Player Matchup

Zhong Kui
Zhong Kui
DinosaurLex2772
Zhong Kui
Level 159
God Stats
37W - 27L
1,422 SR
Queue Stats
1,043W - 737L
1,618 Elo+
Party 2
Ymir
Ymir
Little Bill4801
Ymir
Level 160
God Stats
3W - 3L
1,659 SR
Queue Stats
169W - 113L
1,598 Elo+
Party 2
Medusa
Medusa
TIMS0L0
Medusa
Level 28
God Stats
7W - 5L
1,516 SR
Queue Stats
210W - 146L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
oCrissCross
Gilgamesh
Level 159
God Stats
45W - 27L
1,297 SR
Queue Stats
759W - 598L
1,603 Elo+
Party 2
Neith
Neith
vDuxZero
Neith
Level 117
God Stats
11W - 4L
1,757 SR
Queue Stats
121W - 86L
1,603 Elo+
Party 2
Team Averages
Level 125
1,530 SR
1,599 Elo+

VS

Team Averages
Level 64
1,533 SR
1,509 Elo+
Nemesis
Nemesis
Ascennex
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 1
Scylla
Scylla
ImYolts
Scylla
Level 135
God Stats
0W - 2L
1,693 SR
Queue Stats
139W - 103L
1,610 Elo+
Party 1
Hou Yi
Hou Yi
Last_Hope_Of_NA
Hou Yi
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 16L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
MoneyWayKev
Baron Samedi
Level 38
God Stats
14W - 20L
1,471 SR
Queue Stats
44W - 46L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
RetiredClown58
Sun Wukong
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 31L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DinosaurLex2772
Zhong Kui
18
4 / 0 / 15
11,815
1,074
20,039
10,429
8,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 0 / 13
12,379
1,125
8,606
11,230
11,693
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
TIMS0L0
Medusa
17
7 / 3 / 10
11,488
1,044
14,633
10,048
4,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
oCrissCross
Gilgamesh
17
4 / 3 / 12
11,013
1,001
10,494
11,985
7,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
vDuxZero
Neith
18
8 / 1 / 8
12,489
1,135
13,577
10,201
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

297

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ascennex
Nemesis
14
0 / 9 / 2
9,041
822
3,774
13,760
5,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ImYolts
Scylla
17
2 / 7 / 4
10,888
990
18,817
17,532
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 8 / 5
10,947
995
14,601
23,310
10,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
MoneyWayKev
Baron Samedi
16
3 / 2 / 1
10,647
968
9,718
11,869
5,569
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
RetiredClown58
Sun Wukong
13
0 / 3 / 0
8,687
790
957
3,653
1,561
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
29
Kills
7
7
Deaths
29
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ascennex
Nemesis
0
9
2
0.11
W
Zhong Kui
DinosaurLex2772
Zhong Kui
4
0
15
11.5
L
Scylla
ImYolts
Scylla
2
7
4
0.57
L
2
8
5
0.56
W
6
0
13
12.5
L
Baron Samedi
MoneyWayKev
Baron Samedi
3
2
1
1.75
L
Sun Wukong
RetiredClown58
Sun Wukong
0
3
0
0
W
Medusa
TIMS0L0
Medusa
7
3
10
4
W
Gilgamesh
oCrissCross
Gilgamesh
4
3
12
3.33
W
Neith
vDuxZero
Neith
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,349
Damage
47,867
53,893
Taken
70,124
36,435
Mitigated
31,061
9,187
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ascennex
Nemesis
3,774
1,367
123
292
13,760
5,923
0
3,504
10,256
0
5,229
W
Zhong Kui
DinosaurLex2772
Zhong Kui
20,039
975
0
1,767
10,429
8,080
0
3,360
7,069
33,324
0
L
Scylla
ImYolts
Scylla
18,817
642
102
1,552
17,532
7,483
0
7,352
10,180
44,141
0
L
14,601
8,345
0
2,654
23,310
10,525
0
11,456
11,854
0
36,065
W
8,606
1,348
0
1,320
11,230
11,693
0
5,313
5,917
18,682
0
L
Baron Samedi
MoneyWayKev
Baron Samedi
9,718
407
1,187
1,403
11,869
5,569
0
4,990
6,879
26,571
0
L
Sun Wukong
RetiredClown58
Sun Wukong
957
270
0
0
3,653
1,561
0
1,343
2,310
0
3,570
W
Medusa
TIMS0L0
Medusa
14,633
8,443
1,062
999
10,048
4,459
0
5,592
4,456
0
22,375
W
Gilgamesh
oCrissCross
Gilgamesh
10,494
1,355
0
297
11,985
7,878
0
6,349
5,636
0
35,994
W
Neith
vDuxZero
Neith
13,577
9,052
0
3,742
10,201
4,325
0
7,921
2,280
0
48,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,184
Gold Earned
50,210
214
Minions Killed
153
14
Camps Cleared
4
1,070,053
Distance Traveled
800,382
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,041
822
2
0
0
189,470
0
W
Zhong Kui
11,815
1,074
22
2
2
243,767
0
L
Scylla
10,888
990
56
5
1
187,778
0
L
Hou Yi
10,947
995
45
4
1
195,541
0
W
Ymir
12,379
1,125
24
2
1
201,712
0
L
Baron Samedi
10,647
968
43
4
1
178,625
1
L
Sun Wukong
8,687
790
7
1
1
48,968
2
W
Medusa
11,488
1,044
20
2
0
194,696
1
W
Gilgamesh
11,013
1,001
52
5
8
224,356
0
W
Neith
12,489
1,135
96
9
3
205,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role