Player Matchup

Ares
Ares
BigChungus156
Ares
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
2W - 0L
1,747 Elo+
Party 2
Eset
Eset
SeverusVape
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 57L
1,745 Elo+
Party 2
Ravana
Ravana
SkilfulTrain
Ravana
Level 86
God Stats
1W - 3L
1,313 SR
Queue Stats
28W - 29L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
SynSnow
Gilgamesh
Level 65
God Stats
11W - 4L
1,805 SR
Queue Stats
220W - 246L
1,453 Elo+
Solo
Hachiman
Hachiman
hitchboi
Hachiman
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,620 Elo+
Party 2
Team Averages
Level 56
1,566 SR
1,629 Elo+

VS

Team Averages
Level 62
1,413 SR
1,466 Elo+
Gilgamesh
Gilgamesh
Badeku
Gilgamesh
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
206W - 200L
1,520 Elo+
Party 3
Bakasura
Bakasura
Bradylew
Bakasura
Level 69
God Stats
25W - 29L
1,473 SR
Queue Stats
396W - 398L
1,466 Elo+
Party 1
Poseidon
Poseidon
Litbug
Poseidon
Level 47
God Stats
27W - 16L
1,558 SR
Queue Stats
121W - 121L
1,450 Elo+
Party 3
Cupid
Cupid
ThatViper
Cupid
Level 37
God Stats
11W - 16L
1,107 SR
Queue Stats
283W - 294L
1,457 Elo+
Party 1
Terra
Terra
WiIISand
Terra
Level 49
God Stats
35W - 38L
1,425 SR
Queue Stats
611W - 610L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 9
8,620
454
5,326
12,660
8,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 2 / 5
12,593
663
18,748
10,184
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
17
6 / 5 / 2
10,232
539
11,390
11,828
6,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
SynSnow
Gilgamesh
16
1 / 4 / 5
9,483
499
4,686
11,925
7,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
hitchboi
Hachiman
17
6 / 2 / 5
10,027
528
13,036
11,476
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Badeku
Gilgamesh
17
5 / 6 / 3
10,085
531
11,843
17,254
12,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Bradylew
Bakasura
17
6 / 3 / 2
10,153
534
6,055
11,905
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Litbug
Poseidon
16
3 / 6 / 3
9,610
506
6,553
12,724
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
ThatViper
Cupid
14
3 / 5 / 0
8,660
456
7,893
12,921
4,387
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
WiIISand
Terra
13
0 / 6 / 4
8,955
471
5,527
20,092
16,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
26
Kills
17
17
Deaths
26
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Badeku
Gilgamesh
5
6
3
1.08
W
0
4
9
1.13
L
Bakasura
Bradylew
Bakasura
6
3
2
2.33
L
Poseidon
Litbug
Poseidon
3
6
3
0.75
W
13
2
5
7.75
W
Ravana
6
5
2
1.4
W
Gilgamesh
SynSnow
Gilgamesh
1
4
5
0.88
L
Cupid
ThatViper
Cupid
3
5
0
0.6
L
Terra
WiIISand
Terra
0
6
4
0.33
W
Hachiman
hitchboi
Hachiman
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,186
Damage
37,871
58,073
Taken
74,896
31,112
Mitigated
42,994
20,011
Healing
17,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Badeku
Gilgamesh
11,843
4,383
0
2,181
17,254
12,235
956
1,657
15,519
0
57,405
W
5,326
258
465
3,085
12,660
8,596
1,139
4,039
8,208
20,279
0
L
Bakasura
Bradylew
Bakasura
6,055
3,824
0
3,478
11,905
5,059
0
3,497
8,296
0
52,839
L
Poseidon
Litbug
Poseidon
6,553
622
0
2,415
12,724
4,832
265
5,783
6,671
57,100
0
W
18,748
2,530
220
4,127
10,184
4,566
37
3,484
6,574
91,167
0
W
Ravana
11,390
3,079
0
4,494
11,828
6,671
2,269
227
11,048
0
51,725
W
Gilgamesh
SynSnow
Gilgamesh
4,686
1,855
0
1,371
11,925
7,008
0
2,104
9,323
0
64,792
L
Cupid
ThatViper
Cupid
7,893
4,448
664
4,736
12,921
4,387
0
4,987
7,782
0
43,997
L
Terra
WiIISand
Terra
5,527
676
583
3,372
20,092
16,481
0
7,400
12,554
33,359
0
W
Hachiman
hitchboi
Hachiman
13,036
9,191
0
6,249
11,476
4,271
3,190
2,226
8,938
0
68,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,955
Gold Earned
47,463
537
Minions Killed
472
0
Camps Cleared
0
1,728,221
Distance Traveled
1,768,566
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,085
531
95
5
0
340,027
1
W
Ares
8,620
454
16
1
0
310,173
0
L
Bakasura
10,153
534
133
7
0
403,916
2
L
Poseidon
9,610
506
112
6
0
366,147
3
W
Eset
12,593
663
159
8
0
388,607
2
W
Ravana
10,232
539
99
5
0
358,833
1
W
Gilgamesh
9,483
499
121
6
0
373,661
1
L
Cupid
8,660
456
79
4
0
297,707
0
L
Terra
8,955
471
53
3
0
360,769
1
W
Hachiman
10,027
528
142
7
0
296,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role