Player Matchup

Chaac
Chaac
MeanMrPumpkin
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,472 Elo+
Party 2
Ymir
Ymir
Nephew_Penguin
Ymir
Level 18
God Stats
4W - 2L
1,655 SR
Queue Stats
25W - 31L
1,355 Elo+
Party 2
Poseidon
Poseidon
SirLatte09
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,219 Elo+
Solo
Sol
Sol
sdasfasfawdsssca
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,548 Elo+
Solo
Guan Yu
Guan Yu
yeshendashu
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,432 Elo+
Solo
Team Averages
Level 13
1,531 SR
1,405 Elo+

VS

Team Averages
Level 29
1,550 SR
1,517 Elo+
Bakasura
Bakasura
Beer98
Bakasura
Level 29
God Stats
2W - 1L
1,444 SR
Queue Stats
124W - 125L
1,427 Elo+
Solo
Mulan
Mulan
GROCAR
Mulan
Level 22
God Stats
3W - 1L
1,630 SR
Queue Stats
22W - 18L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
MerlinaShadowMun
Nu Wa
Level 28
God Stats
3W - 2L
1,517 SR
Queue Stats
53W - 50L
1,537 Elo+
Party 1
Yemoja
Yemoja
Saisyuu
Yemoja
Level 24
God Stats
5W - 4L
1,537 SR
Queue Stats
31W - 25L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
Zequake
Hou Yi
Level 41
God Stats
4W - 1L
1,624 SR
Queue Stats
74W - 67L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,888
412
12,330
25,932
22,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 9 / 4
9,377
391
11,065
20,704
20,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
SirLatte09
Poseidon
16
4 / 7 / 4
10,412
434
11,695
11,283
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 6
10,182
424
13,025
14,703
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
yeshendashu
Guan Yu
19
6 / 2 / 4
12,397
517
7,835
20,808
16,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Beer98
Bakasura
20
10 / 7 / 3
13,384
558
18,059
22,880
10,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Mulan
GROCAR
Mulan
19
3 / 5 / 15
12,208
509
13,098
17,982
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 1 / 7
12,004
500
21,180
12,669
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Saisyuu
Yemoja
17
2 / 3 / 17
11,753
490
6,224
13,787
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Zequake
Hou Yi
20
10 / 2 / 9
12,589
525
20,307
18,539
7,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
18
Kills
28
28
Deaths
18
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Beer98
Bakasura
10
7
3
1.64
W
Mulan
GROCAR
Mulan
3
5
15
2.1
L
3
3
5
1.83
W
3
1
7
6.5
L
1
9
4
0.33
W
Yemoja
Saisyuu
Yemoja
2
3
17
3.5
L
Poseidon
SirLatte09
Poseidon
4
7
4
0.86
W
Hou Yi
Zequake
Hou Yi
10
2
9
7.25
L
4
7
6
1
L
Guan Yu
yeshendashu
Guan Yu
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,950
Damage
78,868
93,430
Taken
85,857
69,021
Mitigated
42,992
27,588
Healing
33,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Beer98
Bakasura
18,059
13,961
965
10,242
22,880
10,289
2,395
6,543
15,894
0
73,449
W
Mulan
GROCAR
Mulan
13,098
2,085
0
3,200
17,982
11,898
484
5,949
11,436
232
52,692
L
12,330
2,790
0
11,011
25,932
22,527
276
6,548
17,580
329
42,235
W
21,180
3,708
180
3,234
12,669
5,325
4,012
1,883
10,600
83,373
0
L
11,065
1,563
0
1,324
20,704
20,242
182
5,088
14,712
41,669
0
W
Yemoja
Saisyuu
Yemoja
6,224
747
6,512
3,739
13,787
7,753
356
10,672
2,850
23,970
0
L
Poseidon
SirLatte09
Poseidon
11,695
1,450
0
1,184
11,283
3,659
135
2,983
7,621
54,747
0
W
Hou Yi
Zequake
Hou Yi
20,307
8,954
0
5,473
18,539
7,727
1,895
10,063
8,283
0
104,311
L
13,025
2,841
0
3,735
14,703
5,822
511
3,937
10,270
47,424
1,942
L
Guan Yu
yeshendashu
Guan Yu
7,835
720
1,579
8,755
20,808
16,771
576
7,445
12,272
0
83,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,256
Gold Earned
61,938
483
Minions Killed
556
0
Camps Cleared
0
2,044,327
Distance Traveled
2,222,180
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,384
558
136
6
0
498,829
0
W
Mulan
12,208
509
87
4
0
468,575
4
L
Chaac
9,888
412
58
2
0
368,012
0
W
Nu Wa
12,004
500
134
6
0
405,919
6
L
Ymir
9,377
391
45
2
0
377,668
8
W
Yemoja
11,753
490
37
2
0
431,070
7
L
Poseidon
10,412
434
108
5
0
403,140
6
W
Hou Yi
12,589
525
162
7
0
417,787
5
L
Sol
10,182
424
101
4
0
383,210
0
L
Guan Yu
12,397
517
171
7
0
512,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role