Player Matchup

Tiamat
Tiamat
ChevinBooker
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,596 Elo+
Party 2
Apollo
Apollo
ChompypYT
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 88L
1,601 Elo+
Party 3
King Arthur
King Arthur
Malandrorian2B
King Arthur
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 59L
1,293 Elo+
Party 2
Bastet
Bastet
Varingjar5202
Bastet
Level 154
God Stats
18W - 19L
1,599 SR
Queue Stats
257W - 255L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
stealthKNACK
Gilgamesh
Level 69
God Stats
8W - 4L
1,500 SR
Queue Stats
32W - 40L
1,377 Elo+
Party 3
Team Averages
Level 75
1,520 SR
1,480 Elo+

VS

Team Averages
Level 53
1,552 SR
1,404 Elo+
Ymir
Ymir
AngelitoMG150
Ymir
Level 65
God Stats
6W - 12L
1,228 SR
Queue Stats
83W - 101L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
Gabojazz_xo
Gilgamesh
Level 44
God Stats
2W - 5L
1,654 SR
Queue Stats
61W - 76L
1,420 Elo+
Solo
Hachiman
Hachiman
Whiteuwu8000
Hachiman
Level 25
God Stats
0W - 2L
1,684 SR
Queue Stats
8W - 15L
1,448 Elo+
Party 1
Neith
Neith
Zuri89
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Erlang Shen
Erlang Shen
johnhendrikFR28
Erlang Shen
Level 125
God Stats
7W - 9L
1,694 SR
Queue Stats
81W - 97L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 1 / 12
13,691
622
14,863
14,794
13,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
ChompypYT
Apollo
19
14 / 2 / 12
12,790
581
27,735
21,747
10,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Malandrorian2B
King Arthur
17
2 / 5 / 8
11,078
504
16,493
23,702
14,079
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 3 / 7
11,905
541
18,709
15,636
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
stealthKNACK
Gilgamesh
16
8 / 6 / 19
11,691
531
15,542
24,804
28,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 10 / 5
9,348
425
15,656
26,942
23,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Gabojazz_xo
Gilgamesh
14
2 / 10 / 7
9,649
439
12,136
25,800
22,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Whiteuwu8000
Hachiman
15
3 / 6 / 5
9,728
442
8,948
15,484
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Zuri89
Neith
13
2 / 9 / 6
8,567
389
9,553
15,201
5,199
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
johnhendrikFR28
Erlang Shen
16
5 / 6 / 5
10,534
479
17,814
25,481
17,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
41
Kills
17
17
Deaths
41
58
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
10
5
0.75
W
Tiamat
10
1
12
16
W
Apollo
ChompypYT
Apollo
14
2
12
10
L
Gilgamesh
Gabojazz_xo
Gilgamesh
2
10
7
0.55
W
King Arthur
Malandrorian2B
King Arthur
2
5
8
1.2
W
7
3
7
3.5
L
Hachiman
Whiteuwu8000
Hachiman
3
6
5
0.92
L
Neith
Zuri89
Neith
2
9
6
0.56
L
Erlang Shen
johnhendrikFR28
Erlang Shen
5
6
5
1.25
W
Gilgamesh
stealthKNACK
Gilgamesh
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,342
Damage
64,107
100,683
Taken
108,908
73,721
Mitigated
75,169
31,712
Healing
24,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,656
2,827
1,074
5,765
26,942
23,252
189
2,391
24,381
33,682
0
W
Tiamat
14,863
1,818
0
7,689
14,794
13,502
2,567
1,135
13,634
94,788
0
W
Apollo
ChompypYT
Apollo
27,735
18,336
0
10,906
21,747
10,321
3,018
4,572
16,892
0
92,414
L
Gilgamesh
Gabojazz_xo
Gilgamesh
12,136
2,656
0
2,915
25,800
22,304
0
4,062
21,432
0
42,889
W
King Arthur
Malandrorian2B
King Arthur
16,493
3,090
0
3,714
23,702
14,079
659
3,168
20,454
0
65,938
W
18,709
4,360
0
5,305
15,636
7,289
182
822
14,789
0
89,994
L
Hachiman
Whiteuwu8000
Hachiman
8,948
6,975
549
1,989
15,484
7,074
1,529
3,295
11,888
0
44,533
L
Neith
Zuri89
Neith
9,553
4,049
0
1,554
15,201
5,199
657
511
14,668
0
29,803
L
Erlang Shen
johnhendrikFR28
Erlang Shen
17,814
8,587
1,183
9,510
25,481
17,340
906
3,505
21,676
0
59,721
W
Gilgamesh
stealthKNACK
Gilgamesh
15,542
3,594
0
4,098
24,804
28,530
458
5,230
19,133
0
43,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,155
Gold Earned
47,826
576
Minions Killed
336
0
Camps Cleared
0
2,037,943
Distance Traveled
1,888,840
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,348
425
27
1
0
368,083
0
W
Tiamat
13,691
622
164
7
0
418,853
3
W
Apollo
12,790
581
110
5
0
412,856
0
L
Gilgamesh
9,649
439
77
4
0
365,051
2
W
King Arthur
11,078
504
117
5
0
380,977
2
W
Bastet
11,905
541
137
6
0
441,199
1
L
Hachiman
9,728
442
82
4
0
393,750
0
L
Neith
8,567
389
52
2
0
331,057
0
L
Erlang Shen
10,534
479
98
4
0
430,899
2
W
Gilgamesh
11,691
531
48
2
0
384,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role