Player Matchup

Horus
Horus
Dentist76ale
Horus
Level 103
God Stats
7W - 2L
1,576 SR
Queue Stats
526W - 718L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
ErnieM
Danzaburou
Level 27
God Stats
11W - 13L
1,270 SR
Queue Stats
338W - 419L
1,348 Elo+
Party 2
Kali
Kali
TRP Lochie
Kali
Level 65
God Stats
3W - 2L
1,715 SR
Queue Stats
191W - 240L
1,352 Elo+
Party 4
Ra
Ra
TRP Sinr
Ra
Level 29
God Stats
4W - 4L
1,495 SR
Queue Stats
160W - 214L
1,354 Elo+
Party 4
Cthulhu
Cthulhu
full_98felix
Cthulhu
Level 106
God Stats
11W - 9L
1,392 SR
Queue Stats
354W - 511L
1,361 Elo+
Party 2
Team Averages
Level 66
1,490 SR
1,356 Elo+

VS

Team Averages
Level 52
1,506 SR
1,419 Elo+
Ra
Ra
BrotherSquiwell
Ra
Level 85
God Stats
45W - 44L
1,529 SR
Queue Stats
93W - 92L
1,545 Elo+
Party 1
Thanatos
Thanatos
CoreySeth
Thanatos
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 22L
1,274 Elo+
Party 3
Ymir
Ymir
DrTurnt
Ymir
Level 23
God Stats
10W - 1L
1,717 SR
Queue Stats
46W - 44L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
TobyWanEyeKenobi
Gilgamesh
Level 31
God Stats
2W - 1L
1,261 SR
Queue Stats
36W - 30L
1,274 Elo+
Party 3
Danzaburou
Danzaburou
W0lfhound12
Danzaburou
Level 54
God Stats
7W - 1L
1,524 SR
Queue Stats
170W - 168L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,131
478
4,793
14,138
11,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ErnieM
Danzaburou
13
4 / 2 / 6
8,024
472
7,714
12,157
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 1
7,921
466
4,702
13,725
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 0
7,085
417
4,826
9,608
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
full_98felix
Cthulhu
13
4 / 2 / 5
8,202
482
10,735
10,415
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 4
11,118
654
14,217
11,670
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
CoreySeth
Thanatos
15
6 / 2 / 3
9,431
555
5,949
13,473
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
DrTurnt
Ymir
13
1 / 4 / 2
8,109
477
5,650
13,728
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
16
4 / 1 / 1
9,861
580
10,064
8,794
4,374
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
W0lfhound12
Danzaburou
14
0 / 5 / 2
8,299
488
5,846
9,942
3,448
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
12
Kills
20
20
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
Thanatos
CoreySeth
Thanatos
6
2
3
3.75
L
1
5
0
0.2
W
Ymir
DrTurnt
Ymir
1
4
2
0.5
L
Danzaburou
ErnieM
Danzaburou
4
2
6
3.5
L
2
5
1
0.5
L
1
6
0
0.17
W
Gilgamesh
4
1
1
4.5
W
Danzaburou
W0lfhound12
Danzaburou
0
5
2
0.2
L
Cthulhu
full_98felix
Cthulhu
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,770
Damage
41,726
60,043
Taken
57,607
31,897
Mitigated
25,361
16,384
Healing
29,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,217
1,679
1,230
6,273
11,670
5,107
2,664
5,207
6,013
85,999
0
W
Thanatos
CoreySeth
Thanatos
5,949
1,697
0
12,251
13,473
4,925
1,464
778
12,679
0
53,644
L
4,793
2,722
130
4,989
14,138
11,463
480
844
13,294
0
38,869
W
Ymir
DrTurnt
Ymir
5,650
1,404
0
2,804
13,728
7,507
0
5,691
8,037
25,118
0
L
Danzaburou
ErnieM
Danzaburou
7,714
2,131
647
3,239
12,157
4,441
781
4,579
7,578
0
42,030
L
4,702
2,696
0
1,931
13,725
4,701
193
3,301
10,424
0
45,340
L
4,826
1,005
206
2,050
9,608
3,126
81
7,167
2,441
35,893
0
W
Gilgamesh
10,064
3,236
510
2,523
8,794
4,374
2,475
0
8,794
0
57,477
W
Danzaburou
W0lfhound12
Danzaburou
5,846
3,264
0
3,792
9,942
3,448
708
3,419
6,523
0
59,928
L
Cthulhu
full_98felix
Cthulhu
10,735
281
1,458
1,734
10,415
8,166
31
3,976
6,439
37,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,363
Gold Earned
46,818
372
Minions Killed
494
0
Camps Cleared
0
1,537,080
Distance Traveled
1,569,473
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,118
654
162
10
0
335,948
4
W
Thanatos
9,431
555
86
5
0
318,478
0
L
Horus
8,131
478
91
5
0
282,156
5
W
Ymir
8,109
477
29
2
0
290,031
1
L
Danzaburou
8,024
472
73
4
0
302,456
1
L
Kali
7,921
466
71
4
0
325,466
0
L
Ra
7,085
417
64
4
0
272,687
4
W
Gilgamesh
9,861
580
107
6
0
346,128
0
W
Danzaburou
8,299
488
110
6
0
278,888
3
L
Cthulhu
8,202
482
73
4
0
354,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role