25
Ah Muzen Cab
14,265
8,704
0
2,832
17,813
7,824
2,636
5,473
12,340
0
57,777
L
20,475
6,635
0
1,784
13,781
7,039
1,516
3,927
9,854
105,154
0
W
Gilgamesh
GrinderOfGrunts
Gilgamesh
17,397
6,288
0
5,756
19,625
15,828
861
3,174
16,184
0
92,783
W
Danzaburou
TheGreatestMango
Danzaburou
15,647
10,342
0
11,595
20,846
8,674
6,433
4,295
16,486
0
130,748
W
5,824
1,876
0
2,292
14,973
5,454
182
1,483
13,235
30,035
0
W
Sylvanus
Vanhuslin
Sylvanus
4,196
1,161
2,949
6,166
19,685
14,004
1,663
11,222
8,187
20,856
0
W
Anubis
dzhang24
Anubis
15,299
336
1,369
11,837
23,266
10,390
3,239
12,079
10,772
95,238
0
L
Gilgamesh
jwjake911
Gilgamesh
9,239
1,949
0
3,219
14,826
9,386
0
1,953
12,873
0
85,198
L
Mulan
tyklar
Mulan
14,245
2,196
0
4,240
22,137
20,121
276
5,496
16,481
0
43,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,397
Gold Earned
64,764
470
Minions Killed
622
0
Camps Cleared
0
2,074,536
Distance Traveled
2,090,155
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,269
490
47
2
0
429,866
4
L
Ah Muzen Cab
10,710
466
85
4
0
379,287
2
L
Vulcan
12,805
557
158
7
0
410,167
3
W
Gilgamesh
13,766
599
142
6
0
462,872
3
W
Danzaburou
14,900
648
184
8
0
421,261
7
W
Zeus
10,696
465
58
3
0
420,033
0
W
Sylvanus
11,729
510
54
2
0
393,282
2
W
Anubis
13,673
594
184
8
0
392,707
1
L
Gilgamesh
11,948
519
130
6
0
447,299
6
L
Mulan
10,665
464
50
2
0
407,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role