Player Matchup

Kukulkan
Kukulkan
ACETDE
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,578 Elo+
Party 1
Bacchus
Bacchus
Cyndus
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,530 Elo+
Party 1
Thanatos
Thanatos
Illusionqt
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 1
Sol
Sol
Ninnymuggins86
Sol
Level 17
God Stats
1W - 1L
1,341 SR
Queue Stats
6W - 4L
1,530 Elo+
Party 1
Odin
Odin
saephanh
Odin
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,530 Elo+
Party 1
Team Averages
Level 24
1,468 SR
1,489 Elo+

VS

Team Averages
Level 16
1,501 SR
1,527 Elo+
Gilgamesh
Gilgamesh
Bernardovitch
Gilgamesh
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 26L
1,537 Elo+
Solo
Terra
Terra
Bobbysauce
Terra
Level 21
God Stats
2W - 6L
1,456 SR
Queue Stats
28W - 24L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
EnzoxodO
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
QuilJ12
Ra
Level 6
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 2L
1,553 Elo+
Solo
Thoth
Thoth
Zakkary
Thoth
Level 17
God Stats
13W - 14L
1,724 SR
Queue Stats
127W - 136L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACETDE
Kukulkan
17
6 / 0 / 13
10,068
1,119
15,230
3,235
1,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Cyndus
Bacchus
16
3 / 2 / 18
9,834
1,093
12,880
10,034
13,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Illusionqt
Thanatos
17
12 / 3 / 12
11,297
1,255
13,521
11,081
4,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 14
9,052
1,006
7,230
6,734
2,582
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
16
4 / 1 / 18
10,222
1,136
9,508
10,399
9,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

284

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bernardovitch
Gilgamesh
15
2 / 11 / 5
9,271
1,030
11,783
21,874
10,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
16
2 / 3 / 6
10,458
1,162
6,670
14,430
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
EnzoxodO
Cu Chulainn
13
1 / 4 / 2
8,102
900
2,521
6,526
4,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 6 / 5
9,476
1,053
9,205
11,162
3,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Zakkary
Thoth
15
3 / 2 / 4
9,832
1,092
5,367
8,862
3,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
26
Kills
9
9
Deaths
26
75
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ACETDE
Kukulkan
6
0
13
12.5
L
Gilgamesh
Bernardovitch
Gilgamesh
2
11
5
0.41
L
Terra
2
3
6
1.67
W
Bacchus
Cyndus
Bacchus
3
2
18
6
L
Cu Chulainn
EnzoxodO
Cu Chulainn
1
4
2
0.5
W
Thanatos
Illusionqt
Thanatos
12
3
12
6
W
1
3
14
2.67
L
1
6
5
0.58
L
Thoth
Zakkary
Thoth
3
2
4
2.5
W
Odin
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,369
Damage
35,546
41,483
Taken
62,854
30,946
Mitigated
37,080
9,892
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ACETDE
Kukulkan
15,230
1,719
0
0
3,235
1,381
0
1,413
1,822
40,364
0
L
Gilgamesh
Bernardovitch
Gilgamesh
11,783
3,245
0
755
21,874
10,428
0
12,417
9,457
137
23,021
L
Terra
6,670
794
1,221
1,850
14,430
15,135
0
8,559
5,871
19,598
0
W
Bacchus
Cyndus
Bacchus
12,880
3,319
0
293
10,034
13,008
0
3,962
6,072
23,670
0
L
Cu Chulainn
EnzoxodO
Cu Chulainn
2,521
712
0
441
6,526
4,184
0
3,438
3,088
0
3,280
W
Thanatos
Illusionqt
Thanatos
13,521
4,833
0
6,938
11,081
4,703
0
5,716
5,365
0
22,457
W
7,230
610
804
1,857
6,734
2,582
0
3,819
2,915
20,909
0
L
9,205
1,086
495
212
11,162
3,909
0
4,874
6,288
32,273
0
L
Thoth
Zakkary
Thoth
5,367
223
917
372
8,862
3,424
0
6,052
2,810
22,278
0
W
Odin
9,508
3,166
0
0
10,399
9,272
0
6,380
4,019
0
16,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,473
Gold Earned
47,139
145
Minions Killed
160
4
Camps Cleared
5
860,615
Distance Traveled
834,851
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,068
1,119
67
7
2
172,449
0
L
Gilgamesh
9,271
1,030
20
2
2
190,495
0
L
Terra
10,458
1,162
21
2
0
199,156
0
W
Bacchus
9,834
1,093
15
2
2
190,996
0
L
Cu Chulainn
8,102
900
5
1
1
72,792
0
W
Thanatos
11,297
1,255
21
2
0
164,909
0
W
Sol
9,052
1,006
30
3
0
143,130
0
L
Ra
9,476
1,053
79
9
1
173,877
1
L
Thoth
9,832
1,092
35
4
1
198,531
4
W
Odin
10,222
1,136
12
1
0
189,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role