Player Matchup

Tyr
Tyr
AlexEquinox
Tyr
Level 139
God Stats
8W - 3L
1,769 SR
Queue Stats
50W - 38L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
Treverage
Gilgamesh
Level 127
God Stats
11W - 5L
1,740 SR
Queue Stats
168W - 75L
1,716 Elo+
Party 4
Hera
Hera
Zoliann
Hera
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 75L
1,739 Elo+
Party 4
Danzaburou
Danzaburou
kaloryth
Danzaburou
Level 27
God Stats
2W - 0L
1,915 SR
Queue Stats
142W - 53L
1,724 Elo+
Party 4
Sylvanus
Sylvanus
sbreadmchieks
Sylvanus
Level 39
God Stats
2W - 1L
1,873 SR
Queue Stats
66W - 75L
1,594 Elo+
Party 1
Team Averages
Level 74
1,760 SR
1,671 Elo+

VS

Team Averages
Level 44
1,635 SR
1,538 Elo+
Set
Set
Cminion
Set
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 66L
1,524 Elo+
Party 2
Chang'e
Chang'e
FenrirPlsRailMe
Chang'e
Level 37
God Stats
8W - 1L
1,921 SR
Queue Stats
425W - 413L
1,513 Elo+
Party 2
Chaac
Chaac
MrMook
Chaac
Level 29
God Stats
24W - 17L
1,643 SR
Queue Stats
388W - 361L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
SuchCap
Guan Yu
Level 69
God Stats
1W - 3L
1,612 SR
Queue Stats
25W - 37L
1,636 Elo+
Party 3
Zeus
Zeus
hecks1
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 12
16,809
1,051
28,703
29,295
23,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Treverage
Gilgamesh
20
4 / 1 / 23
16,336
1,021
29,693
21,733
22,914
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
Zoliann
Hera
20
5 / 2 / 17
15,306
957
28,071
13,437
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
kaloryth
Danzaburou
20
8 / 4 / 19
15,892
993
25,971
17,802
7,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
sbreadmchieks
Sylvanus
20
3 / 1 / 23
14,993
937
11,820
21,099
20,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
1 / 8 / 8
14,012
876
15,361
25,297
14,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
3 / 6 / 8
14,696
919
10,873
26,844
17,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
MrMook
Chaac
20
1 / 9 / 7
14,220
889
10,815
39,251
42,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SuchCap
Guan Yu
19
4 / 4 / 7
14,473
905
8,628
19,785
17,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
hecks1
Zeus
20
4 / 6 / 7
15,055
941
43,212
20,673
9,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
50
33
Kills
13
14
Deaths
33
94
Assists
37
Player
Kills
Deaths
Assists
KDA
W
13
6
12
3.17
L
Set
1
8
8
0.63
L
3
6
8
1.17
L
Chaac
MrMook
Chaac
1
9
7
0.5
L
Guan Yu
SuchCap
Guan Yu
4
4
7
1.88
W
Gilgamesh
Treverage
Gilgamesh
4
1
23
15.5
W
Hera
Zoliann
Hera
5
2
17
6.75
L
Zeus
hecks1
Zeus
4
6
7
1.25
W
Danzaburou
kaloryth
Danzaburou
8
4
19
4.38
W
Sylvanus
sbreadmchieks
Sylvanus
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,258
Damage
88,889
103,366
Taken
131,850
78,701
Mitigated
101,805
30,824
Healing
31,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,703
3,193
0
5,760
29,295
23,363
0
9,139
15,341
0
38,448
L
Set
15,361
5,814
0
180
25,297
14,963
0
7,012
18,125
0
44,753
L
10,873
501
6,692
5,578
26,844
17,514
0
8,254
18,137
45,886
0
L
Chaac
MrMook
Chaac
10,815
1,881
0
8,315
39,251
42,728
0
13,536
25,378
0
49,578
L
Guan Yu
SuchCap
Guan Yu
8,628
1,062
3,896
3,592
19,785
17,525
0
6,078
13,253
0
20,421
W
Gilgamesh
Treverage
Gilgamesh
29,693
5,933
0
1,272
21,733
22,914
0
10,073
11,660
0
60,726
W
Hera
Zoliann
Hera
28,071
4,537
0
66
13,437
4,596
0
8,549
4,888
67,701
0
L
Zeus
hecks1
Zeus
43,212
1,525
622
2,407
20,673
9,075
0
5,011
15,537
75,336
0
W
Danzaburou
kaloryth
Danzaburou
25,971
13,050
0
5,106
17,802
7,465
0
12,041
5,761
0
68,168
W
Sylvanus
sbreadmchieks
Sylvanus
11,820
2,529
9,864
8,756
21,099
20,363
0
14,283
6,816
21,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,336
Gold Earned
72,456
314
Minions Killed
330
15
Camps Cleared
7
1,627,196
Distance Traveled
1,456,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,809
1,051
16
1
3
360,100
0
L
Set
14,012
876
52
3
5
330,647
0
L
Chang'e
14,696
919
96
6
0
282,742
0
L
Chaac
14,220
889
80
5
0
321,173
0
L
Guan Yu
14,473
905
24
2
2
218,397
0
W
Gilgamesh
16,336
1,021
63
4
9
365,615
0
W
Hera
15,306
957
104
7
1
314,537
0
L
Zeus
15,055
941
78
5
0
303,212
0
W
Danzaburou
15,892
993
105
7
1
300,045
0
W
Sylvanus
14,993
937
26
2
1
286,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role