Player Matchup

Kukulkan
Kukulkan
JBMIII
Kukulkan
Level 25
God Stats
5W - 1L
1,819 SR
Queue Stats
68W - 58L
1,376 Elo+
Party 1
Cupid
Cupid
Kataur
Cupid
Level 13
God Stats
9W - 5L
1,836 SR
Queue Stats
44W - 44L
1,540 Elo+
Party 2
Aphrodite
Aphrodite
NavarNightarrow
Aphrodite
Level 146
God Stats
1W - 5L
1,500 SR
Queue Stats
150W - 147L
1,503 Elo+
Party 2
Chernobog
Chernobog
Yodinhiem
Chernobog
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 69L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
feddywAWP
Guan Yu
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 32L
1,457 Elo+
Party 1
Team Averages
Level 46
1,631 SR
1,464 Elo+

VS

Team Averages
Level 20
1,554 SR
1,547 Elo+
Xing Tian
Xing Tian
CrazytedMFC
Xing Tian
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,478 Elo+
Party 3
Hou Yi
Hou Yi
ErectorBeast
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,549 Elo+
Party 3
Arachne
Arachne
KhakiSpiritBear
Arachne
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 29L
1,584 Elo+
Party 3
Mulan
Mulan
RusticTomato
Mulan
Level 16
God Stats
3W - 3L
1,625 SR
Queue Stats
17W - 15L
1,521 Elo+
Party 3
Hades
Hades
SilkenSphere189
Hades
Level 22
God Stats
3W - 4L
1,643 SR
Queue Stats
10W - 8L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JBMIII
Kukulkan
20
11 / 3 / 13
14,007
637
24,508
7,728
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Kataur
Cupid
18
8 / 3 / 8
12,520
569
12,483
16,560
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
NavarNightarrow
Aphrodite
17
7 / 3 / 13
12,447
566
10,445
19,628
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
Yodinhiem
Chernobog
18
5 / 5 / 13
12,053
548
12,289
16,470
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
feddywAWP
Guan Yu
16
6 / 6 / 9
11,715
533
8,616
17,063
13,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrazytedMFC
Xing Tian
13
5 / 9 / 5
10,188
463
7,353
17,534
14,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
17
4 / 6 / 8
10,489
477
11,743
15,895
5,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
8 / 7 / 6
11,614
528
8,797
17,996
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 9 / 8
9,180
417
10,972
21,686
17,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 1
7,428
338
3,369
12,240
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
37
Kills
19
20
Deaths
37
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CrazytedMFC
Xing Tian
5
9
5
0.83
L
Hou Yi
4
6
8
1.33
W
Kukulkan
JBMIII
Kukulkan
11
3
13
5.83
W
Cupid
Kataur
Cupid
8
3
8
4
L
8
7
6
1.57
W
Aphrodite
NavarNightarrow
Aphrodite
7
3
13
4.5
L
2
9
8
0.67
L
0
6
1
0.08
W
Chernobog
Yodinhiem
Chernobog
5
5
13
2.3
W
Guan Yu
feddywAWP
Guan Yu
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,341
Damage
42,234
77,449
Taken
85,351
48,537
Mitigated
47,848
32,038
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CrazytedMFC
Xing Tian
7,353
434
0
676
17,534
14,815
0
7,527
9,851
16,757
0
L
Hou Yi
11,743
5,521
0
3,543
15,895
5,045
0
5,785
10,020
0
62,641
W
Kukulkan
JBMIII
Kukulkan
24,508
2,811
0
0
7,728
3,972
4,106
1,916
5,787
91,472
0
W
Cupid
Kataur
Cupid
12,483
6,674
546
6,431
16,560
6,966
4,494
2,842
13,643
0
81,013
L
8,797
5,304
0
4,391
17,996
6,086
648
7,458
10,294
0
52,406
W
Aphrodite
NavarNightarrow
Aphrodite
10,445
896
5,066
11,268
19,628
16,349
1,101
3,507
15,971
54,555
0
L
10,972
1,496
0
1,869
21,686
17,101
0
6,746
14,734
153
33,212
L
3,369
298
0
1,603
12,240
4,801
732
6,405
5,499
22,563
0
W
Chernobog
Yodinhiem
Chernobog
12,289
6,798
0
2,948
16,470
8,065
1,246
1,527
14,697
0
81,787
W
Guan Yu
feddywAWP
Guan Yu
8,616
1,929
585
5,194
17,063
13,185
2,367
1,083
15,573
0
51,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,742
Gold Earned
48,899
572
Minions Killed
326
0
Camps Cleared
0
2,061,577
Distance Traveled
1,739,081
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,188
463
18
1
0
407,304
9
L
Hou Yi
10,489
477
110
5
0
367,571
5
W
Kukulkan
14,007
637
184
8
0
418,016
2
W
Cupid
12,520
569
111
5
0
409,049
1
L
Arachne
11,614
528
101
5
0
402,277
3
W
Aphrodite
12,447
566
72
3
0
389,824
1
L
Mulan
9,180
417
53
2
0
332,900
1
L
Hades
7,428
338
44
2
0
229,029
2
W
Chernobog
12,053
548
113
5
0
414,272
0
W
Guan Yu
11,715
533
92
4
0
430,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role