Player Matchup

Discordia
Discordia
CloudyySkiess
Discordia
Level 67
God Stats
8W - 2L
1,828 SR
Queue Stats
136W - 156L
1,508 Elo+
Party 3
Medusa
Medusa
DarkD0vaW0lf
Medusa
Level 100
God Stats
2W - 1L
1,544 SR
Queue Stats
50W - 45L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
PlungedOrc37132
Gilgamesh
Level 81
God Stats
2W - 2L
1,749 SR
Queue Stats
105W - 97L
1,460 Elo+
Party 2
Da Ji
Da Ji
StrawberryyMilk-
Da Ji
Level 19
God Stats
1W - 1L
1,306 SR
Queue Stats
21W - 24L
1,518 Elo+
Party 3
Ares
Ares
UrticantDisc29
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 59
1,585 SR
1,483 Elo+

VS

Team Averages
Level 50
1,424 SR
1,522 Elo+
Olorun
Olorun
SaiTrendy
Olorun
Level 44
God Stats
14W - 16L
1,230 SR
Queue Stats
150W - 155L
1,418 Elo+
Solo
Cthulhu
Cthulhu
WutInTheHecc
Cthulhu
Level 42
God Stats
6W - 2L
1,670 SR
Queue Stats
9W - 2L
1,706 Elo+
Solo
Medusa
Medusa
iDivinePlayz
Medusa
Level 101
God Stats
4W - 6L
1,247 SR
Queue Stats
277W - 294L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
il_BURRITO_Ii
Gilgamesh
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 81L
1,588 Elo+
Solo
Pele
Pele
lexyy_15
Pele
Level 21
God Stats
3W - 9L
1,474 SR
Queue Stats
226W - 255L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CloudyySkiess
Discordia
20
8 / 1 / 28
13,994
1,076
13,829
5,192
1,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
20
8 / 6 / 24
13,849
1,065
24,672
14,420
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
PlungedOrc37132
Gilgamesh
20
4 / 6 / 25
14,033
1,079
24,038
21,402
16,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
27 / 2 / 14
17,150
1,319
35,296
15,371
11,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
1 / 1 / 27
13,399
1,031
9,856
18,067
28,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SaiTrendy
Olorun
19
1 / 6 / 11
12,330
948
9,279
17,217
7,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WutInTheHecc
Cthulhu
17
4 / 8 / 5
11,850
912
9,451
27,593
19,663
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
18
4 / 13 / 4
11,965
920
19,173
23,876
10,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
il_BURRITO_Ii
Gilgamesh
18
5 / 6 / 7
12,443
957
13,202
20,834
12,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
18
2 / 15 / 11
12,096
930
16,532
26,200
10,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
54
48
Kills
16
16
Deaths
48
118
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Discordia
CloudyySkiess
Discordia
8
1
28
22
W
Medusa
8
6
24
3.33
W
Gilgamesh
PlungedOrc37132
Gilgamesh
4
6
25
2.75
L
Olorun
SaiTrendy
Olorun
1
6
11
1.08
W
27
2
14
17
W
1
1
27
14.5
L
Cthulhu
WutInTheHecc
Cthulhu
4
8
5
0.81
L
Medusa
4
13
4
0.46
L
Gilgamesh
il_BURRITO_Ii
Gilgamesh
5
6
7
1.42
L
Pele
2
15
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,691
Damage
67,637
74,452
Taken
115,720
66,025
Mitigated
59,777
10,618
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CloudyySkiess
Discordia
13,829
799
0
374
5,192
1,965
0
1,463
3,729
30,725
0
W
Medusa
24,672
10,337
0
2,877
14,420
7,616
0
4,269
10,151
0
58,988
W
Gilgamesh
PlungedOrc37132
Gilgamesh
24,038
8,402
0
1,615
21,402
16,235
0
5,587
15,815
332
49,840
L
Olorun
SaiTrendy
Olorun
9,279
3,332
553
4,172
17,217
7,662
0
3,570
13,647
42,610
0
W
35,296
12,953
0
683
15,371
11,486
0
2,085
13,286
0
47,333
W
9,856
1,389
1,804
3,265
18,067
28,723
0
5,326
12,741
23,488
0
L
Cthulhu
WutInTheHecc
Cthulhu
9,451
359
0
87
27,593
19,663
0
4,325
23,268
23,249
0
L
Medusa
19,173
10,589
0
634
23,876
10,033
0
7,362
16,514
0
59,487
L
Gilgamesh
il_BURRITO_Ii
Gilgamesh
13,202
4,096
0
213
20,834
12,200
0
4,234
16,600
0
27,115
L
Pele
16,532
6,540
0
1,705
26,200
10,219
0
4,526
21,674
0
32,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,425
Gold Earned
60,684
224
Minions Killed
237
10
Camps Cleared
8
1,156,643
Distance Traveled
1,097,482
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,994
1,076
43
3
4
250,885
0
W
Medusa
13,849
1,065
85
7
0
215,418
0
W
Gilgamesh
14,033
1,079
51
4
3
230,352
3
L
Olorun
12,330
948
69
5
0
206,959
0
W
Da Ji
17,150
1,319
24
2
3
247,507
2
W
Ares
13,399
1,031
21
2
0
212,481
0
L
Cthulhu
11,850
912
23
2
0
193,018
0
L
Medusa
11,965
920
92
7
2
239,079
1
L
Gilgamesh
12,443
957
20
2
5
219,431
3
L
Pele
12,096
930
33
3
1
238,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role