Player Matchup

Ra
Ra
Agenta0815
Ra
Level 107
God Stats
22W - 17L
1,489 SR
Queue Stats
232W - 216L
1,522 Elo+
Party 2
Artemis
Artemis
Madjoker640
Artemis
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 94L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
deandre5547
Gilgamesh
Level 107
God Stats
6W - 1L
1,500 SR
Queue Stats
81W - 72L
1,453 Elo+
Party 2
Team Averages
Level 111
1,496 SR
1,486 Elo+

VS

Team Averages
Level 92
1,479 SR
1,501 Elo+
Gilgamesh
Gilgamesh
Danny_TheGoat
Gilgamesh
Level 118
God Stats
1W - 2L
1,328 SR
Queue Stats
9W - 9L
1,535 Elo+
Party 1
Merlin
Merlin
FROSTWING7
Merlin
Level 18
God Stats
3W - 6L
1,458 SR
Queue Stats
27W - 55L
1,251 Elo+
Solo
Mulan
Mulan
TheDuncan01
Mulan
Level 139
God Stats
0W - 2L
1,650 SR
Queue Stats
96W - 92L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 13
18,043
752
20,805
20,627
8,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Madjoker640
Artemis
20
9 / 10 / 13
17,884
745
22,128
25,785
14,137
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
deandre5547
Gilgamesh
20
10 / 8 / 15
18,170
757
21,110
33,064
30,323
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Danny_TheGoat
Gilgamesh
20
13 / 13 / 5
18,087
754
26,017
28,579
19,846
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
FROSTWING7
Merlin
20
6 / 7 / 14
17,549
731
12,433
16,333
5,965
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 10 / 11
16,280
678
26,838
32,905
32,722
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
56
30
Kills
26
27
Deaths
30
41
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
9
13
1.94
L
Gilgamesh
Danny_TheGoat
Gilgamesh
13
13
5
1.19
L
Merlin
FROSTWING7
Merlin
6
7
14
1.86
W
Artemis
Madjoker640
Artemis
9
10
13
1.55
L
7
10
11
1.25
W
Gilgamesh
deandre5547
Gilgamesh
10
8
15
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,043
Damage
65,288
79,476
Taken
77,817
53,016
Mitigated
58,533
20,121
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,805
875
3,214
6,542
20,627
8,556
575
3,523
16,796
128,469
0
L
Gilgamesh
Danny_TheGoat
Gilgamesh
26,017
5,865
0
2,084
28,579
19,846
1,581
8,874
19,279
0
59,580
L
Merlin
FROSTWING7
Merlin
12,433
614
0
4,105
16,333
5,965
936
3,186
13,025
98,270
0
W
Artemis
Madjoker640
Artemis
22,128
10,773
0
5,187
25,785
14,137
2,162
3,544
22,091
0
81,946
L
26,838
4,821
0
8,257
32,905
32,722
0
7,957
24,516
0
69,410
W
Gilgamesh
deandre5547
Gilgamesh
21,110
7,241
978
4,200
33,064
30,323
343
5,397
27,403
0
52,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,097
Gold Earned
51,916
289
Minions Killed
255
0
Camps Cleared
0
1,216,144
Distance Traveled
1,170,755
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,043
752
164
7
0
425,233
3
L
Gilgamesh
18,087
754
44
2
0
374,590
0
L
Merlin
17,549
731
144
6
0
409,843
3
W
Artemis
17,884
745
92
4
0
363,357
2
L
Mulan
16,280
678
67
3
0
386,322
0
W
Gilgamesh
18,170
757
33
1
0
427,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role