Player Matchup

Jormungandr
Jormungandr
CountBleck777
Jormungandr
Level 97
God Stats
20W - 18L
1,553 SR
Queue Stats
500W - 598L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Sp3akz
Gilgamesh
Level 129
God Stats
4W - 1L
1,340 SR
Queue Stats
299W - 51L
1,681 Elo+
Party 2
Merlin
Merlin
ohmyhomy14
Merlin
Level 37
God Stats
5W - 2L
1,424 SR
Queue Stats
8W - 16L
1,294 Elo+
Party 2
Team Averages
Level 88
1,439 SR
1,484 Elo+

VS

Team Averages
Level 90
1,627 SR
1,524 Elo+
Gilgamesh
Gilgamesh
BrOz_ToXiC
Gilgamesh
Level 97
God Stats
2W - 2L
1,857 SR
Queue Stats
163W - 156L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LetsGetFunkee
Tsukuyomi
Level 128
God Stats
58W - 37L
1,599 SR
Queue Stats
347W - 358L
1,524 Elo+
Solo
Nu Wa
Nu Wa
gecko1221221
Nu Wa
Level 44
God Stats
1W - 4L
1,426 SR
Queue Stats
53W - 57L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CountBleck777
Jormungandr
15
5 / 5 / 12
11,374
758
10,291
14,191
11,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Sp3akz
Gilgamesh
16
10 / 5 / 7
13,023
868
17,402
17,916
13,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
ohmyhomy14
Merlin
15
5 / 6 / 8
10,774
718
8,494
10,083
3,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrOz_ToXiC
Gilgamesh
14
6 / 5 / 7
10,364
691
11,834
15,304
6,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
LetsGetFunkee
Tsukuyomi
14
6 / 8 / 8
10,398
693
9,618
14,700
8,154
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 7 / 10
10,415
694
8,310
12,051
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
20
Kills
16
16
Deaths
20
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BrOz_ToXiC
Gilgamesh
6
5
7
1.9
W
Jormungandr
CountBleck777
Jormungandr
5
5
12
2.2
L
Tsukuyomi
LetsGetFunkee
Tsukuyomi
6
8
8
1.25
W
Gilgamesh
Sp3akz
Gilgamesh
10
5
7
2.7
L
4
7
10
1.29
W
Merlin
ohmyhomy14
Merlin
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,187
Damage
29,762
42,190
Taken
42,055
28,342
Mitigated
18,225
6,339
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BrOz_ToXiC
Gilgamesh
11,834
2,821
0
3,727
15,304
6,096
243
6,345
8,959
0
46,761
W
Jormungandr
CountBleck777
Jormungandr
10,291
1,362
0
1,643
14,191
11,394
487
3,085
10,626
46,670
0
L
Tsukuyomi
LetsGetFunkee
Tsukuyomi
9,618
2,586
0
994
14,700
8,154
652
6,145
8,555
0
38,024
W
Gilgamesh
Sp3akz
Gilgamesh
17,402
4,595
0
3,397
17,916
13,624
1,010
2,133
15,465
0
54,840
L
8,310
1,348
0
880
12,051
3,975
468
6,395
5,656
19,795
0
W
Merlin
ohmyhomy14
Merlin
8,494
851
0
1,299
10,083
3,324
877
2,094
7,653
42,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,171
Gold Earned
31,177
190
Minions Killed
141
0
Camps Cleared
0
789,446
Distance Traveled
744,112
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,364
691
53
4
0
262,003
1
W
Jormungandr
11,374
758
65
4
0
262,951
3
L
Tsukuyomi
10,398
693
60
4
0
241,405
0
W
Gilgamesh
13,023
868
62
4
0
277,233
1
L
Nu Wa
10,415
694
28
2
0
240,704
0
W
Merlin
10,774
718
63
4
0
249,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role