Player Matchup

Medusa
Medusa
AMW Lethal
Medusa
Level 94
God Stats
37W - 39L
1,602 SR
Queue Stats
245W - 255L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
AMW Project
Jormungandr
Level 27
God Stats
4W - 1L
1,773 SR
Queue Stats
32W - 34L
1,392 Elo+
Party 1
Merlin
Merlin
Alus611
Merlin
Level 8
God Stats
13W - 7L
1,718 SR
Queue Stats
22W - 16L
1,578 Elo+
Party 2
Cerberus
Cerberus
Gebhardt
Cerberus
Level 47
God Stats
11W - 4L
1,662 SR
Queue Stats
345W - 248L
1,518 Elo+
Party 2
Pele
Pele
Goodner
Pele
Level 43
God Stats
5W - 5L
1,563 SR
Queue Stats
149W - 98L
1,552 Elo+
Party 2
Team Averages
Level 44
1,664 SR
1,515 Elo+

VS

Team Averages
Level 51
1,614 SR
1,560 Elo+
Rama
Rama
Adoxess
Rama
Level 43
God Stats
4W - 2L
1,767 SR
Queue Stats
76W - 51L
1,678 Elo+
Solo
Jormungandr
Jormungandr
CompaForeplay
Jormungandr
Level 9
God Stats
9W - 3L
1,448 SR
Queue Stats
16W - 15L
1,469 Elo+
Party 3
Zeus
Zeus
STUDD_gunner
Zeus
Level 24
God Stats
3W - 1L
1,658 SR
Queue Stats
54W - 49L
1,470 Elo+
Party 3
Loki
Loki
STUDD_killer
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,591 Elo+
Party 3
Gilgamesh
Gilgamesh
STUDD_ramsity
Gilgamesh
Level 129
God Stats
1W - 1L
1,696 SR
Queue Stats
68W - 58L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AMW Lethal
Medusa
20
13 / 12 / 25
16,638
1,188
33,380
30,419
15,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
AMW Project
Jormungandr
20
6 / 7 / 28
15,499
1,107
22,101
26,598
36,428
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Alus611
Merlin
20
6 / 7 / 14
13,920
994
12,544
16,816
8,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Gebhardt
Cerberus
20
3 / 9 / 27
14,496
1,035
12,430
33,091
44,526
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Goodner
Pele
20
17 / 13 / 18
18,124
1,295
34,147
29,759
14,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Adoxess
Rama
20
25 / 11 / 11
19,781
1,413
52,350
26,314
9,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
CompaForeplay
Jormungandr
20
3 / 4 / 27
14,555
1,040
10,300
23,815
25,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 11 / 25
14,811
1,058
23,007
19,077
6,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 6 / 22
15,821
1,130
19,329
18,811
6,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
STUDD_ramsity
Gilgamesh
20
7 / 13 / 24
15,934
1,138
25,270
32,255
23,228
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
157
45
Kills
48
48
Deaths
45
112
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Medusa
AMW Lethal
Medusa
13
12
25
2.13
W
Jormungandr
AMW Project
Jormungandr
6
7
28
2.86
L
Rama
Adoxess
Rama
25
11
11
2.77
W
Merlin
Alus611
Merlin
6
7
14
1.86
L
Jormungandr
CompaForeplay
Jormungandr
3
4
27
4.13
W
Cerberus
Gebhardt
Cerberus
3
9
27
1.83
W
Pele
Goodner
Pele
17
13
18
2
L
4
11
25
1.5
L
9
6
22
3.33
L
Gilgamesh
STUDD_ramsity
Gilgamesh
7
13
24
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,602
Damage
130,256
136,683
Taken
120,272
118,995
Mitigated
70,821
12,053
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AMW Lethal
Medusa
33,380
19,243
1,929
5,037
30,419
15,288
0
6,112
24,307
0
60,194
W
Jormungandr
AMW Project
Jormungandr
22,101
2,974
0
0
26,598
36,428
0
9,938
16,660
53,731
0
L
Rama
Adoxess
Rama
52,350
41,108
0
2,323
26,314
9,562
0
6,746
19,568
0
88,817
W
Merlin
Alus611
Merlin
12,544
1,138
0
230
16,816
8,329
0
5,911
10,905
22,318
0
L
Jormungandr
CompaForeplay
Jormungandr
10,300
4,062
0
44
23,815
25,316
0
12,802
11,013
31,941
0
W
Cerberus
Gebhardt
Cerberus
12,430
669
0
2,070
33,091
44,526
0
7,131
25,960
22,969
0
W
Pele
Goodner
Pele
34,147
7,329
0
2,787
29,759
14,424
0
4,215
25,544
0
70,512
L
23,007
3,854
0
121
19,077
6,089
0
6,560
12,517
49,144
0
L
19,329
3,894
0
0
18,811
6,626
0
5,052
13,759
0
41,817
L
Gilgamesh
STUDD_ramsity
Gilgamesh
25,270
7,567
0
778
32,255
23,228
0
15,915
16,340
0
34,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,677
Gold Earned
80,902
261
Minions Killed
221
5
Camps Cleared
12
1,223,490
Distance Traveled
1,300,539
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,638
1,188
44
3
2
267,335
1
W
Jormungandr
15,499
1,107
74
5
1
241,420
1
L
Rama
19,781
1,413
59
4
2
251,416
1
W
Merlin
13,920
994
17
1
2
195,129
2
L
Jormungandr
14,555
1,040
36
3
1
266,603
0
W
Cerberus
14,496
1,035
42
3
0
242,460
0
W
Pele
18,124
1,295
84
6
0
277,146
1
L
Zeus
14,811
1,058
55
4
1
214,102
1
L
Loki
15,821
1,130
58
4
7
304,045
0
L
Gilgamesh
15,934
1,138
13
1
1
264,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role