Player Matchup

Awilix
Awilix
Ginizzio
Awilix
Level 19
God Stats
1W - 3L
1,576 SR
Queue Stats
18W - 44L
1,281 Elo+
Party 1
Hades
Hades
Kalku13
Hades
Level 47
God Stats
0W - 1L
1,301 SR
Queue Stats
147W - 148L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
Kefalis
Danzaburou
Level 29
God Stats
1W - 5L
1,579 SR
Queue Stats
49W - 71L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
Lukazawa
Gilgamesh
Level 18
God Stats
1W - 2L
1,532 SR
Queue Stats
26W - 50L
1,401 Elo+
Party 1
Ares
Ares
ViniPipi
Ares
Level 17
God Stats
4W - 6L
1,495 SR
Queue Stats
322W - 378L
1,417 Elo+
Solo
Team Averages
Level 26
1,497 SR
1,424 Elo+

VS

Team Averages
Level 20
1,504 SR
1,488 Elo+
Ares
Ares
Chernoboyy
Ares
Level 26
God Stats
15W - 10L
1,575 SR
Queue Stats
39W - 35L
1,471 Elo+
Party 2
Apollo
Apollo
Kaizokunoõ
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Thoruck01
Fenrir
Level 37
God Stats
20W - 16L
1,503 SR
Queue Stats
85W - 98L
1,407 Elo+
Party 2
Poseidon
Poseidon
Wingz0fFreed0m
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Yokatama
Danzaburou
Level 29
God Stats
32W - 29L
1,441 SR
Queue Stats
208W - 205L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ginizzio
Awilix
8
4 / 3 / 1
6,829
402
1,962
7,022
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Kalku13
Hades
14
9 / 6 / 3
9,127
537
11,144
15,051
9,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Kefalis
Danzaburou
11
2 / 6 / 5
7,494
441
7,790
11,013
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Lukazawa
Gilgamesh
12
0 / 7 / 2
7,387
435
4,443
10,336
4,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
11
3 / 4 / 6
7,287
429
5,958
12,623
7,600
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 10
9,882
581
7,638
11,315
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
12
1 / 5 / 8
7,699
453
4,469
8,010
2,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Thoruck01
Fenrir
13
3 / 2 / 11
8,641
508
8,768
13,069
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
12
6 / 7 / 3
8,535
502
3,464
8,024
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Yokatama
Danzaburou
18
9 / 1 / 5
11,464
674
13,750
11,621
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
18
Kills
25
26
Deaths
18
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
L
Awilix
Ginizzio
Awilix
4
3
1
1.5
W
Apollo
1
5
8
1
L
Hades
Kalku13
Hades
9
6
3
1.75
L
Danzaburou
Kefalis
Danzaburou
2
6
5
0.75
L
Gilgamesh
Lukazawa
Gilgamesh
0
7
2
0.14
W
Fenrir
Thoruck01
Fenrir
3
2
11
4.25
L
Ares
3
4
6
1.5
W
Poseidon
6
7
3
1.07
W
Danzaburou
Yokatama
Danzaburou
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,297
Damage
38,089
56,045
Taken
52,039
27,424
Mitigated
26,764
9,157
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,638
982
0
917
11,315
10,060
388
4,857
6,458
22,491
0
L
Awilix
Ginizzio
Awilix
1,962
755
0
1,403
7,022
1,854
0
972
6,010
0
19,044
W
Apollo
4,469
2,151
0
603
8,010
2,878
4,672
2,332
5,678
0
35,323
L
Hades
Kalku13
Hades
11,144
1,383
136
4,263
15,051
9,382
634
3,127
11,712
42,265
0
L
Danzaburou
Kefalis
Danzaburou
7,790
2,186
0
2,349
11,013
4,002
39
2,290
8,641
0
31,082
L
Gilgamesh
Lukazawa
Gilgamesh
4,443
1,531
0
217
10,336
4,586
809
408
9,848
45
36,466
W
Fenrir
Thoruck01
Fenrir
8,768
2,123
0
3,296
13,069
6,030
0
2,852
10,217
0
45,628
L
Ares
5,958
311
0
789
12,623
7,600
162
3,807
8,732
14,282
0
W
Poseidon
3,464
891
0
0
8,024
2,574
2,236
3,686
4,338
22,797
0
W
Danzaburou
Yokatama
Danzaburou
13,750
5,905
0
5,947
11,621
5,222
644
3,420
8,201
0
74,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
46,221
248
Minions Killed
348
0
Camps Cleared
0
1,488,017
Distance Traveled
1,597,495
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,882
581
25
1
0
342,767
0
L
Awilix
6,829
402
24
1
0
261,647
0
W
Apollo
7,699
453
65
4
0
284,225
1
L
Hades
9,127
537
85
5
0
289,182
0
L
Danzaburou
7,494
441
44
3
0
318,941
3
L
Gilgamesh
7,387
435
77
5
0
313,519
0
W
Fenrir
8,641
508
75
4
0
366,896
0
L
Ares
7,287
429
18
1
0
304,728
0
W
Poseidon
8,535
502
42
2
0
277,557
1
W
Danzaburou
11,464
674
141
8
0
326,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role